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Last post 11-05-2009, 5:42 PM by alanspunks. 198 replies.
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  •  09-08-2009, 1:03 PM 842238 in reply to 842207
    ragtag_crusader ragtag_crusader is not online. Last active: 10-31-2009, 10:10 PM
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    Subject: Re: The Forgotten Empires Mod
    Glad1at0r:

    the new mod won't catch on if they don't rethink some of these units and civs. Take the pirates for example and the corsair units with the ridiculous cannons.

    this civ could rip a new one into our current france (which is op).

     Some of the ideas of this mod are great, but they definitely are going to need to rethink some of the things that are in it. 

    It would help if RE made it official, but I'm not sure if they can for legal reasons, etc.

     

    maybe they already have rethought this stuff. and like they said they are going to change stats of units, etc. so there shouldnt really b any problems if theyre testing and balancing it already. 

     


    The first time i learned something about life i was holding a sword.
  •  09-08-2009, 1:48 PM 842251 in reply to 842104
    LOZ_Dark_Link LOZ_Dark_Link is not online. Last active: 11-23-2009, 8:44 PM
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    Subject: Re: The Forgotten Empires Mod

    Hidan:
    haha, don't worry.  You've got a pt, just had to do that.

    No I actually appreciate you doing that, it helps my English improve.


    Jahmehz:


    Ezhidze:
    Lol I bet his mom just grounded him so he's leaving for a week.


    are you planning on dying any time soon?

  •  09-08-2009, 2:02 PM 842252 in reply to 842251
    Automan Garage Automan Garage is not online. Last active: 11-03-2009, 8:44 PM
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    Subject: Re: The Forgotten Empires Mod

    This is madness, this is blasphemy!!!

    This is AGECOMM!!!

    lolocopter. Ima go play with h2o cya kids l8or 

  •  09-08-2009, 6:01 PM 842359 in reply to 842207
    Hidan Hidan is not online. Last active: 11-23-2009, 11:21 PM
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    Total Posts: 3,092
    Last Post: 11-23-2009
    Member Since: 04-22-2007
    Subject: Re: The Forgotten Empires Mod
    Glad1at0r:

    the new mod won't catch on if they don't rethink some of these units and civs. Take the pirates for example and the corsair units with the ridiculous cannons.

    this civ could rip a new one into our current france (which is op).

     Some of the ideas of this mod are great, but they definitely are going to need to rethink some of the things that are in it. 

    It would help if RE made it official, but I'm not sure if they can for legal reasons, etc. 

     

    will you try and play it?  The more top players we get, the more influence it could have.  Even if it's not perfect, THAT can easily be patched until it's close.


    ditissparta:
    men i was only trying to make coonverstion and then u say that i am gay. man i do nice u say im gay men.
  •  09-08-2009, 6:19 PM 842371 in reply to 842238
    DragonShooter DragonShooter is not online. Last active: 11-23-2009, 10:04 PM
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    Last Post: 11-23-2009
    Member Since: 09-01-2009
    Subject: Re: The Forgotten Empires Mod
    ragtag_crusader:
    Glad1at0r:

    the new mod won't catch on if they don't rethink some of these units and civs. Take the pirates for example and the corsair units with the ridiculous cannons.

    this civ could rip a new one into our current france (which is op).

     Some of the ideas of this mod are great, but they definitely are going to need to rethink some of the things that are in it. 

    It would help if RE made it official, but I'm not sure if they can for legal reasons, etc.

     

    maybe they already have rethought this stuff. and like they said they are going to change stats of units, etc. so there shouldnt really b any problems if theyre testing and balancing it already. 

     

     

    i say the new civs are ok Pirates have the right units and so on so fourth

    what we are doing is finishing the new civs and then we can start balancing right now there just prebalanced for beta testing.

    right now im working on more tanslations so when we beta test if the testers c any mistakes they tell me for i can fix

     

    and o yes

    2 civs are now balanced and the demo well be out for 2 civs in 2 weeks 

     


    Im a Homo http://www.youtube.com/watch?v=uznJbimiJ30&NR=1
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  •  09-08-2009, 9:33 PM 842428 in reply to 842371
    Hidan Hidan is not online. Last active: 11-23-2009, 11:21 PM
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    Subject: Re: The Forgotten Empires Mod
    I playtested some against comps, to get a better idea of the game.  I played incas and egyptians.  I found some bugs, if you want me to say.  You may already know of them.  The incans clearly aren't complete, or I'm missing something big about them.  Might be the fact that they lack many shipment descriptions Stick out tongue.  I really liked egypt though, nice work guys.

    ditissparta:
    men i was only trying to make coonverstion and then u say that i am gay. man i do nice u say im gay men.
  •  09-08-2009, 9:48 PM 842430 in reply to 841898
    Gomz3454 Gomz3454 is not online. Last active: 11-07-2009, 7:32 PM
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    Subject: Re: The Forgotten Empires Mod
    DragonShooter:

    Gomz3454:
    I'm sorry, but this, like all other mods before will only have a small community using it. Anyone remember the Napoleonic Era? This new mod will not in anyway revive the community. In fact it may divide. The only thing that will revive the AoE community is a new AoE game made by RE. Simple as that.Still it will be the players choice whether he choices to use this mod or not. I'll say it does look pretty nice but I can promise you're going to achieve some level of disappointment when it comes out, whether it's a ton of bugs or the fact that only 20 players are actually using it.

