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Last post 08-12-2008, 2:38 PM by kjn. 193 replies.
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  •  05-26-2007, 4:08 PM 493936 in reply to 493925
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: How Do you dissallow buildings for other players?

    Greetings cpt.Hector Sparrow,

    You probably can achieve almost all of what you want here with a trigger..I will give you an example with docks..You don't want player three to be build them..Then the other things you wish to modify..You can do different things here..Experiment!

    Trigger1

    Condition: always

    Effect1: Forbid and disable..Unit:docks  Team:3

    Effect2: Modify protounit..Type of house your civ builds..Team:3 ..build limit: What ever amount you wish to subtract from build limit..

    Effect3:Modify protounit..Stable..team:3..Build limit: What ever you wish to subtract from build limit.

    To make your units go to a certian point after the spawn..You click on stable..At the bottom of the stable panel at bottom right.. You'll see a flag..Click on it and place the point where you want them to go..

    Hope this helps!

    kjn

  •  06-10-2007, 6:58 PM 502622 in reply to 493936
    Commando730 Commando730 is not online. Last active: 06-03-2008, 2:50 PM
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    Subject: Re: How Do you dissallow buildings for other players?

    hi guys, could someone explain to me how to change the age, and change the cards in a deck?

    i have read some posts, but i still don't understand. 

     

    Commando730 



  •  06-10-2007, 7:22 PM 502636 in reply to 502622
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: How Do you dissallow buildings for other players?

    commando730,

    1..Player set age effect:

    E.G. (For Industrial age)

    Trigger1

    trigger active

    Condition: Always.. Or you can use a timer here.

    Effect1: Player set age..Type in (O)

    Effect2: Player set age..Type in  (1)

    Effect3: Player set age..Type in  (2)

    Effect4: Player set age.. Type in (4)

    2..You would have to mod your Homecity (whatever civ you use).xml.xmb..It's found in your Program files/microsoft games/AOE3/data folder/data2.bar..You'll need AOE3-ED to be able to read a .bar file and convert to .xml..so you can edit in note pad..You can download that over at H.G..All the cards for your civ are in there..Some cards will need more than one file modded to work..It's all left to experimentation.

    Hope this helps!

    kjn

    P.S..This was posted already in these two threads..Don't be afraid to dig through these threads first to find your answer  my friend!

  •  06-11-2007, 1:20 PM 503010 in reply to 502636
    Commando730 Commando730 is not online. Last active: 06-03-2008, 2:50 PM
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    Subject: Re: How Do you dissallow buildings for other players?
    ok, thanks, oh, and can someone see my custom scenario, and tell me what i can improve on, and such. it is called The revolutionary War-The Caribbean. keep in mind that this is the first scenario that i have made, thanks.


  •  06-11-2007, 2:43 PM 503064 in reply to 503010
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: How Do you dissallow buildings for other players?

    Commando730,

    You're most welcome.

    Glad to have helped..

    kjn

    P.S..In case you're still wandering about how to disallow buildings..Try the forbid and disable effect..Then at the top of the editor under scenario..Click on forbidden units and techs..You'll need to place the building you want to disable in there also..For your computer players you'll need to go to objects and click on place objects, and select as the player you'll be doing this for, first..Then do the above.

     

  •  06-15-2007, 3:27 AM 505521 in reply to 503064
    gibbo1993 gibbo1993 is not online. Last active: 09-11-2007, 5:58 AM
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    Subject: 3 Problems

    I have a coupple of questions.

    1. is there a way that i can make the barraks train Barbary Corsair or Pirates In a coustoum scienario 

    2.when i play a coustom scienario my units dont make sound and there is no background sound

    3. how do u make the make the scienario a .xs files like you download and how do i make the .xml file that goes with it

  •  06-15-2007, 2:25 PM 505763 in reply to 505521
    Commando730 Commando730 is not online. Last active: 06-03-2008, 2:50 PM
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    Subject: Re: 3 Problems
    are u trying to load a custom scenario onto heaven games?? in that case, u dont need to have an .xml, or whatever, just compress the file, and the BAK file that goes with it together, and submit it. or are u trying to have one of those scenarios accessible from the skirmish mode, a random map script?



  •  06-15-2007, 3:06 PM 505790 in reply to 505521
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: 3 Problems

    gibbo1993,

    To spawn barbary corsairs or pirates from your barracks..Try the unforbid and enable effect..That might work..

    When you say, your units make no sound..Is it all the units or certain ones?.Some units make no sounds in a custom scenario..Two that come to mind are..War canoes and the horse cannons..They could be modded to have sounds..I've been thinking about doing this soon..If it is all your units and sounds..Check your settings in your game..You may need to alter something..If that doesn't take care of it..Try the technical and game support category..They may be able to set it right.

    Hope this helps a little.

    kjn 

  •  07-02-2007, 5:51 AM 515846 in reply to 505790
    leeum leeum is not online. Last active: 07/03/2007, 2:27 AM
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    Subject: newbie in need of help

     

     hi all

    i got aoe3 about two weeks ago, completed the campaign and started playing skirmish with brits, got to lvl 38 and im getting bored. so i thought i would make a custom scenario. i really enjoyed the campaign were you have to destroy the circle's fort and thought id make my scenario similler (sort of) im a complete noob when it comes to this so i spent about 4 hrs last night playing with the editor building forts and generally getting to know it. my question (as my mountain top fort is almost complete) is, is there a way to put the fixed gun on the fixed gun base as i can build both but not together?  Also i read (on page 2 or something of this) about another editor is this better than the standard one ie: is it easier to use or for ppl with experience in this sort of thing.

    regards and thanks

    leeum

  •  07-02-2007, 6:02 AM 515847 in reply to 515846
    kjn kjn is not online. Last active: 08/20/2008, 4:59 PM
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    Subject: Re: newbie in need of help

    Keeum,

    Welcome!

    To put the fixed gun on base.

    Put base on the map.

    put gun on map somplace near the fixed gun base.

    At the top of editor select "objects."

    Scroll down to "position objects."

    click on and drag the gun over the base.

    Your asking about Reyks AOE3 New Editor2..Yes. its a little better..You can download it at heavengames-downloads-misc files the link is in these two threads

    Hope this helps a little.

    kjn

  •  07-02-2007, 9:54 AM 515913 in reply to 515847
    leeum leeum is not online. Last active: 07/03/2007, 2:27 AM
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    Subject: Re: newbie in need of help

    sweet so its really easy then lol i should have figured that out myself oh well . im guessing theres alot of stuff like that, to be placed then moved. and thats really easy to do but i wont get on to lol.

    thank you very much for your help kjn

     Leeum

  •  07-02-2007, 12:43 PM