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Last post 07-04-2009, 6:29 PM by James. 86 replies.
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Subject:
Re: Best treaty map?
But the fact still remains is that all the so called "best treaty players" only play Andes over and over every game despite its many flaws such as: - Water that makes the map into oricono that everyone just rehosts on - Unreaible starting positions - Pathetic hunts in 3v3's. The amount of hunt from 2v2 to 3v3 is relatively the same amount. So 3 ppl sharing a 2v2's worth of hunt is just ridiculous.
- The most ridiculous natives ever. Instant unit creation upgrade followed by mass indian spam, especially if someone somehow gets 3 or 4 posts. - Pretty crappy treasures. Most of the time u might get lucky with 1 good treasure on the map, but most of the time there are just tiny treasures to be found, which isnt much fun. So is that enough? I mean just by those Facts you can see its a very crappy map that for some odd reason is played over and over again by ppl who think they are the "best" which is very laughable to me. Sure other maps arent perfect, but they are still different maps. Its almost impossible to get ppl to play a different map which is one of the reasons I quickly stopped playing this game when Halo Wars came out.
The Sioux Master. I make them seem OP.
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Subject:
Re: Best treaty map?
In addition:
- Deers are difficult to hunt, they run faster than the larger animals.
- Only 1 kind of native tribe, Texas has 2 variations and many have multiple tribes.
BR_T clan CHEATS! KEEP BRAZILIAN_HUNTER BANNED!
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Subject:
Re: Best treaty map?
White_IrishKing:But the fact still remains is that all the so called "best treaty players" only play Andes over and over every game despite its many flaws such as: - Water that makes the map into oricono that everyone just rehosts on - Unreaible starting positions - Pathetic hunts in 3v3's. The amount of hunt from 2v2 to 3v3 is relatively the same amount. So 3 ppl sharing a 2v2's worth of hunt is just ridiculous.
- The most ridiculous natives ever. Instant unit creation upgrade followed by mass indian spam, especially if someone somehow gets 3 or 4 posts. - Pretty crappy treasures. Most of the time u might get lucky with 1 good treasure on the map, but most of the time there are just tiny treasures to be found, which isnt much fun. So is that enough? I mean just by those Facts you can see its a very crappy map that for some odd reason is played over and over again by ppl who think they are the "best" which is very laughable to me. Sure other maps arent perfect, but they are still different maps. Its almost impossible to get ppl to play a different map which is one of the reasons I quickly stopped playing this game when Halo Wars came out.
rehosting takes about a minute to do. starting positions and hunts are fine. 2 hunts are enough to boom with and you can usually get 3, and there are plenty of mines. these lead to variation i thought that was what you were arguing for? the natives allow you to use ottomans india iro aztec and germans. i see this as a good thing. treasures are fine, no rediculous treasure such as cavalry siege damage, cav hp boost, which is on your favorite map... i know andes isnt the best map for sioux which is why you probly dont like it. mongolia deccan and himalayas all pander to you civ amazingly. the natives make it so that people cant just run around at walls or doing lame *** the whole game or they will lose the natives. andes is far and away the best map because the civs are all very balanced on it, and every game turns out differently.

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Subject:
Re: Best treaty map?
savorybeef: White_IrishKing:But the fact still remains is that all the so called "best treaty players" only play Andes over and over every game despite its many flaws such as: - Water that makes the map into oricono that everyone just rehosts on - Unreaible starting positions - Pathetic hunts in 3v3's. The amount of hunt from 2v2 to 3v3 is relatively the same amount. So 3 ppl sharing a 2v2's worth of hunt is just ridiculous.
- The most ridiculous natives ever. Instant unit creation upgrade followed by mass indian spam, especially if someone somehow gets 3 or 4 posts. - Pretty crappy treasures. Most of the time u might get lucky with 1 good treasure on the map, but most of the time there are just tiny treasures to be found, which isnt much fun. So is that enough? I mean just by those Facts you can see its a very crappy map that for some odd reason is played over and over again by ppl who think they are the "best" which is very laughable to me. Sure other maps arent perfect, but they are still different maps. Its almost impossible to get ppl to play a different map which is one of the reasons I quickly stopped playing this game when Halo Wars came out.
rehosting takes about a minute to do. starting positions and hunts are fine. 2 hunts are enough to boom with and you can usually get 3, and there are plenty of mines. these lead to variation i thought that was what you were arguing for? the natives allow you to use ottomans india iro aztec and germans. i see this as a good thing. treasures are fine, no rediculous treasure such as cavalry siege damage, cav hp boost, which is on your favorite map... i know andes isnt the best map for sioux which is why you probly dont like it. mongolia deccan and himalayas all pander to you civ amazingly. the natives make it so that people cant just run around at walls or doing lame *** the whole game or they will lose the natives. andes is far and away the best map because the civs are all very balanced on it, and every game turns out differently.
