After downloading and looking into the long awaited reyks new update for his editor..I've noticed a couple of small oversites..
1 = Missing some waterbodies from the data 2..
All you have to do is just leave in or add our waterbodies .xml in the data folder..You will then have access to all waterbodies in your editor.
2 = The player per resource in the ui..(Not war chief's ui)..Also a possible problem with the timer display for the trade monopoly tech..(Haven't tested this yet)
During the long hard task of making our patch..Albino and I made a new uimainnew.xml.xmb and an uimainnew.xml..This solved the above mentioned problems but caused a warchiefs only situation..We could not use the files because a lot of guys still wanted to play both versions of the game..Having these files in your data folder..Caused all the problems in reverse in the vanilla version..( Missing items, wrong ui displays)..So we did not continue to offer these files with our patch..We still have them..I'm still using them..It was a trade off..As it turned out.. It didn't hurt the success with our little patch..
All in all.. I found reyks update very good..He was able to add a lot of items to his editor that we did not..(With our patch)..It was an honor to pitch in and help continue the popularity of the New Editor2..After all..It is his editor..It's a very powerfull and valuable tool..A must have for scenario design..I for one ..Am very happy that he's back and making the much needed improvements..
He was missed.
Best regards!
Blowgunner:"Who cares..This will be electronic dust in 5 months!"
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