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Last post 05-25-2008, 5:52 AM by S̃ǻṃ . 4 replies.
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  •  05-13-2008, 3:03 AM 692996
    Skitz_That_Demon Skitz_That_Demon is not online. Last active: 05-21-2008, 6:45 AM
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    Subject: HELP I DONT UNDERSTAND TRIGGERS can you tell me how to activate my game? please!!

    ok i have been working on this game forever TRYING SO HARD to make it work i just need to know what triggers i need to make it work and this is what i need to be done for the game...

    1. How would i make it to where if you were to bring lets say a cow to a certain area a timer would go off and you would have a certain amount of time to defend it to win...BUT if another team were to take it they would need to bring it back to THIER base and hold it for that certain amount of time to win...

    2. I want each team to be able to use 25 units at a time, and have the troops be pumped out of a fort automatically each time a unit dies. ( something like fort wars )

    3. How do i set it to where home city shipments are turned off?

    4. the game is to be a 2v2v2 game, however when i play test the game the ones that are suppose to be on a team are attacking eachother?

    5. How do i disable features an explorer would usually have or a vill or etc.

    6. How do i start everything in the 5th age... and is it possible to have all troops fully upgraded?

    thats all i have for now PPLLEEAASSEE help me i really want to play htis game and share it with everyone thanks you for your time.

  •  05-13-2008, 9:09 AM 693018 in reply to 692996
    Mr_Mario Mr_Mario is not online. Last active: 07-05-2008, 4:37 PM
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    Subject: Re: Help I Dont Understand Tringgers can you tell me how to activate my game? please!!

    First Off Never Post a topic with all CAPS will get your topics locked deleted or every get locked your account.

    Plus Please Read the Fourms Tearms of Use before you post a new topic

    Thanks

    Mr_Mario




    http://forum.agecommunity.com/forums/thread/704896.aspx
  •  05-13-2008, 3:57 PM 693155 in reply to 692996
    kjn kjn is not online. Last active: 07/05/2008, 10:58 AM
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    Subject: Re: HELP I DONT UNDERSTAND TRIGGERS can you tell me how to activate my game? please!!

    #1= You could use a timer condition.. Maybe along with a quest var check..Or a units in area..

    Effect..Counter :add timer and  Set player defeated..Note.. This could require a two trigger sequence to work..Trigger 1..You could use the condition always..The effect would be counter: add timer also.. fire event to trigger2..

    Trigger2..Use the Timer condition set the same as timer:add counter effect in trigger1..Along with units in area..Use a set player defeated effect for each player you want to be defeated..This will require a little experimentation to get to what you wish.I'm just giving you some ideas..Keep in mind..If you're going to have six players..You'd need to illustrate this for each player..Or if you go with a team configeration..Three teams..Three triggers.

    #2=Player unit count condition might work?.You'd need to use it for each different unit you would have in your unit total..E.G..If you have three different kind of units that make up the total amount ..You'd need to have three player unit count conditions in your trigger..Again..Experiment.

    #3= Condition:Always..Player set home city access effect..Set access to off..You can try in the player data panel..The button that says reset homecity..Don't reset..Again experimentation would be required..I'm just offering you ideas.

    #4=You set the teams in the player data panel..if diplomacy is what you're after there is the diplomacy effect..with this you can even change the teams involved at any specified time you wish..

    #5=Modify Protounit effect..Some fields do work..Or..Try the set tech status effect..You'd need to know the names of the techs to make them unobtainable..E.G..If you want to suspend five techs..You'd need to have five set tech status effects in the trigger for that player.

    #6=Player set age effect..It's illustrated at the wiki and the two pinned scenerio design threads in this category..E.G.If you want to start in age 2..You'd need to enter a player set age effect for age 0-1-2  into the trigger.

    It's very difficult to give you an exact way to do things..There's so many ways to achieve the various things you wish..It takes time to experiment and to achieve the results that are desired..Only you know what you want to do for sure..You'll find a decent list of the conditions and effects illustrated in the heavengames wiki..Take time to read the explanations there about what a trigger is..It may be most helpful to you..You'll find the link in the pinned nine most asked questions thread at the top of this category( page one)..The rest is up to you..Experiment!

    I've included a link

    http://wiki.heavengames.com/age/Triggers

    Regards!

  •  05-25-2008, 5:12 AM 696834 in reply to 693018
    S.W.A.T S.W.A.T is not online. Last active: 31/05/2008, 10:37 AM
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    Subject: Re: Help I Dont Understand Tringgers can you tell me how to activate my game? please!!

    if u want lazer bear,lernicorn it is in replace unit in scenario!!!!!!!!!!

     

     

     

  •  05-25-2008, 5:52 AM 696846 in reply to 692996
    S̃ǻṃ  S̃ǻṃ  is not online. Last active: 05-31-2008, 4:30 AM
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    C̣h̃éćḱ in yr wallet, thats me on the $ḅǐłļ
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    Subject: Re: HELP I DONT UNDERSTAND TRIGGERS can you tell me how to activate my game? please!!
    Skitz_That_Demon:

    ok i have been working on this game forever TRYING SO HARD to make it work i just need to know what triggers i need to make it work and this is what i need to be done for the game...

    1. How would i make it to where if you were to bring lets say a cow to a certain area a timer would go off and you would have a certain amount of time to defend it to win...BUT if another team were to take it they would need to bring it back to THIER base and hold it for that certain amount of time to win...

    2. I want each team to be able to use 25 units at a time, and have the troops be pumped out of a fort automatically each time a unit dies. ( something like fort wars )

    3. How do i set it to where home city shipments are turned off?

    4. the game is to be a 2v2v2 game, however when i play test the game the ones that are suppose to be on a team are attacking eachother?

    5. How do i disable features an explorer would usually have or a vill or etc.

    6. How do i start everything in the 5th age... and is it possible to have all troops fully upgraded?

    thats all i have for now PPLLEEAASSEE help me i really want to play htis game and share it with everyone thanks you for your time.

     

    y do u bother playing???


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