+1 there beefcake
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James  |
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Seattle, where we ride the rain to school |
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Subject:
Re: Best treaty map?
savorybeef:
rehosting takes about a minute to do.
starting positions and hunts are fine. 2 hunts are enough to boom with and you can usually get 3, and there are plenty of mines. these lead to variation i thought that was what you were arguing for?
the natives allow you to use ottomans india iro aztec and germans. i see this as a good thing.
treasures are fine, no rediculous treasure such as cavalry siege damage, cav hp boost, which is on your favorite map...
i know andes isnt the best map for sioux which is why you probly dont like it. mongolia deccan and himalayas all pander to you civ amazingly. the natives make it so that people cant just run around at walls or doing lame *** the whole game or they will lose the natives.
andes is far and away the best map because the civs are all very balanced on it, and every game turns out differently.
i agree with most of that except the the part about the build times. it makes russia lamer still, because they get instant grens, strelets, and cavalry in addition to their instant infantry. it makes france lamer because their skirms become close to instant. instant with russia on team. and japan becomes more OP because daimos can spam out units that much faster, without having time to get sniped by dragoons or whatever.
EDIT: yay that post gave me my first green rectangle! look at it up there! im a top 500 contributor yay!
awww Aloysius banned me.  hes so mean... does anyone actually read this? if you're reading this know that i would probably have something to say to you if i could...
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Subject:
Re: Best treaty map?
savorybeef:the natives allow you to use ottomans india iro aztec and germans. i see this as a good thing.
Do you really think German training times are that bad? After cav train card and infantry training card the only units that train kind of slow are WWs and Dopples.. Sure it doesn't compare to a Russian lamer, but Germans are not the worst when it comes to slow training. There are other maps with the fast training natives too, granted not as good, but Andes is not the only one with Incas.
Hayhunbro drop trick [2009-07-16] - 22:48 01:01:28
Caishen drop trick [2009-07-19] - 18:46 01:05:08
Vossman drop trick/oos [2009-07-19] - 22:46 00:59:03
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Subject:
Re: Best treaty map?
soooo thats why yall Only play that map every game? right....
and the last time i played it took 4 rehosts And actually having a training time makes the game way more balanced. You can actually push because u killed the enemy army, not just because your mortars took out their fb.
The Sioux Master. I make them seem OP.
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Subject:
Re: Best treaty map?
Frankie_117: savorybeef:the natives allow you to use ottomans india iro aztec and germans. i see this as a good thing.
Do you really think German training times are that bad? After cav train card and infantry training card the only units that train kind of slow are WWs and Dopples.. Sure it doesn't compare to a Russian lamer, but Germans are not the worst when it comes to slow training. There are other maps with the fast training natives too, granted not as good, but Andes is not the only one with Incas.
well i guess if you plan on winning by making only uhlans and scirms then thats fine....

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Subject:
Re: Best treaty map?
White_IrishKing:
soooo thats why yall Only play that map every game? right....
and the last time i played it took 4 rehosts
And actually having a training time makes the game way more balanced. You can actually push because u killed the enemy army, not just because your mortars took out their fb.
Put game in Sanbox mode, u ll have 75 % of water, moderate is 15% and here is the trick: when yal host game,,, frist put in sandbox mode,,wait 2 minutes and switch back to moderate,,,this will turn to NO WATER MAP aND if u want water map,, then put game in moderare ,wait 2 minutes and switch to sandbox,
i ve done this 100+ times,, all bingos!
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Subject:
Re: Best treaty map?
ancucdi: White_IrishKing:
soooo thats why yall Only play that map every game? right....
and the last time i played it took 4 rehosts
And actually having a training time makes the game way more balanced. You can actually push because u killed the enemy army, not just because your mortars took out their fb.
Put game in Sanbox mode, u ll have 75 % of water, moderate is 15% and here is the trick: when yal host game,,, frist put in sandbox mode,,wait 2 minutes and switch back to moderate,,,this will turn to NO WATER MAP aND if u want water map,, then put game in moderare ,wait 2 minutes and switch to sandbox,
i ve done this 100+ times,, all bingos!
lmfao !!!!!!!
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Subject:
Re: Best treaty map?
In one of the last games I tried to play with members of the "Andes" group, it was re-hosted six times. The reasons were:
- Water Andes
- Too many trees
- TC too close to the map edge
- One team got a trade route, the other didn't
- Water Andes
- Someone picked the wrong deck
After this I just left and did something else.
Why don't you guys just make yourselves a "balanced" map then use it for all your games? Oh yes, I forgot, it would be unrated. We can't have that exalted rank decaying now can we?
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