AOE3 Forums


  advanced
in


Last post 11-20-2008, 8:56 AM by {T_K} KevTheGreat. 2715 replies.
Page 134 of 182 (2,716 items)   « First ... < Previous 132 133 134 135 136 Next > ... Last »
Sort Posts:
  •  01-26-2008, 12:00 PM 646840 in reply to 646155
    camo90 camo90 is not online. Last active: 11-20-2008, 2:47 PM
    Member
    Not Ranked
    Total Posts: 51
    Last Post: 11-20-2008
    Member Since: 04-28-2007
    Subject: Re: < < Scenario Design - Question Thread > >
    hi, I'm back
    as you can see by the picture posted on the link below, I almost finished, and soon you could appreciate a great mod like this, I'm planning to create detailed campaigns based on it, and it would be great to cooperate with other fans to create random maps. There is just one thing I wanted to ask you before upoading the mod: has anybody an idea on how to add a personality as napoleon, queen elizabeth etc which can be selected in skirmish game? It would be great if somebody knows it..anyway, I'm gonna upload it,
    regards

    http://www.speedimages.org/img/img30262.html
    http://www.speedimages.org/img/img30406.html
    http://www.speedimages.org/img/img30412.html



  •  01-26-2008, 5:12 PM 646993 in reply to 646840
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
    Member
    Top 25 Contributor
    Total Posts: 3,474
    Last Post: 11-18-2008
    Member Since: 12-24-2005
    Subject: Re: < < Scenario Design - Question Thread > >

    camo90,

    You can use a trigger..The play dialog effect or sound filename..You can insert a sound file..as far as personality files.. I don't know of a way to use them..I haven't seen anything on if it's even a possibility..

    Regards


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  01-27-2008, 8:06 AM 647202 in reply to 646993
    camo90 camo90 is not online. Last active: 11-20-2008, 2:47 PM
    Member
    Not Ranked
    Total Posts: 51
    Last Post: 11-20-2008
    Member Since: 04-28-2007
    Subject: Re: < < Scenario Design - Question Thread > >
    Well, I know that I can use triggers in a scenario, but what I really wanted to do was to be able to select my civilization in the skirmish mode, or select it as an ally. However, I think it is impossible or very very hard, because I tried creating a new personality file and I modified the profile xml found in My Documents\My games\Age of Empires 3\Users2, but without
    success. Whenever I succed in doing this, I'll tell everyone how to do it.
  •  01-27-2008, 8:20 AM 647208 in reply to 647202
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
    Member
    Top 25 Contributor
    Total Posts: 3,474
    Last Post: 11-18-2008
    Member Since: 12-24-2005
    Subject: Re: < < Scenario Design - Question Thread > >

    Camo90,

    As I posted you last night..There is no posted info on ..(As to a how to) with the personality files..I think they fall into a hard coded issue..(I dislike that term)..There is no known way to open them..As far as scripting them  into a custom map..I don't know on that one..Maybe someone else can fill us in..As of now and in reference to a custom scenario..There are no known ways to achieve what your asking..That doesn't mean that you should not keep working at this..A lot of things can be accomplished if you stay with it..If it falls under a modding solution..Please?.Post your findings in our modding thread?

    Regards


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  01-28-2008, 1:17 PM 647812 in reply to 647208
    camo90 camo90 is not online. Last active: 11-20-2008, 2:47 PM
    Member
    Not Ranked
    Total Posts: 51
    Last Post: 11-20-2008
    Member Since: 04-28-2007
    Subject: Re: < < Scenario Design - Question Thread > >
    If it can be helpful, there is a way indeed to open PERSONALITY files...it isn't impossible: just rename them as xxx.personality.xml.xmb, convert them with AOE3ED and than open them with SuperEdi, a freeware text editing software that you can easily find on the Internet (the ordinary windows notepad won't work). I hope that someone can try to work at this in the meantime,
    regards
  •  01-28-2008, 1:38 PM 647828 in reply to 647812
    sandstorm sandstorm is not online. Last active: 21/11/2008, 1:43 PM
    Member
    Top 75 Contributor
    Total Posts: 1,626
    Last Post: 11-21-2008
    Member Since: 10-02-2005
    Subject: Re: < < Scenario Design - Question Thread > >

    just because i missed out on the HG 1000th post.

    Woot 2000th Post

    (in this thread)

    anyway just to make this post have some point, i guess i'll tell you i am working on a new massive single player RPG.



    My Scenarios (click pic)
  •  01-28-2008, 5:03 PM 647916 in reply to 647828
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
    Member
    Top 25 Contributor
    Total Posts: 3,474
    Last Post: 11-18-2008
    Member Since: 12-24-2005
    Subject: Re: < < Scenario Design - Question Thread > >
    Congrats sandstorm!

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  01-28-2008, 5:06 PM 647919 in reply to 647812
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
    Member
    Top 25 Contributor
    Total Posts: 3,474
    Last Post: 11-18-2008
    Member Since: 12-24-2005
    Subject: Re: < < Scenario Design - Question Thread > >

    camo90:
    If it can be helpful, there is a way indeed to open PERSONALITY files...it isn't impossible: just rename them as xxx.personality.xml.xmb, convert them with AOE3ED and than open them with SuperEdi, a freeware text editing software that you can easily find on the Internet (the ordinary windows notepad won't work). I hope that someone can try to work at this in the meantime,
    regards

    Camo90,

    Great news..It seems you've pretty much have this figured out..You need to come up with the converted file and be able to save as the sound file that's compatable with the game..Then at least triggers could be used..In time who knows?


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  01-30-2008, 11:02 AM 648676 in reply to 647919
    sandstorm sandstorm is not online. Last active: 21/11/2008, 1:43 PM
    Member
    Top 75 Contributor
    Total Posts: 1,626
    Last Post: 11-21-2008
    Member Since: 10-02-2005
    Subject: Re: < < Scenario Design - Question Thread > >
    I have a question, i am quite new to using army triggers, but i think i get it, the only problem is i cannot find the 'army add unit to' & 'army remove unit from' effects. so a can select a target unit and add it the army and vice versa. it would be hlpful if you had these you could post them.


    My Scenarios (click pic)
  •  01-30-2008, 4:36 PM 648804 in reply to 648676
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
    Member
    Top 25 Contributor
    Total Posts: 3,474
    Last Post: 11-18-2008
    Member Since: 12-24-2005
    Subject: Re: < < Scenario Design - Question Thread > >

    @sandstorm

    I think you're looking for the army editor..There is where you add and delete your armies..Not sure I follow you with the effects?.I do know that your armies all should be listed in there for reference in the conditions and effects box..


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  01-31-2008, 12:57 AM 648978 in reply to 648804
    Northern_lord Northern_lord is not online. Last active: 08/25/2008, 1:30 PM
    Member
    Norway
    Top 50 Contributor
    Total Posts: 1,835
    Last Post: 08-25-2008
    Member Since: 01-28-2007
    Subject: Re: < < Scenario Design - Question Thread > >

    I am not sure, but I think those effects were in the advanced trigger set.
     



  •  01-31-2008, 10:49 AM