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Last post 09-10-2008, 7:45 PM by kjn. 201 replies.
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  •  11-27-2006, 4:02 PM 364126 in reply to 364081
    Native (rocks) Native (rocks) is not online. Last active: 10/18/2008, 6:08 PM
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    Subject: Forbidden tech and units
    Wait, i thought 600= ten minutes...

    or you could...

    nevermind, i'm boggled at this. first one i don't know about.

    Anyway, kjn, have you played any of my scens?

    Paragon-I'll make my sig smaller eventually.
  •  11-27-2006, 4:36 PM 364152 in reply to 364126
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
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    Subject: Forbidden tech and units
    Posted by: Mr. Native
    Wait, i thought 600= ten minutes...

    or you could...

    nevermind, i'm boggled at this. first one i don't know about.

    Anyway, kjn, have you played any of my scens?


    Sorry..Not yet Mr. Native..I want to..But..I'm having some problems with Reyk's editor and the war chiefs working together..This has been blowing my mind and absorbing all my time..The editors are the same for AOE3 and warchiefs..Yet Reyk's editor won't work with war chiefs but works fine in AOE3..As far as I know..No one can fix it yet..Not even Reyk..He told me that it's the game .EXE that's causing the problems ..I've posted the problems in the technical thread..I asked E.S. to look into it..Maybe they will..I'm desparate!!


    Ps..Yes it's 600=ten min..My mistake and I've made a change in my post..Thanks! [Edited on 11/27/2006]

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  11-27-2006, 4:49 PM 364164 in reply to 364152
    Native (rocks) Native (rocks) is not online. Last active: 10/18/2008, 6:08 PM
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    Subject: Forbidden tech and units
    hmmm... Reyk's editor works fine for my version of TWC. that's odd.

    And I doubt ES will help. they don't help with "mod-related problems". [Edited on 11/27/2006]

    Paragon-I'll make my sig smaller eventually.
  •  11-27-2006, 5:19 PM 364183 in reply to 364164
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
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    Subject: Forbidden tech and units
    Posted by: Mr. Native
    hmmm... Reyk's editor works fine for my version of TWC. that's odd.

    And I doubt ES will help. they don't help with "mod-related problems".


    OH..REALLY??

    Does your N.W.Territories and California maps display water, when you're playing them in singleplayer/skirmish??Can you load an AIloaderstandard in your player data panel..Can you load a custom scenario from the main page and the editor and playtest??
    If your answers are yes to these questions..Could you Let me know your installation sequence??Did you install War Chiefs over Reyk's Editor??I had to re-install everything to get War Chiefs to even install..When I put Reyk's editor back in..I got the above problems going on..I had to remove Reyk's editor and I'm not using it for now..It is missed!!
    [Edited on 11/27/2006]

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  11-27-2006, 7:45 PM 364294 in reply to 364183
    Native (rocks) Native (rocks) is not online. Last active: 10/18/2008, 6:08 PM
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    Subject: Forbidden tech and units
    i installed over reyk's.

    and... I've never played on northwest territory. [:)]

    but, i didn't see any problem with california.

    Paragon-I'll make my sig smaller eventually.
  •  11-27-2006, 7:50 PM 364301 in reply to 364294
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
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    Subject: Forbidden tech and units
    Posted by: Mr. Native
    i installed over reyk's.

    and... I've never played on northwest territory. [:)]

    but, i didn't see any problem with california.


    Did you have any thing modded before you installed??Did you have all the patches installed for AOE3??Originally..I installed war chiefs over the new editor2 and all the patches and some modded files..Things worked in the editor..But..I could not play or get any of the new civs to show in my civ picker in war chiefs..That's why I had to re-install everything..Reyk's editor hasn't worked for me since..I was just wandering what you did as far as your installation because it seems it's working for you. [Edited on 11/29/2006]

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  11-28-2006, 2:18 PM 364709 in reply to 291575
    evan101 evan101 is not online. Last active: 12/29/2006, 9:17 PM
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    Subject: 9 of the most commonly asked questions concerning designing maps are answered here
    one ? is how is it that when you load ur scenario in single player your enemies wont do anything
  •  11-28-2006, 2:25 PM 364712 in reply to 364709
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
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    Subject: 9 of the most commonly asked questions concerning designing maps are answered here
    @evan101

    Did you set your Ai's to ailoaderstandard?? Did you place ai start objects for all your computer players??If not..That could be why..You can learn how to do this from some of the posts inside this thread.
    Hope this helps.
    Good Luck!
    kjn

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  11-28-2006, 5:01 PM 364961 in reply to 364301
    Native (rocks) Native (rocks) is not online. Last active: 10/18/2008, 6:08 PM
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    Subject: Forbidden tech and units
    Posted by: kjn
    Posted by: Mr. Native
    i installed over reyk's.

    and... I've never played on northwest territory. [:)]

    but, i didn't see any problem with california.


    Did you have any thing modded before you installed??Did you have all the patches installed for AOE3??Originally..I installed war chiefs over the new editor2 and all the patches and some modded files..Things worked in the editor..But..I could not play or get any of the newe civs to show in my civ picker in war chiefs..That's why I had to re-install everything..Reyk's editor hasn't worked for me since..I was just wandering what you did as far your installation because in seems it's working for you.


    Curse my bad memory. [:)]

    I think i had it fully updated, and my only other mod was the 1.08 designer mod.

    Paragon-I'll make my sig smaller eventually.
  •  11-28-2006, 5:41 PM 365007 in reply to 364961
    kjn kjn is not online. Last active: 11/18/2008, 7:59 PM
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    Subject: Forbidden tech and units
    @ Mr.Native

    Thanks..I plan over the holidays(I'll have some time off) to re-install everything again..I'm going to try to re-create what I had before my first attempt at the war chiefs install..Then I'll re-install war chiefs again and see what happens..I have all the needed files saved..Also I have a few tricks up my sleeve..Who knows??Maybe this time everything will work together like it should..As I posted earlier..No one seems really able to do anything right at this time..So I guess it's my only option..Please.. If anything comes to mind that you think may help..Feel free to post me.
    Take care my friend!
    kjn [Edited on 12/13/2006]

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  11-28-2006, 6:24 PM 365032 in reply to 365007
    Native (rocks) Native (rocks) is not online. Last active: 10/18/2008, 6:08 PM
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    Subject: Forbidden tech and units
    You're welcome.

    Always glad to help a fellow designer.

    Paragon-I'll make my sig smaller eventually.