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Re: < < Scenario Design - Question Thread > >
KevTheGreat:i've tried cinematic block, revealers, mortar shells, (anything invisible or hard to see) the only one that owrks is revealer to all, but i don't want to reveal the whole map :(
Sorry to see you're still at this..As I posted in the earlier post..I don't think it's do-able other than modding the files..If you're not worried with things looking a little funny..You could forbid the stealth units and use another unit for the civ..( Just a suggestion )
As far as the triggers go..With reyks editor mod you can copy/paste current triggers of an older scenerio, to a new scenerio..As sandstorm posted..Make sure you copy/paste before putting any new triggers in the new scenerio..It will paste over all previously placed triggers.
I have the advanced triggers installed by pftq..Which trigger is sandstorm refering?
Blowgunner:"Who cares..This will be electronic dust in 5 months!"
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Re: < < Scenario Design - Question Thread > >
It ceases to amaze me with all this non-activity that's in here anymore..
Scenerio design interest is just fading away?
Blowgunner:"Who cares..This will be electronic dust in 5 months!"
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Re: < < Scenario Design - Question Thread > >
Sorry to see you're considering this..I do agree..School is most important..I hope you'll consider at least to check in here and say hello from time to time?
In the years I've spent in here.. I've always noticed a little less traffic around this time..For some reason I've noticed this year..It's a bit more than the others..This is the worst I've ever seen it in here..I do think that time has caught up with this aspect of the game..I think there are a few big reasons..I don't need to point them out, I think you already know them..I do fear though..That as soon as a good game comes out with a nice editor and the makers support it better than we've seen it being done here..A lot more guys will be leaving too..That's a shame..This game had a lot going for it..It could have been greater..I suppose the makers here entended something else for this game..It surely wasn't scenerio design..I think we'll all have to make the decision when the time comes around, as it seems it has for you.
Take care Kev!.
Good luck with school and all.
Blowgunner:"Who cares..This will be electronic dust in 5 months!"
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Subject:
Re: < < Scenario Design - Question Thread > >
kjn:
Sorry to see you're considering this..I do agree..School is most important..I hope you'll consider at least to check in here and say hello from time to time?
In the years I've spent in here.. I've always noticed a little less traffic around this time..For some reason I've noticed this year..It's a bit more than the others..This is the worst I've ever seen it in here..I do think that time has caught up with this aspect of the game..I think there are a few big reasons..I don't need to point them out, I think you already know them..I do fear though..That as soon as a good game comes out with a nice editor and the makers support it better than we've seen it being done here..A lot more guys will be leaving too..That's a shame..This game had a lot going for it..It could have been greater..I suppose the makers here entended something else for this game..It surely wasn't scenerio design..I think we'll all have to make the decision when the time comes around, as it seems it has for you.
Take care Kev!.
Good luck with school and all.
Thx, hopefully i will pass all the tests :) and i will drop in everynow and then, luckily no homework or projects yet XD
don't click this this? Site
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Re: < < Scenario Design - Question Thread > >
kjn:
It ceases to amaze me with all this non-activity that's in here anymore..
Scenerio design interest is just fading away?
Well I started working on my Scenario two years ago but got side tracked making maps for AVP2, Half-Life2, and CounterStrike:Source. I hope to have my scenario ready in a week or two. I watched the same thing happen with AVP2 where things just fadded away with map design for that game. Well hopefully there are still some AOE 3 people left who will want to try out my 100% original scenario ("The British West Indies").
Hopefull things will pickup in this thread soon.
Redclaw
A happy mapper for AVP2, HL2, CounterStrike: Source, and AOE III
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Re: < < Scenario Design - Question Thread > >
Redclaw: kjn:
It ceases to amaze me with all this non-activity that's in here anymore..
Scenerio design interest is just fading away?
Well I started working on my Scenario two years ago but got side tracked making maps for AVP2, Half-Life2, and CounterStrike:Source. I hope to have my scenario ready in a week or two. I watched the same thing happen with AVP2 where things just fadded away with map design for that game. Well hopefully there are still some AOE 3 people left who will want to try out my 100% original scenario ("The British West Indies").
Hopefull things will pickup in this thread soon.
Redclaw
two years??!!! then the scen must be only for vinilla since the others haven't been out for two years :(.
don't click this this? Site
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Re: < < Scenario Design - Question Thread > >
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