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Last post 04-08-2008, 12:10 AM by Chacalnegro. 447 replies.
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  •  03-10-2008, 11:38 AM 663926
    ES_MrMilo ES_MrMilo is not online. Last active: 11/21/2011, 7:37 PM
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    Subject: TAD 1.01 Patch Notes

    They've been released! Check them out here.

    Please try to keep discussions about the upcoming patch to this thread. =)

  •  03-10-2008, 11:43 AM 663929 in reply to 663926
    [_V_V_]Haris_conquorer [_V_V_]Haris_conquorer is not online. Last active: 03/30/2011, 4:22 PM
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    Subject: Re: TAD 1.01 Patch Notes

    Nice Stuff. Pretty Solid.

    Though I thought there would be some sort of change for the Yumi Archer. 




    prr...
  •  03-10-2008, 11:50 AM 663933 in reply to 663926
    Lucas-san Lucas-san is not online. Last active: 10-04-2008, 8:58 PM
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    Subject: Re: TAD 1.01 Patch Notes

    Ranged Infantry

    All ranged and hand attacks’ x0.75 multiplier against Abstract Cavalry and Abstract Coyote Man added.

    Finally! =D


    My YouTube channel

  •  03-10-2008, 11:51 AM 663936 in reply to 663933
    Psusennes Psusennes is not online. Last active: 03/21/2008, 9:27 AM
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    Subject: Re: TAD 1.01 Patch Notes

    The link doesn't work. . . .

     

    Try this one: http://www.agecommunity.com/ypatch1_01.aspx 

  •  03-10-2008, 11:51 AM 663937 in reply to 663933
    Marlonsm Marlonsm is not online. Last active: Thu, Jul 29 2010, 2:43 PM
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    Subject: Re: TAD 1.01 Patch Notes
    will you also release patches for vanilla, or just for TAD this time?


    Think Vista's Aero is nice? So you haven't seem Linux's Compiz yet.
  •  03-10-2008, 11:57 AM 663939 in reply to 663937
    ES_MrMilo ES_MrMilo is not online. Last active: 11/21/2011, 7:37 PM
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    Subject: Re: TAD 1.01 Patch Notes
    Fixed the link.
  •  03-10-2008, 11:57 AM 663940 in reply to 663926
    Tdot Tdot is not online. Last active: 08-17-2008, 11:58 PM
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    Subject: Re: TAD 1.01 Patch Notes

    Pretty good, few grievences

     

    why make the Cassador into just another skirmisher? 

    Japanese Eco got better, but ashiguru only 5% worse?

    India still didn't the have crappy rajputs or the waking targets (Mahouts) addressed

    or India's painfully slow unit train time 

  •  03-10-2008, 11:57 AM 663941 in reply to 663937
    Tomo_Tanker Tomo_Tanker is not online. Last active: 06-17-2010, 1:06 PM
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    Subject: Re: TAD 1.01 Patch Notes
    Great patch, i just hoped they did something about the enormous power of the French and that they increased the Unit Train Points for the Asian civs, but too bad :( The rest is good!!

    Rule on Capitalism, who wants to share with the poor guys?
  •  03-10-2008, 12:01 PM 663942 in reply to 663941
    Fail_Safe Fail_Safe is not online. Last active: 04/10/2008, 10:35 PM
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    Subject: Re: TAD 1.01 Patch Notes
    I really like the way this patch looks. Besides, my French didn't get touched except for athe skirm and crossbow changes which I'm fine with. And maybe we'll see something different from mass LI too.

  •  03-10-2008, 12:01 PM 663943 in reply to 663937
    Ali3d_Saladin Ali3d_Saladin is not online. Last active: 08-19-2008, 12:08 AM
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    Subject: Re: TAD 1.01 Patch Notes
    i totally agree on everything about the game aspects. the civs since i dont play them all i dont know about. the russian sevasatpool thing is a good idea. so is the ottoman mosque xp. buh since i play india a lot i was expecting something to be done with the wood cost of vils because it takes a big effect on indias economy. a request on the technical side: can you guys please do something about the failed to join problem because it is a huge problem and not something that can be fixed on the customer side unless buying a new router is an option.
  •  03-10-2008, 12:02 PM 663944 in reply to 663939
    MaxJ MaxJ is not online. Last active: 13/06/2011, 9:29 AM
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    Subject: Re: TAD 1.01 Patch Notes
    It's bad that the Dutch dont start with 7 villagers anymore and that the bank XP bounty is decreased
  •  03-10-2008, 12:05 PM 663945 in reply to 663944
    Lucas-san Lucas-san is not online. Last active: 10-04-2008, 8:58 PM
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    Subject: Re: TAD 1.01 Patch Notes

    MaxJ:
    It's bad that the Dutch dont start with 7 villagers anymore and that the bank XP bounty is decreased

    They deserved a nerf for their OPness.


    My YouTube channel

  •  03-10-2008, 12:19 PM 663949 in reply to 663926
    scorbo scorbo is not online. Last active: 2009-08-24, 6:57 PM
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    Subject: Re: TAD 1.01 Patch Notes
    Nooooo!!!  Sevastapol has been reduced from an 85% boost to a mere 50%... no more instant forts! 


  •  03-10-2008, 12:19 PM 663950 in reply to 663945
    Tomo_Tanker Tomo_Tanker is not online. Last active: 06-17-2010, 1:06 PM
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    Subject: Re: TAD 1.01 Patch Notes
    yeah well.. i think the dutch get a bit more balanced with these fixes, so it doesn't really matter. it's all for the best. I really like that the Russians Musks aren't instant anymore Big Smile. They're still gonna be built quite fast, faster than the normal Strelets, but still... no more instant Big Smile!!

    Rule on Capitalism, who wants to share with the poor guys?
  •  03-10-2008, 12:31 PM 663952 in reply to 663950
    Flamenco Flamenco is not online. Last active: 06/25/2008, 3:25 PM
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    Subject: Re: TAD 1.01 Patch Notes

    Where's the nerf for the French cuir? If you have 80 villagers, you have an imba eco and can spam the cuir. You dont need any skill.

    Chinese army buff vs cav? wtf

    Spain-nerf? why? yes they're really op. And where's the porto eco buff for age 2?

    And where is the general witht he aura for the European? The Indians have a warchief, the Asians have also a stronger explorer. no, they have 2 explorers (india + japan). That's ridiculous. 

     

    AoE3 is a nice game but the balance is bullshit. You worked about 4 months for this poor patch. Really awesome ES! You're like EA. You stop supporting the game after the release.

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