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Last post 09-09-2008, 3:18 AM by Spangopola. 51 replies.
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  •  06-10-2008, 1:48 AM 704229 in reply to 609005
    ankwarrior65 ankwarrior65 is not online. Last active: 06-10-2008, 1:48 AM
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    Subject: Re: Age of Mythology 2

    i think they should include asians and aztecs.. but if you have noticed, they included those civilizations which are extinct (including their religion).  aztecs would be a good civilization in my opinion.

  •  06-10-2008, 2:58 PM 704534 in reply to 704229
    kimuyama kimuyama is not online. Last active: 10/02/2008, 8:53 AM
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    Subject: Re: Age of Mythology 2

    technically the norsemen never went extinct, they just converted to christianity.


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  •  06-25-2008, 8:56 AM 711724 in reply to 704534
    Kodex_Kartoffel Kodex_Kartoffel is not online. Last active: 07-03-2008, 11:06 AM
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    Subject: Re: Age of Mythology 2

    everyone wants this game :)

     http://agesanctuary.com/index.php?portal=AOE3&fview=1&showtopic=70127


     

  •  07-24-2008, 12:22 PM 726997 in reply to 711724
    Chilly5 Chilly5 is not online. Last active: 08/10/2008, 2:31 PM
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    Subject: Re: Age of Mythology 2

    I really really want to see an Age of Mythology 2.

    Honestly, IMO it was the best game ever made. It was really colorful yet fun and exciting and culturally diverse and unique.

     I just love seeing stereotypes (in this case it's a good thing) of ancient cultures battling each other. I am really hoping they make an AOM2 based on the asian cultures. The three civs would be China, India, and Persia. I think these asian civs offer the widest variety of different mythological units.

    China could have...terracotta soldiers, jade dragons, or monkey king minions. India could have Shiva minions, or eight-limbed golden warriors. Persia could have djinn, sphinxes, or golems. Persia would cover any significant mythology in the middle east (be it Persian, Arab, Babylonian, or even Hebrew) Maybe throw in Japan in an expansion pack?

    It would be like an Asian Dynasties on steroids. But in the end I'm just crossing my fingers for ANY AOM2.

  •  08-03-2008, 11:19 PM 731940 in reply to 726997
    mooninites7 mooninites7 is not online. Last active: 08-03-2008, 11:19 PM
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    Subject: Re: Age of Mythology 2
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    Ok ideas are great but too much similarity

    I think they should bring back all 4 races and add Chinese, Aztec, African Tribes, and Persian.

     

    Chinese - like stated have Jade warriors, Terracotta Soldiers, Ninja's (maybe they are assassins with high attack power low defense and hp) and Dragons as super Myth units. Maybe they could gain favor by the more units you create.

     Aztecs - Possibly the coolest race to add, Aztecs would gain favor by killing players units or sacrificing units. This would add a new and unique aspect to the game. But with this we would have to revamp the Norse race, which I will get to later in the post.

    African Tribes - this would be the most questionable in my opinion. However I would like to bring a new aspect of the game with this new Race, the Nomadic way of playing. It would be very difficult to explain and I really hope they can find something for this race or make a new one. Nomadic living would be new to the game and it would reward players for moving from settlement to settlement. Not really sure what to say here, kind of clueless on how to play this race.

    Persians – The Persian race would hopefully be a mixture of Middle Eastern and Indian beliefs. Take Indian religion such as multi-armed warriors and Djinn and make them warriors. Maybe Genie’s as well, such as the sentries were Hades power you could have Genie’s that are contained in a lamp and pop out and fight enemy units close by. Middle Eastern beliefs are hard but I was thinking Zoroastrianism in a way. Zoroastrianism is basically were religions of the world get Heaven and Hell. So I was thinking we could have Persians choose after the first age who to ally with Heaven or Hell. Heaven would offer stronger structures, self healing classes and unique units such as angels and other sorts where Hell would offer stronger units and better attack with demons, Vampires, Specters, etc. Each would be unique and offer a more customized form of the game.

     

    New Ideas and Concepts-

    1.      Unique game play – I think Age of Mythology 1 was fantastic but in all honesty it felt like the same game play despite which race you chose. You first settle down create your walls and gather resources then unleash a devastating army. It got rather boring after a while. I would like to add unique aspects to each race.

    a.       Egyptians would gain Slavery, it allows them to capture other players citizens and use them (and not add towards population cost). It would also allow them to build structures 10% faster than other races.

    b.      Norse – Pillage allows them to gain resources from destroying enemy structures. Seafaring would allow them to build ships in 10% of the time and makes their ships go 20% faster then other ships ( a.k.a. naval units)

    c.       Greeks – Greeks gain Intellect. Intellect allows them to research units and technologies 20% faster. Architecture which allows them to build buildings 10% faster and Organized Fighting which would give a 30% increase to attack and defense ratings on units when you put them in formation (see Revamps).

