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Last post 07-06-2008, 6:01 AM by hincu. 22 replies.
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Somewhere Better - http://nmaps.net |
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Subject:
Re: urumi
yohomes:since all you supremacy noobs make fun of treaty players its my turn u shouldnt be using urumi because in age 5 they are UP, and u should only be in age 5 cause u should be playing treaty and not supremacy, actually urumis suck either way id rather use macehaultins than those peice of *** urumis, ok bye
I cant wait for Ivans response. Btw, Urumis auto upgrade per age, by age 5 they have about 600 HP, 90 siege attack, and the equivalent of 90 hand attack which bypasses hand resist, whilst still recieving bonuses against infantry. So Urumis will pwn late game too. In fact, the good thing to do with India is to build castles, barracks and stables near ur opponent with battlefield construction. Creating more sepoys at the barracks, elephants and camels depending at the stables, and infinite shipments of Urumis pouring in from the castle.

Click it and find the reason why Im no longer active here...
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Subject:
Re: urumi
Nederlandse Gitaar Held: yohomes:since all you supremacy noobs make fun of treaty players its my turn u shouldnt be using urumi because in age 5 they are UP, and u should only be in age 5 cause u should be playing treaty and not supremacy, actually urumis suck either way id rather use macehaultins than those peice of *** urumis, ok bye
I cant wait for Ivans response. Btw, Urumis auto upgrade per age, by age 5 they have about 600 HP, 90 siege attack, and the equivalent of 90 hand attack which bypasses hand resist, whilst still recieving bonuses against infantry. So Urumis will pwn late game too. In fact, the good thing to do with India is to build castles, barracks and stables near ur opponent with battlefield construction. Creating more sepoys at the barracks, elephants and camels depending at the stables, and infinite shipments of Urumis pouring in from the castle.
and woth 2 full FU sacred fields, you'll get shipments quite fast

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Subject:
Re: urumi
AirGuitarHero: Иван Грозный:
urumis are powerfull, however, a decent player can own em with micro...
of course if he knows how and he is using decent units to micro...
+1
Also, moving the infinite unumi shipment to age 3 would make it OP. Also an infinte shipment of mansabar urumis would be OP.
+2 but i believe he means like age 4 shipment of 8 urumi and 1 mansabadar urumi or at least make it trainable from the wonder.

UnknownCow: Himmelmann16:I wubs you Unknown 
I wubs you too Himmel  Cant we all get along like this
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Subject:
Re: urumi
I agree with everyone who says a good micro own urumis.
IMO, at age 4, urumis are useless: u waste a shipment and enemies take them about in 20 seconds with a good army.
aka Jack Bones, 1647 Hall o'Famer
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Subject:
Re: urumi
u can play india by sending urumis only
in fact u probably don't need anything else!!!
It's so much fun!!!
[Code of Conduct: Keep images in your signature image no larger (height and width) than 375x125 pixels.]
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