    -1 dude  this is a different mod then the napoleanic era ok the napoleanic era is not even finished thats y no1 uses it

    and you are jugding something that has not even come out so  

    most ppl like the ideas of the mod and it will help the community grow

    when ppl like to use the old civilzations and new ones it will grow strong

    for now it will be  Treaty. then in later versions it will be rush available for all users can play

    Ok I might be wrong when this comes out, but history does have tendency to repeat itself and this mod is not entirely different from Napoleonic Wars or any other mod. @ Hidan other mods had new civs as well. Anyway I never said I hated it so no one should be acting defensive I'm just speaking the truth. I have never seen or heard of any successful 3rd party mod on this game. It looks nice, but I'm just saying...

    None of my posts have spaces in them because these forums delete my spacing after I post.

  •  09-08-2009, 10:21 PM 842442 in reply to 842430
    Jahmehz Jahmehz is not online. Last active: 10-01-2009, 6:12 PM
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    Subject: Re: The Forgotten Empires Mod
    can i test some for bugs?

    ESO: CALEBtron
    I’m temporarily retired. You can email me at the address in my profile. I post in the BloodChiefs and TRT forums
    Bye!
    Don't forget to remember me
  •  09-09-2009, 3:21 AM 842472 in reply to 842442
    Disco86 Disco86 is not online. Last active: 11-23-2009, 11:22 AM
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    Subject: Re: The Forgotten Empires Mod

    @ragbag Your rank is the same rank like in TAD then in the Mod. We cant create a new rating ladder, because you need an own server for this.

     

    @Hidan Yeah the Egypt are very cool and pretty !

  •  09-09-2009, 4:34 AM 842478 in reply to 842442
    The_Hollow The_Hollow is not online. Last active: 11-24-2009, 2:38 PM
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    Subject: Re: The Forgotten Empires Mod
    Jahmehz:
    can i test some for bugs?
    For anyone who is interested in our Mod should register at http://www.gnre.de/forum/wbb/index.php?l=3 . There you can find more informations about the mod, an we will public the Demo version there in a few days.

  •  09-09-2009, 10:08 AM 842511 in reply to 842478
    MUZZIES MUZZIES is not online. Last active: 10-13-2009, 10:20 PM
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    Subject: Re: The Forgotten Empires Mod
    Stupid site says i may not enter site :'( WTF

    Canada the true north, strong and free

    A Canadian North wind cuts u down

    We have to wait till spring to Bury YOU
  •  09-09-2009, 11:51 AM 842538 in reply to 842511
    Meister_Wolo Meister_Wolo is not online. Last active: 11/15/2009, 7:30 AM
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    Subject: Re: The Forgotten Empires Mod

    http://www.gnre.de/forum/wbb/index.php?l=3

    Try this :)

    @ragbag Your rank is the same rank like in TAD then in the Mod. We cant create a new rating ladder, because you need an own server for this.

    The GNRC Rating supports THE FORGOTTEN EMPIRES modification completely! Including units, buildings and player statistics!


  •  09-13-2009, 9:54 AM 843444 in reply to 842538
    Meister_Wolo Meister_Wolo is not online. Last active: 11/15/2009, 7:30 AM
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    Subject: Re: The Forgotten Empires Mod

    Hello everybody,

    the Global No Rush Community proudly presents the Demo Version of our Age of Empires III TAD modification THE FORGOTTEN EMPIRES.

    This Demo Version includes 2 of 22 nations. The well-known Portuguese and the Pirates!
    The Forgotten Empires Demo is only playable in a multiplayer game versus human players!
    It's only balanced for No Rush 40 + games! You need to have the two expansion packs The Warchiefs and The Asian Dynasties installed.
    It is important to create a new Homecity of the Mediterranean Federation, in which you can create a deck for the pirates.
    We spread this demo out with a simple install and uninstall programm and with an easy Mod Enabler to activate or to deactivate the TFE Demo.

    TFE will be released with a revolutionary new "Civ choosing" system. Pregame discussions about which player gets which nation will no longer exist.
    Exploring the map and knowing the the enemy is more important than before.
    Our new "Age Up System" creates more variety between the players.
    New units, buildings, technologies and maps are included.
    Every new nations got its own new features and abilities! It was not our aim to remake the existing civs, technologies etc..
    Examine this mod as you would do it with every other "new game". The old Age exists, but it has been enhanced extremely by us.
    We offer every player the possibility to play our new nations or the old ones! Everybody gets one's money's worth.


    After having installed this TFE Demo you only have to start the desktop shortcut and move the demo from the left side to the right side, than start the game and enjoy.
    After playing The Forgotten Empires move the Demo from the right side to the left side, close the Mod Enabler and run Age of Empire III.

    If you have got any questions, need help, any tactics or some other instructions feel free to register at gnrc.eu at our board.

    The GNRC Mod Team is 18h available and will answer every questions that belongs to The Forgotten Empires.


    Have Fun and Enjoy TFE!


    The TFE Team


    Available Downloads:

    GNRC Server *.exe File


  •  09-13-2009, 10:00 AM 843445 in reply to 843444
    Tomo_Tanker Tomo_Tanker is not online. Last active: 11-24-2009, 12:57 PM
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    Last Post: 11-24-2009
    Member Since: 10-27-2007
    Subject: Re: The Forgotten Empires Mod
    Great, im gonna try it. Any of you German players online to play against?

    Rule on Capitalism, who wants to share with the poor guys?
  •  09-13-2009, 10:04 AM 843447 in reply to 843445
    Meister_Wolo Meister_Wolo is not online. Last active: 11/15/2009, 7:30 AM
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    Subject: Re: The Forgotten Empires Mod

    Many of our team members will be online at 8 p.m. (GMT +1)


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