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Last post 11-05-2007, 4:39 PM by ES_Thunder. 130 replies.
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Subject:
Re: Home City Creation Change and Bonus XP
xinxy:You fail at reading comprehension. First of all, I said if both opponents agree to low level cards. That is pretty much in line with people playing no rush games before the no rush option was introduced is it not? Nothing stopped a player from rushing you in a no-rush game. They might as well add an option for low level cities in this case if you keep whining long enough.
You a broken record or something? You just restated the same point you made that I responded to, no one is held to account to be honest to these so-called 'gentleman agreements.' What would be so wrong with adding an option to keep low homecity fights?
Second of all, AoE3 has been out for over 2 years. If you don't know basic build orders for every civ then that's your problem. People who actually want to play well do some research before starting a new civ and watch a couple of recs. I've always done this myself.
Ah ok, so instead of actually playing the game, people just go look up the cookie cutter on a forum somewhere. Nice to hear this attitude prevailing on the eve of three new civs added to the game...you see this is why low hc games are better, because your cards aren't everything that matters. Also, not everybody has been playing 2 years, ever think of that one smart guy?
Yes, ok. PR means nothing. Please do us all a favor and stop playing this game online. Aside from Dutch and India all build orders to Colonial are pretty much the same. All on food till you advance. Come on dude... The civ difference isn't a complex change in gameplay like you make it sound. Someone that has a PR that's considerably higher than yours, will always hand you your ass with any civ, of that you can be sure. Build orders don't take long to learn! lol... Players with 2-3 lvl 100+ home cities should already know any civ's basic build orders.
You're not one to say I lack reading comprehension, first of all where did I say PR means nothing? I did not state any sort of abseloute in regards to evaluating a player's skill, I did however acknowledge that there were many factors and that this was one of them. It should be completely obvious that a level 1 HC player should attract more scrutiny regarding playing ability than a level 131 HC player of the same rank, but I guess i'm just crazy. So, way to put words in my mouth and then charge someone else of incompetence, slick. So again let's say I have a 100+ dutch, 100+ british (I have both of those) and a 100+ port civ. I have a handle on multiple eco civs. Great. So does that mean I should be a genius regarding rushing with ottomans? No it doesn't, and again, it doesn't take just reading a BO or watching a rec, you are going to make mistakes and it will take time to refine whatever strategy you're attempting to emulate, this is EASIER of course if you play your civ against another that's similar home city level without the special cards.
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Subject:
Re: Home City Creation Change and Bonus XP
HappyGoLucky:1: You don't think their is many but their is more than you think.I have joined games and after it started they said this is a XP game.They do that because they didn't want everyone to see that they were hosting and playing XP games.
And this is distressing why? The fact that there is plantation XP games does not in any way inhibit your ability to play on ESO. Not one bit.
2: I wont want to start from beginning because you cant take full advantage of a civ at low levels.The change ES is making will reduce XP game not increase it.Again their should be a option to chose what level your Home City starts when you create it.
Actually their advantages matter more here because it's more based on
what units they have and how they use them to control the map, and not
just sending the same card every single person that plays the civ does. Again, another case where people who don't play low HC whatsoever are opening their mouths about how this is such a meaningless game type.
3: No you wont be able to tell.Maybe I deleted my French Home City and started a new one.You just don't know until as I said before when their is separate rating system for each civ.
Wow, well just a paragraph up you said that city levels did make a difference in what a player can do, now you're saying it doesn't matter.
4: What about the justification of forcing people to play hundreds of games per civ to take full advantage of a civ (everything unlocked)? I don't know about you but I want every option from the start.
Are you serious? So do you walk up to the game developer and ask him, "why do I have to go through all these enemies, bosses and floors just to get to the ending? Why can't I see it now?"
Look, I seriously don't care if they allow you to choose your HC level but they shouldn't do away with low HC games completely, there ought to be a compromise here. Also another possible reason is they don't want better competition with closer Home City levels.
Too funny...You act like I'm going into games using a 131 civ against level 5 civs...Get outta town..."Closer" Home city levels is equivalent or near-equivalent civs, and guess what? Anybody new to this game, as the other poster pointed out, is going to be toast under this system.
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Subject:
Re: Home City Creation Change and Bonus XP
i dont know if this is the best or worst thing ES could make.
on one side aoe3 is now more noob friendly and less of a "i must get xp" game.
on the other side ES is disrespecting veterans who worked hard for their cards/xp.
one thing is clear,ppl who played this game only to get xp/cards will not play it anymore.
i only played bf2142 untill i had all the unlocks,after that i didnt play it anymore.
time will show...
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Subject:
Re: Home City Creation Change and Bonus XP
FISHMAN69:one thing is clear,ppl who played this game only to get xp/cards will not play it anymore.
i only played bf2142 untill i had all the unlocks,after that i didnt play it anymore.
time will show...
I was thinking of the exact same thing, the feeling that 'you've seen all there is to be seen' in such a short time is probably going to hurt the depth that defines AoE3 gameplay.
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Subject:
Re: Home City Creation Change and Bonus XP
I was just wondering if you can do it a zillion times or once for every Civ u got above 80, for example, to get another lvl 80 civ.
Oh, I was like, to a friend, wheee level 80 India! And then I thought nooooooooo level 80 suck European civ =[
Mueh =D
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Subject:
Re: Home City Creation Change and Bonus XP
ausitnthebrutal:What about all those People (like me) who spent time leveling up all There hc's? If I have a city of almost every civ at 90+..........That makes me feel like I wasted my time 
Dear boy, dur, I could've told you from the start u were wasting ur time <3
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Subject:
Re: Home City Creation Change and Bonus XP
Greekliberty: HappyGoLucky:What about the justification of forcing people to play hundreds of games per civ to take full advantage of a civ (everything unlocked)? I don't know about you but I want every option from the start.
Are you serious? So do you walk up to the game developer and ask him, "why do I have to go through all these enemies, bosses and floors just to get to the ending? Why can't I see it now?"
Look, I seriously don't care if they allow you to choose your HC level but they shouldn't do away with low HC games completely, there ought to be a compromise here.
Oh my god you just compare a RTS vs. human players to a RPG game against the computer.Everyone should be on equal ground in a RTS game like AOE III.Because of Home City level so many people are not.That is what I am trying to say and yet you compare what I am saying to something that is totally different like that my god.I am done with you after this post because I refuse to argue with someone who is this stupid.
Yes and I stated it before for their to be a game option.
"If you cant have fun in life its not worth living."
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