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Last post 08-20-2008, 3:44 PM by kjn. 2484 replies.
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  •  06-05-2008, 11:16 AM 702093 in reply to 701323
    camo90 camo90 is not online. Last active: 08-21-2008, 8:14 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    ok, thank you
  •  06-05-2008, 6:30 PM 702359 in reply to 702093
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    Camo90,

    You're most welcome..Happy to have been able to lend a hand!

  •  06-10-2008, 1:38 PM 704438 in reply to 702359
    camo90 camo90 is not online. Last active: 08-21-2008, 8:14 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    I've created a new revolution card, yet its effect is partial: settlers are forbidden, and colonial militia are available, but my settlers don't turn into colonial militia, the revolution music doesn't start and the flags don't change to the revolutionary ones... I also noticed that the politician picture is definible in politiciandata.xml, but I wasn't able to find out where to define the flag picture that is usually shown above the REV politician.... What have I missed?
  •  06-10-2008, 2:46 PM 704521 in reply to 704438
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    Camo90,

    Two files come to mind..Civs.xml or the homecity.xml for the revolution..Both found in the data file for the version of the game you're using..(You'll need AOE3-ED)..The data for the flag will be found towards the bottom of the file..I modded my spcAct3 civ and did something simular to this but It's been a while and to be honest..I can't remember for sure at the moment..If either of these two files can't help with what you're after..Let me know.. I'll go through my files and get you the exact info.

    Regards

  •  06-11-2008, 5:23 PM 705286 in reply to 110517
    Hanzo  Hanzo  is not online. Last active: Aug 21, 2008, 4:06 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    When i modify protounit trigger i can change the hp speed LOS and Resistance but i cant change there, Attack, Range for the attack (ranged and seige) and damage multipliers, help me please otherwise my WW2 Scenario wont have 50 range artillery, they will just have 34 range culvs.

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  •  06-11-2008, 5:35 PM 705288 in reply to 705286
    Sauron's Bane Sauron's Bane is not online. Last active: 07-29-2008, 9:38 AM
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    Subject: Re: < < Scenario Design - Question Thread > >
    Try to find a card that increase artilary range. Then just make it activate how ever many times you need it.
  •  06-11-2008, 5:37 PM 705290 in reply to 705286
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    Yes..The modify protounit effect is broken..Some fields don't work..Some fields do..There is a thread..It's now on page one of this category..You can check in there and help with the on-going request for E.S to finally fix it..As far as a work around.. You can use the set tech status effect multiple times with your H.C.techs to upgrade your units..Also set the age to later stages to help.

    Regards

  •  06-11-2008, 7:24 PM 705390 in reply to 704521
    camo90 camo90 is not online. Last active: 08-21-2008, 8:14 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    Solved
    I found out that I didn't make mistakes, the problem was found in the homecity files of my custom civilizations which lacked the revolutionary deck, now I'm ready to publish the update of Italy and Africa MOD
  •  06-11-2008, 7:38 PM 705407 in reply to 705390
    Hanzo  Hanzo  is not online. Last active: Aug 21, 2008, 4:06 PM
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    ...and 1 plane in a field in Pennsylvainia.
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    Subject: Re: < < Scenario Design - Question Thread > >
    And what cards increase the range of culvs...

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  •  06-12-2008, 7:43 AM 705637 in reply to 705407
    Sauron's Bane Sauron's Bane is not online. Last active: 07-29-2008, 9:38 AM
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    Subject: Re: < < Scenario Design - Question Thread > >

    uh...thats the problem...

    if you used mortors you could use the port card for uber mortor range.

  •  06-12-2008, 2:54 PM 705797 in reply to 705390
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    camo90:
    Solved
    I found out that I didn't make mistakes, the problem was found in the homecity files of my custom civilizations which lacked the revolutionary deck, now I'm ready to publish the update of Italy and Africa MOD

    That's great news camo90..

    We'll be looking out for the mod!.

    Maybe..Consider putting a step by step in the Modding thread?

    Regards

  •  06-12-2008, 3:04 PM 705804 in reply to 705407
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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