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Last post 03-27-2008, 8:57 PM by master_chief132. 46 replies.
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  •  06-18-2007, 7:00 AM 507460
    Laser Laser is not online. Last active: 06-29-2007, 7:51 AM
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    Subject: Sioux

    Ok this time a other topic, all those topics about french blabla

    anyway i see almost no one using Sioux, becus they cant wall up? But your partner can do that. I have played one time with a partner he was sioux, he made like 600 horses and killed French 1200 units, only problem is sioux army cost much wood but i just want to have your opinion guys.. I think they are pretty good

     what do you think of sioux ?



    Made by me


    Im a german civ player :)
  •  06-18-2007, 7:40 AM 507470 in reply to 507460
    polpettone della nonna polpettone della nonna is not online. Last active: 02/23/2008, 10:01 AM
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    Subject: Re: Sioux

    I admit i tried them in treaty  in some comp stomp to lv up hc only while used sometimes in dm against human.

    I think they suffer bad eco,no agrarian way,firepit costs vills like aztecs they have firepit units that it's indecent if you see training time.

    Anyway talking about military they have less weak points than aztecs in my opinion.

  •  06-18-2007, 7:44 AM 507472 in reply to 507460
    Liberty's Vice Liberty's Vice is not online. Last active: 24/10/2008, 8:46 AM
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    Subject: Re: Sioux

    Wait, I just realised, Sioux don't get any Cav. that takes up 1 Pop., I reckon they should, so to be able to rely more Heavily on Cav.

    As for Sioux themselves, I don't particually Like them, becaue, well they don't get walls, they are an Awful late-Game Civ., they have a pretty Standard Eco., and 2/3 Units counter Cav anyway, so, event thought ES makes them out to be a Super-Heavily Cavalry oriented Civ, they still require their Infantry as much as any other Civ.

    But those are just my thought, I've only played with them Twice I think, so I can't really comment.

    Laz.


  •  06-18-2007, 9:22 AM 507499 in reply to 507472
    The kaiser The kaiser is not online. Last active: 10/28/2008, 5:07 AM
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    Subject: Re: Sioux
    They have very good military units and first attack with massed dog soldiers and sige attack dance, is hard to stop. Just the lack of walling, mills and plant upgrade cards means they have terrible late game eco. IF your are sioux in treaty game and your partner walls. You need to really damage your opponent badly with the first assault , since your eco won't outlast theres in a prolonged fight.

  •  06-18-2007, 9:45 AM 507514 in reply to 507499
    Northern_lord Northern_lord is not online. Last active: 08/25/2008, 1:30 PM
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    Subject: Re: Sioux
    Is it possible to create 600 horses and 1200 infantry units? [^o)]


  •  06-18-2007, 9:58 AM 507519 in reply to 507460
    murdilator murdilator is not online. Last active: 12/03/2008, 5:58 PM
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    Subject: Re: Sioux
    The sioux are amazing with a partner and ok alone; they actually have a good chance vs russia. There first attack is made up of legendary dog soldiers and the warchief. These guys on burn dance with all there cards do 332 siege. Now, to do the first attack, you get 34 dog soldiers (delete 3 vils and build 1 warclub), and then order the shipment of 4 dogs with the 15% speed increase. Now when your at 211 pop, order the "sioux dog soldiers" at the tc. DONT ORDER IT BEFORE, Only when you are over populated. You should have 48 dog soldiers + 1 warchief for your first attack.

    Cards you need:

    -Battlefield construction.

    -Cavalry hitpoints and cavalry attack and cavalry combat.

    -Onikare shipment.

    -cavalry training speed. 

    -nakota support(dog soldiers), two kettle support(wakina rifles), yakton support(Rifle riders), santee support(or council)(axe riders). I might be forgetting one.

    -3 vils is always good.

    -new ways shipment

    -furriur, skilled hunter, the other huntables card(cant remember name), the gold mining card, and the food silos card.

    -exotic hardwoods, and maybe the other sioux wood-cutting card(cant remember its name). 

    -mustangs (10% cheaper cavalry, its like 40% gather rate on all recources when you build cav.)

    -improved buildings.

    -warchief aura card called "command skill".

    -nomadic expansion.

    -friendly territory.

    -18 comanche vs french and russians, or 22 cree vs iro and infantry based civs.

    -

    -


    There are 2 more cards i cannot think of, I dont have much time to tell you these things; otherwise i would probably tell you a good strat with them. Also, for more information about sioux, go to TR page 2, and 3 or maybe page 4. Any questions about the sioux, feel free to maybe play me (my account name is murdilator) or artie to see how the sioux work.

    from the hand of,

    MURDILATOR



    That's right! I wrote it by hand Idea.

    My current Scenarios: 1v1OntarioV2 (http://aoe3.heavengames.com/downloads/showfile.php?fileid=2213)
  •  06-18-2007, 10:03 AM 507524 in reply to 507519
    swinehoot swinehoot is not online. Last active: 09/16/2008, 1:35 PM
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    Subject: Re: Sioux
    Beer addiction or sup players are good with them, artie im not even going to go into that. What happens if they oprick your firepit, and raid villes aswell as spaming units to stop the dogs??? They dont rip so fast without firepit vs many layer of wall, it probably works well on the map you do cause of water + unablity to build alot of walls.
  •  06-18-2007, 10:38 AM 507538 in reply to 507524
    murdilator murdilator is not online. Last active: 12/03/2008, 5:58 PM
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    Subject: Re: Sioux
    That is why you have 18 comanche. This is a problem when they camp 5 morters outside your base. That only happens on non-HM games.

    O, i meant to talk about an nr40 with sioux; not 45 not 35. Gives them to much time to wall.

    Well, The sioux do have a very hard time vs germany. This was supposed to be on andes.

    Sorry for the confusion.


    from the hand of,

    Murdilator



    That's right! I wrote it by hand Idea.

    My current Scenarios: 1v1OntarioV2 (http://aoe3.heavengames.com/downloads/showfile.php?fileid=2213)
  •  06-18-2007, 11:45 AM 507574 in reply to 507538
    Laser Laser is not online. Last active: 06-29-2007, 7:51 AM
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    Subject: Re: Sioux
    thanks all :) i think im still gonna try them out for sure, it they got 332 siege damage u can get in eco fast but ye u need a good partner that also wants to take time to wall you up


    Made by me


    Im a german civ player :)
  •  06-18-2007, 4:20 PM 507736 in reply to 507574
    swinehoot swinehoot is not online. Last active: 09/16/2008, 1:35 PM
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    Subject: Re: Sioux
    good players make alot of walls vs raiders, expecially if they have room.
  •  06-19-2007, 12:29 AM 507959 in reply to 507736
    peacemaker13 peacemaker13 is not online. Last active: 12/07/2007, 5:57 PM
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    Subject: Re: Sioux
    walls r for sissies, lol. max layer of 4 walls i say. 2 vs most civs. if the sioux player can get up teepees their military is strong enough to make up for their lack of economic power. but to do that usually u need a teammate to help eliminate enemy mortars. 1v1 the sioux dont have what it takes for long treaty. u can plan to use units that dont cost wood if gathering wood is a problem for u. sioux econ can hunt really well and chop wood ok, but other than that it sucks.
  •  06-21-2007, 8:39 PM 509755 in reply to 507959