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Last post 12-11-2008, 3:33 PM by kjn. 213 replies.
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  •  04-08-2007, 5:51 AM 466777 in reply to 465577
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Forbidden tech and units
    I Reckon so!

    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-06-2007, 8:16 PM 483747 in reply to 466777
    Wilson Fan/Computerwiz3 Hater Wilson Fan/Computerwiz3 Hater is not online. Last active: Nov 11, 2008, 8:11 AM
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    Subject: Re: Forbidden tech and units
    so to make a custom map you just go to custom sceinerio?



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  •  05-07-2007, 2:26 PM 484132 in reply to 483747
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: Forbidden tech and units

     ClamMan,

    To make a Custom Scenario..You go to the scenario editor and create..To make a custom map you use note pad or a few other editing programs available..

    You already knew this,right?? You where just spamming this thread..Right??Please??Use these two threads for real questions..You can spam all you want in off topic!.We just don't do that in here.

    kjn


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-18-2007, 9:11 AM 489348 in reply to 484132
    KingOfBlood KingOfBlood is not online. Last active: 05-18-2007, 5:24 PM
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    Subject: Re: Forbidden tech and units
    NO LISTEN I DIDNT KNOW THAT ALRIGHT SO DONT COME TO CONCLUSIONS IM NOT SPAMMING I HAVE 1 POST DO U THINK THATS SPAM NO. I DONT SPAM.
  •  05-18-2007, 9:12 AM 489350 in reply to 484132
    KingOfBlood KingOfBlood is not online. Last active: 05-18-2007, 5:24 PM
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    Subject: Re: Forbidden tech and units
    And that was not the question the question is how do u make the file show up ONLINE i know how to make a map i just dont know how to host it.
  •  05-18-2007, 4:26 PM 489650 in reply to 483747
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: Forbidden tech and units

    ClamMan:
    so to make a custom map you just go to custom sceinerio?

    ClamMan/KingOfBlood,

    Was this your question?.My appologies for mis- understanding it..READ IT!.HOW WOULD YOU REPLY TO IT?.I really don't understand what you really wanted to know..I can't read your mind for you to??This is a custom scenario help thread..NOT A CUSTOM MAPS HELP THREAD..(If that's what your're asking about??????)..Try the custom maps thread..The one created by Monty Python!

    kjn


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-20-2007, 8:02 PM 490907 in reply to 180715
    Kalzon X Kalzon X is not online. Last active: 05-21-2007, 7:04 PM
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    Subject: Re: 9 of the most commonly asked questions concerning designing maps are answered here

    Thank you.

    This definitely clearifies things for me.


    Free Tibet! Get 'em while they're on sale!
  •  05-20-2007, 8:11 PM 490923 in reply to 490907
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: 9 of the most commonly asked questions concerning designing maps are answered here

    KalzonX,

    You're most welcome!

    Glad to have been able to help.

    kjn


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-23-2007, 6:09 PM 492603 in reply to 246623
    jetsfan11 jetsfan11 is not online. Last active: 06-12-2007, 6:39 PM
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    Subject: Re: 9 of the most commonly asked questions concerning designing maps are answered here

    how do you actually play your scenario and use it? becasue i've just been using it in he scenario editor

    how do you actually play with it and use it?


    hi
  •  05-23-2007, 6:19 PM 492609 in reply to 492603
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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    Subject: Re: 9 of the most commonly asked questions concerning designing maps are answered here

    jetsfan11,

    You can play it from the mainmenu/singleplayer/custom scenarios..(Provided you save the scenario)..You can also play the scenario in the editor by simply clicking on playtest.

    After you've set your computer ai's and placed ai start objects at your computer player's towncenters.. You need to make your triggers for you scenario..A good one to start with is a win/lose trigger sequence..This way your scenario can end..I've posted this in the scenario design question thread and it's posted in here..You can read and learn what a trigger is..Best place to start is heavengames/wiki..The link is all over the two pinned design threads..Triggers are a very important part in scenario design.

    kjn


    Blowgunner:
    "Who cares..This will be electronic dust in 5 months!"
  •  05-24-2007, 4:10 PM 493001 in reply to 492609
    lakona lakona is not online. Last active: 05-24-2007, 4:41 PM
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    Subject: Fishing Boat problem and Advancing to next age

    Hey all.

     Everything in my custom scenario works! But the enemy's fishing boats still doesn't move. And i cant advance to the next age...

    Help would be appreciated!

    thanks

  •  05-24-2007, 4:17 PM 493005 in reply to 493001
    kjn kjn is not online. Last active: 01/07/2009, 4:10 PM
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