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Last post 11-06-2009, 8:10 PM by AzureRebellion. 160 replies.
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  •  01-20-2008, 1:03 PM 644195
    General_II General_II is not online. Last active: 03-14-2009, 4:40 PM
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    Subject: Knights and Barbarians Prologue

        Knights and Barbarians is a total conversion for Age of Empires III and both expansions.
    Command armies from one of fourteen medieval powers in detailed, intense battles to defend your dominion and also add to it. The timeline of Knights and Barbarians stretches roughly one-thousand years, from the twilight of the Roman Empire to the infancy of the Italian Renaissance. New gameplay elements, both economic and militaristic, mean that leadership is essential in all situations.

    K&B Development Team:peugeot407, General_II, Linuchadnezzar, Northern Lord, gibbo1993 and NiXiM
    Special thanks to Lord Tahattus for the flags and Argalius for the team forum.

     

    Feel free to post questions or comments. If you'd like to help, indicate accordingly. There are a list of jobs at the main K&B website. Additionally, there is a mod update every Friday. These range from music that's going to be used to new units and buildings and can be found at every K&B affiliate.

    K&B at Age of Empires III Heaven 

    Official K&B Website[under construction] 


  •  01-20-2008, 2:30 PM 644239 in reply to 644195
    peugeot407 peugeot407 is not online. Last active: 11-06-2009, 6:02 PM
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    Subject: Re: Knights and Barbarians

    Nice! It's good to see our mod have connections outside the HeavenGames forum.

     

    peugeot407





  •  01-20-2008, 3:37 PM 644251 in reply to 644239
    Northern_lord Northern_lord is not online. Last active: 02/20/2009, 5:17 AM
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    Subject: Re: Knights and Barbarians
    Hi, guys Big Smile

    Do
    not visit
    this site? d(O.o)b
    ( ¤ )
    www.1227.com
  •  01-20-2008, 3:41 PM 644254 in reply to 644251
    General_II General_II is not online. Last active: 03-14-2009, 4:40 PM
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    Subject: Re: Knights and Barbarians
    Hey.

  •  01-20-2008, 9:18 PM 644376 in reply to 644254
    alvaro_QC alvaro_QC is not online. Last active: 05/12/2008, 5:07 PM
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    Subject: Re: Knights and Barbarians
    I didn't knew there was a modding forum in agecommunity, but I still prefer the HG one :D
  •  01-20-2008, 10:49 PM 644391 in reply to 644376
    General_II General_II is not online. Last active: 03-14-2009, 4:40 PM
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    Subject: Re: Knights and Barbarians
    Here are some past Friday Updates, lest they be buried. Clicking them leads to expanded views.

     



     


  •  01-21-2008, 1:50 AM 644468 in reply to 644391
    ES_MrMilo ES_MrMilo is not online. Last active: 03/12/2009, 2:05 AM
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    Subject: Re: Knights and Barbarians
    Nice website. Good luck with recruiting. =)
  •  01-25-2008, 9:25 AM 646362 in reply to 644195
    General_II General_II is not online. Last active: 03-14-2009, 4:40 PM
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    Subject: Re: Knights and Barbarians

    Friday Update for 1-25-08



     


  •  01-26-2008, 1:00 PM 646864 in reply to 646362
    General_II General_II is not online. Last active: 03-14-2009, 4:40 PM
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    Subject: Re: Knights and Barbarians
    Australia Day 2008 Update



    A closer view

  •  01-26-2008, 1:59 PM 646884 in reply to 644195
    AdemNSG AdemNSG is not online. Last active: 09-06-2008, 11:24 PM
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    Subject: Re: Knights and Barbarians
    soo wait this is  a new game comming out?

    BROOOKLYN ZOOOOO
  •  01-26-2008, 2:34 PM 646904 in reply to 644468
    Jack The IV Jack The IV is not online. Last active: 02-23-2008, 9:54 PM
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    Subject: Re: Knights and Barbarians

    ES_MrMilo:
    Nice website. Good luck with recruiting. =)

    Recruiting what?


  •  01-26-2008, 2:37 PM 646908 in reply to 646884
    asiel_black asiel_black is not online. Last active: 05-15-2009, 1:09 AM
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    Subject: Re: Knights and Barbarians
    AdemNSG:
    soo wait this is  a new game comming out?
    I think they want to reclute people who know how to program to help them on the game

  •  01-26-2008, 2:43 PM 646914 in reply to 646908
    General_II General_II is not online. Last active: 03-14-2009, 4:40 PM
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    Subject: Re: Knights and Barbarians
    This is a mod for Age of Empires III. We're just trying to generate interest in it. We do have programmers, textures and such already- and they're doing a great job. If you'd like to help out, of course, it can't hurt.

  •  01-27-2008, 9:30 AM 647221 in reply to 646884
    alvaro_QC alvaro_QC is not online. Last active: 05/12/2008, 5:07 PM
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    Subject: Re: Knights and Barbarians
    AdemNSG:
    soo wait this is  a new game comming out?
    this is a mod, it means that using the current content of AoE3 there is added new things, at difference from a game, the mods are created by fans who have certain knowledge of the game codes and in AoE3 there can't be created new models in mods.
  •  01-27-2008, 9:44 AM 647224 in reply to 647221
    llamasboy llamasboy is not online. Last active: 01/08/2009, 4:21 PM
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    Subject: Re: Knights and Barbarians

    I suggest for the basic swordsman models, you look into using roderlos and doppelsoldners, and possibly janissairres in melee mode. Some form of lighter cavalry could be based on hackapel. Shame you cant just make new models for the game...

    For inspiration, I suggest you look at Medieval 2 Total War

    Ive got some screenies i can send you....

    ie


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