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Last post 01-07-2009, 5:08 PM by {T_K} KevTheGreat. 2815 replies.
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  •  05-31-2008, 3:57 PM 699857 in reply to 699848
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    I'm still here Ivan!

    It's usually due to a symbol..That is..In your objectives..Did you use an "  ":"

    Check your overlay text effect..Is there a symbol?

    In a modify protounit effect..The use of an +..In any of the fields..

    In a set tech status effect, Did you put two different ages for the same civ?.That is Age0 ottomans and age 0spc act2..Mixing two age/techs can cause things to not load.. 

    If you made any recent changes..Re-trace all steps you've made..It's usually something very small and easy to over look!

    Regards


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-31-2008, 3:59 PM 699858 in reply to 699857
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    thanks, but no, its not in objectives, its probably in overlay text.

  •  05-31-2008, 4:01 PM 699859 in reply to 699858
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: < < Scenario Design - Question Thread > >
    You're most welcome!

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-31-2008, 4:12 PM 699866 in reply to 699859
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    I just checked, I didnt added ANY symbol, and I didnt repeated any tech.

    All my triggers continue not working... 


  •  05-31-2008, 4:30 PM 699874 in reply to 699866
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    From the last point that they worked..Did you make any trigger changes?

    The only other thing I can think of is..Try going out of the game..Then go back in and re-load the scenerio again..


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-31-2008, 4:34 PM 699876 in reply to 699874
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    yes I did...

    I added tons of cinematics.

     

    Also, I added 2 "message" triggers, in 1 of them I used :

    After I play tested scenario, no trigger worked, so i thought that the messages got the fault, and I deleted both triggers.

    However the problem continues... 


  •  05-31-2008, 4:44 PM 699877 in reply to 699876
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    Ok.

    Re-trace all your cinematic triggers..Did you make sure to turn your cinematic mode to off?.

    I suggest you get rid of those cinematic triggers and see if things work again..I'm thinking that the cinematic is the culprit..If that is the case..I suggest you go to the wiki and read all you can about cinematics..I don't use these things..They as you now know can mess up a good scenerio.

    It was posted before..That it is best to make your cinematics seperate from the scenerio itself..It is to my understanding that after you turn the cinematic off you can fire a trigger and use the load scenerio effect..If you don't have this effect already.. You can copy the code into your typetest.xml for the version of the game you're using..It is in the nine most asked thread and the modding thread..That's probably on page two or three of this category..I'm pretty sure that it was posted in here but with all these pages..It will take forever to locate..

    Regards


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-31-2008, 4:49 PM 699879 in reply to 699877
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    I dont use cinematic mode, since if I use it, there is a bug in multiplayer, people cant chat between em anymore after cinematic mode.

    Instead of it, I use "user controls".


  •  05-31-2008, 5:04 PM 699881 in reply to 699879
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    All that I can offer you now is.. Remove the triggers for the cinematics..Then..Get out of the game..Then..Go back in and re-load the scenerio..See if your triggers will work again..Then..If they do..You'll at least know which trigger is the culprit..If these cinematics are really needed for the scenerio..Try to reconstruct them..If that causes your trigger problem again..You may need to re-think your sequence..It may be best to post in the tips and tricks thread for on-line scenerios..Moshe is your guy..Maybe he can shed some light on this..I'm not familiar with user controls..As far as the cinematic itself..I've posted you all my knowledge in my last post.

    Regards


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-31-2008, 5:34 PM 699888 in reply to 699881
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

    hmmm, yeah, making a back up, and using it as tester to see which trigger got the fault of why do my scenario isnt working is a good idea.

    Thanks kjn.


  •  05-31-2008, 6:39 PM 699921 in reply to 699888
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: < < Scenario Design - Question Thread > >

     

    You're most welcome.

    Glad to have been able to help..

    Ivan,

    When you get this figured out.

    Let us know how you solved it and what was causing your problem?

    Regards


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  06-01-2008, 6:05 PM 700344 in reply to 699921
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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