    d.      Atlantians – Advance Technology would allow the Atlantians to learn technologies 20% faster and offer different technologies unavailable to other races such as magic of sorts. Maybe we could also include different weapons like crystal based weapons and such. Not really sure

    e.       Chinese – The Chinese should gain Gunpowder. Now I don’t mean Gunmen to shoot people down like in Age of Empires 2 (one hit kills…gay) but I mean gunpowder charges, think of it like fireworks against a building. It does little damage to units but does a pretty good amount to buildings. The Chinese would also get Silk and Silk Trade. Silk Trade increases the amount of gold you get for selling resources at the market and Silk allows you units to slowly regenerate over time while not in combat of course. Why silk you might ask. Well silk was used by the Mongol army to protect them from arrows. So if a rider was stricken with an arrow it could not penetrate the silk. Therefore he would pull both sides of the silk to get the arrow out.

    f.       Aztecs – The Aztecs would gain Blood Spill. For each 10 units the Aztecs kill they gain a blood counter. At the temple there will be an alter icon where you can choose new rewards such as units like a Blood Champion or Limited time buffs like increased combat damage.

    g.      African Tribes – the African tribes would gain Forest Walking and Stealth. Forest Walking would allow them to go through the forest which you previously had to go around and Stealth would let their units turn invisible when in forest areas.

    h.      Persians – The Persians would gain War Machine. War Machine reduces the population cost of their warriors and also increases the amount of population the houses hold (still allowing 10 houses). I took this idea basically from the movie 300 with Xerxies and his army.

     

    Revamps-

    I think we should revamp the Norse race. Make their race so they gain favor when they destroy a building. Not only do they gain favor they have the unique ability to pillage. Pillaging offers a small amount of resources (depending on the structure, most would offer gold and wood). However, destroying the temples of enemies would result in a loss of favor (mainly seen as loosing favor with the Gods).

    I also think AoM2 would need to revamp formations. Formations would allow certain units when put together to gain different advantages and disadvantages.

     

    Bad Ideas - I have seen a lot of bad ideas on this forum and ill point them out.

     1. Romans - the Romans have the same religious system as the Greeks you would just be reinventing the Greek class. Totally pointless.

     2. Indian (Native Americans)- although Indians (Native Americans)  would be cool we do not know enough about their religious beliefs and all traditions to understand it besides that each tribes religion differs in their own way.

     3.  Japan and China both playable races - they are to similar to make them into different races it would get annoying

  •  08-03-2008, 11:30 PM 731943 in reply to 567189
    DragonLegend DragonLegend is not online. Last active: Wed, Oct 08 2008, 5:18 AM
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    Subject: Re: AGE OF MYTHOLOGY 2

    falcont:
    That would be cool to be hades and send evil flying creatures and zombies. 

    Zombies ? Indifferent


    Иван Грозный:
    wth is the purpose of posting in this forums...

    wth is the purpose of getting 1 green bar...

    wth is the purpose of arguing with an Idiot like yohomes or red...

    This is agecomm, nothing has ever got a purpose...
  •  08-03-2008, 11:41 PM 731946 in reply to 567172
    Drummerguy Drummerguy is not online. Last active: 10-04-2008, 1:51 AM
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    Subject: Re: Age of Mythology 2

    Age of Mythology was one of the best games of all time.  It makes no sense to not to have another one.  And Age of Mythologies for the Nintendo DS does not count!  It's not even RTS, it's turn based. 

     AoM 2 would be awesome.  There is simply so much potential with the AoM series.  I would rather have AoM 2 than Age of Empires 4.  Besides, I kinda miss the god powers and sword slashing and stuff... lol

  •  08-03-2008, 11:46 PM 731948 in reply to 731946
    DragonLegend DragonLegend is not online. Last active: Wed, Oct 08 2008, 5:18 AM
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    Subject: Re: Age of Mythology 2
    Guys, it's not easy to create a new game. You gotta have patience. If ES was making a new AOE/AOM, it would come out years from now. Probably 4-5 years.

    Иван Грозный:
    wth is the purpose of posting in this forums...

    wth is the purpose of getting 1 green bar...

    wth is the purpose of arguing with an Idiot like yohomes or red...

    This is agecomm, nothing has ever got a purpose...
  •  08-04-2008, 12:41 AM 731973 in reply to 731948
    Spangopola Spangopola is not online. Last active: 09-26-2008, 3:15 AM
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    Subject: Re: Age of Mythology 2

    yeah you are right....remember that huge gap between conquerers and vanilla?

     

     


    Working for Knights and Barbarian mod...
    Be sure to check it out.
  •  08-04-2008, 7:24 PM 732383 in reply to 731948
    Drummerguy Drummerguy is not online. Last active: 10-04-2008, 1:51 AM
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    Subject: Re: Age of Mythology 2
    True, but that doesn't mean it's not worth the wait.  I'll wait another couple of years or however long it takes. 
  •  08-25-2008, 1:41 PM 743522 in reply to 732383
    ttrippin_gangsta ttrippin_gangsta is not online. Last active: 08-31-2008, 10:10 PM
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