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Last post 08-12-2008, 9:26 AM by camo90. 147 replies.
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  •  12-09-2005, 12:05 PM 68061 in reply to 64649
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: Dec 28, 2007, 10:22 AM
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    Last Post: 12-28-2007
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    Subject: Custom Map Tutorial out!
    Posted by: MarshDarsh
    ...I keep making sockets for trading posts, but in the game I can't build them. It won't let me. Is this a glitch? Is there a patch I can download to fix it?...

    This sounds as if you use the scenario editor. Make sure you place the trade route sockets for Gaia player (mother nature). Also, better install the new AOE3 patch v1.02 online.
    If you mean the building in a RMS, then hold on, I will add these commands in the next patch of the tutorial.
    Regards,
    M0nTy_PyTh0n.

  •  12-14-2005, 9:37 PM 72350 in reply to 68061
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: Dec 28, 2007, 10:22 AM
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    Subject: Custom Map Tutorial out!
    Tutorial was updated yesterday.
    The link is the same (on top).
    Regards,
    M0nTy_Pyh0n.

  •  12-18-2005, 12:47 AM 74461 in reply to 72350
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: Dec 28, 2007, 10:22 AM
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    Subject: Custom Map Tutorial out!
    I will bump this topic, since ES is too lazy to make it sticky...
    And, also to avoid newcomers to ask the same questions in this forum for a few 100 times ...

  •  12-21-2005, 10:16 PM 77417 in reply to 74461
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: Dec 28, 2007, 10:22 AM
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    Subject: Custom Map Tutorial out!
    Merry Xmas from Hyena Studios.

    Regards,
    M0nTy_PyTh0n.

  •  12-22-2005, 6:43 PM 78108 in reply to 77417
    JT2009 JT2009 is not online. Last active: 12/24/2005, 12:21 PM
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    Subject: Custom Map Tutorial out!
    about the Winter wonderland map do you havew too turn that to text?
  •  12-23-2005, 5:10 AM 78411 in reply to 77417
    LordBernhard LordBernhard is not online. Last active: 12/24/2005, 11:20 AM
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    Subject: Custom Map Tutorial out!
    Hi M0nTy_PyTh0n ,

    my name is bernd and i ve created a cool map with ur help by ur script...
    The map works perfectly when i play single-campaign, when i play in the internet(online) it will also work (when i select 3 KI-Players and me......), BUT when i wonna play with other peoples.... maybe after 20 sec. there will appear, we knew it all:"Sync.-Error", can u help me that this map will work online, i just wonna bring some fun with cool maps inthere,
    My Map is defined by one .xml and one .xs File, as is said it works....
    maybe can i send u my files for testing and can u retourn it to me.....
    there is another question, when i want to place (on any defined areas or defined locations) the "fixed_gunbase" and the "fixed_gun" itselfs how can i place the gun on the socket so that it will work(with rotating and firing...), it is always placed beside on the ground but not on the socket, or even just not shown.....
    !! HELP !!

    nice greetings Bernd
    Vienna/austria......
  •  12-24-2005, 2:16 AM 79115 in reply to 78411
    LordBernhard LordBernhard is not online. Last active: 12/24/2005, 11:20 AM
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    Subject: Custom Map Tutorial out!
    Hi M0nTy_PyTh0n ,

    its me bernd,
    another question : any idea how to create a fort which can be placed per random at any location:4 Nongaiaplayers(each one has a fort/ and 4 Gaiaplayers(each one has a fort).
    The fort includes:"medium_walls/edges turned in the right position/a gate and the big_guns..... .
    The fort is placed on hills, etc. ....... .
    Will i have to create it in the editor-->read the Edit-File of it and then write it into the .xs-file or is there any datafile (but not the "5starfort") on the databank??.
    when i have to create it, is there any advice about the function of placing(with detailed angles and degrees because the fort at the game will be placed with big wholes in the walls and missing edges!!!!.......)?????? for example"rmPlaceGroupingDefAtLoc(PlayerID, X,Z,High(AreaID),Degrees of looking)".

    Nice Greetings
    and lovely christmas-party

    Bernd

    Vienna/austria


    [Edited on 12/24/2005]
  •  12-27-2005, 7:09 AM 81235 in reply to 79115
    lost ledgend lost ledgend is not online. Last active: 02/25/2006, 1:22 PM
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    Subject: Custom Map Tutorial out!
    Please someone read and answer this
    I know i sound like such a noob. But can someone tell me how to make custom random maps. Oh and also what is scripting?
    Thanks
  •  12-27-2005, 10:57 AM 81360 in reply to 81235
    MonkeyNutts MonkeyNutts is not online. Last active: 01/25/2006, 4:29 PM
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    Subject: Custom Map Tutorial out!
    hiya, wondering if someone can help me?

    I've made a map I can see the .bak and .age3scn in the scenarios folder (in c:my doc /aoe3), but how do I make them .xml and ,xs so I can play online? or even see them online.

    Have i missed something in the editor that converts them or debugs then converts them?

    Thanx MonkeyNutts
  •  12-27-2005, 11:05 AM 81369 in reply to 81360
    MoOoCow MoOoCow is not online. Last active: 01/12/2006, 3:13 PM
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    Subject: Custom Map Tutorial out!
    I really hope they release a map editor or something i just spent 2 hours on a map that i can't even play because i made it in the scenario editor T_T its really disappointing! How in the heck do you create a map from a text file anyways!?
  •  12-27-2005, 11:24 AM 81378 in reply to 81369
    MonkeyNutts MonkeyNutts is not online. Last active: 01/25/2006, 4:29 PM
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    Subject: Custom Map Tutorial out!
    well mine was done in the scenario editor as well. all i wanna do is playthe scarios that i made. they took hours!!!
  •  12-27-2005, 11:25 AM 81379 in reply to 81369
    MonkeyNutts MonkeyNutts is not online. Last active: 01/25/2006, 4:29 PM
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