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Last post 18 hours, 18 minutes ago by kjn. 2503 replies.
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  •  04-18-2008, 7:07 PM 682965 in reply to 682659
    kjn kjn is not online. Last active: 08/29/2008, 7:39 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    Thanks for helping out Ivan!
  •  04-21-2008, 3:57 PM 684194 in reply to 682965
    Wilson Fan Wilson Fan is not online. Last active: Aug 29, 2008, 9:48 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    Hey can anyone help me out I wanna make some scenerios but don't wanna join sands any help would be appreciated!Cool


  •  04-21-2008, 5:35 PM 684243 in reply to 684194
    Иван Грозный Иван Грозный is not online. Last active: 28-08-2008, 3:54 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    ok, start asking...

    kjn, probably sand storm, and of course me will try to help you. 


    The most annoying website EVA!:

    http://www.bringvictory.com/

    InsanityQ:

    japan is a lamer civ cause in age 1 theyre 1 of strongest rush civs
  •  04-21-2008, 5:37 PM 684247 in reply to 684243
    Wilson Fan Wilson Fan is not online. Last active: Aug 29, 2008, 9:48 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    What kind of scenireo should I make?


  •  04-21-2008, 5:42 PM 684254 in reply to 684247
    Иван Грозный Иван Грозный is not online. Last active: 28-08-2008, 3:54 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    ...

    ask a more intelligent question lol, be creative, dunno, invent a type of scenario.

    Otherwise its the same that we made the scenario and not you... 


    The most annoying website EVA!:

    http://www.bringvictory.com/

    InsanityQ:

    japan is a lamer civ cause in age 1 theyre 1 of strongest rush civs
  •  04-21-2008, 6:31 PM 684286 in reply to 684254
    Wilson Fan Wilson Fan is not online. Last active: Aug 29, 2008, 9:48 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    Im gonna make Mega Massacre where you spam one type of units and or mercs and try to build a tc in the middle of the map first one to have a tc there for 5mins wins hows that sound?


  •  04-21-2008, 6:36 PM 684291 in reply to 684286
    Иван Грозный Иван Грозный is not online. Last active: 28-08-2008, 3:54 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    ok lol lets start step by step.

    Whats the first thing you need? 


    The most annoying website EVA!:

    http://www.bringvictory.com/

    InsanityQ:

    japan is a lamer civ cause in age 1 theyre 1 of strongest rush civs
  •  04-21-2008, 6:46 PM 684298 in reply to 684291
    Wilson Fan Wilson Fan is not online. Last active: Aug 29, 2008, 9:48 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    The starting points for each player


  •  04-21-2008, 8:31 PM 684342 in reply to 684298
    Иван Грозный Иван Грозный is not online. Last active: 28-08-2008, 3:54 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    Place buildings and units, there is a button on scenario editor that allws you to add units/buildings.

    Also modify the size of the map, go to world, map size, and then modify the size of the map to the size you want.

     


    The most annoying website EVA!:

    http://www.bringvictory.com/

    InsanityQ:

    japan is a lamer civ cause in age 1 theyre 1 of strongest rush civs
  •  04-21-2008, 8:56 PM 684349 in reply to 684342
    Wilson Fan Wilson Fan is not online. Last active: Aug 29, 2008, 9:48 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    Ill start tommorow.


  •  04-22-2008, 10:45 AM 684529 in reply to 684349
    Humility Humility is not online. Last active: 05-10-2008, 11:56 AM
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    Subject: Re: < < Scenario Design - Question Thread > >

    I used search feature for 'how to make units created with triggers move' and came up with nothing. literally. Now I have a trigger that at 6 and a half minutes a bunch of musketeers pop out.

     

    I set their heading at 180 assuming they would move in that direction but they didn't. I need them to walk to a certain place via a certain path.

     

    Also I am having trouble with looping create unit trigger.  The above trigger activates a trigger that is set to make 5 more muskets when it hits 30 seconds I set it on loop thinking I would get a steady stream of 5 musketeers every 30 seconds but I did not.Could I be told what I did wrong?



    Please join.PM me.I will tell you how to play skillfully from the start.
  •  04-22-2008, 3:15 PM 684643 in reply to 684529