Age of Empires Forums


  advanced
in


Last post 11-01-2011, 2:42 AM by M110E. 166 replies.
Page 1 of 12 (167 items)   1 2 3 4 5 Next > ... Last »
Sort Posts:
  •  11-27-2005, 7:12 PM 58756
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: May 20, 2011, 11:18 PM
    Member
    Hyena Studios
    Not Ranked
    Total Posts: 92
    Last Post: 05-20-2011
    Member Since: 10-02-2005
    Subject: Custom Map Tutorial & FAQs
    CUSTOM MAP TUTORIAL & FAQs

    IMPORTANT NOTES Idea - The difference between a MAP and a SCENARIO:
    • A custom map is a random map script (RMS) you can play in skirmish mode.
    • A custom map will be created with a separate text editor only, outside of the game.
    • A custom scenario is a scenario like in the parts of the AOE3 campain.
    • A custom scenario will be created with the scenario game editor only.


    AOE3 Random Map Scripting Tutorial:

    Contents:
    • It will give answers to the most asked questions about custom maps, posted in popular forums.
    • The tutorial will explain the basics and advanced steps to create your own custom maps.
    • It will explain how to test your maps using the AOE3 build-in XS Debugger.
    • It contains example maps you can easily create by your own.
    • and, and, and ...



    Feel free to post comments and suggestions here.


    Custom Map and Scenario FAQs:

    Q: Why can I not play my custom scenarios in skirmish mode?
    A: Only random maps can be played in skirmish mode.

    Q: How do I convert my scenario into a random map/skirmish map?
    A: You can't. A scenario is a map with a fixed size, player number, terrain, buildings, etc.
    A random map/skirmish map will be generated new each time it gets started,
    and with the random commands you will learn to create in the tutorial posted in the topic.

    Q: Can I play my custom scenarios online?
    A: Not yet. You will have to wait for a game patch with a version higher than 1.11 .

    Q: Can I play my custom random maps online?
    A: Yes.

    Q: I joined a custom random map online. Can I host this map now?
    A: Yes. When you join a game with a custom map online, the map will be automatically transfered onto your computer. In the game hosting menu you press the "Custom Maps" button on the upper right screen and the custom maps will appear for selection.

    Q: I played a custom random map online. Where do I find the map files on my computer?
    A: You will find the custom random maps in your windows profile directory. This is usually
    "C:\...\My Documents\My Games\Age of Empires 3\RM\".
    Each map consists of 2 files (*.xs and *.xml) - more informations in the tutorial above.

    Q: I am new to RMS. How long does it take to make my first own RMS?
    A: Long! You will need several hours to be able to correctly modify an already existing map, and a few weeks to create you very own random map from scratch. But, modifying maps makes MUCH fun and will enormously help you learning the commands.

    Q: Why is there no RMS Editor for AOE3?
    A: First of all, Ensemble Studios - the developers of AOE3 - do not support custom maps at all. They never did it in the past with AOE, AOK, AOM, and they will not do it in future. The main reason is: It is just too complicated for the regular players. Furthermore, it makes no sense in creating a drag'n drop menu for RM scripting, since RM's are dynamic/random. So, be happy to have this tutorial here - made by a fan of this game. And, I hope it is also a bit of entertainment for you Wink .


    Regards,
    M0nTy_PyTh0n.

  •  11-30-2005, 8:52 AM 60399 in reply to 58756
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: May 20, 2011, 11:18 PM
    Member
    Hyena Studios
    Not Ranked
    Total Posts: 92
    Last Post: 05-20-2011
    Member Since: 10-02-2005
    Subject: Custom Map Tutorial & FAQs
    I moved the FAQs to the topic. Regards, M0nTy_PyTh0n.

  •  11-30-2005, 9:46 AM 60418 in reply to 60399
    Xamolxis Xamolxis is not online. Last active: 12 Nov 2009, 11:26 PM
    Member
    Xamo World
    Top 500 Contributor
    Total Posts: 836
    Last Post: 11-12-2009
    Member Since: 10-02-2005
    Subject: Custom Map Tutorial out!
    Great topic, M0nTy.
    Man, i so envy you.
    I will like to learn scripting, but the darn brain of mine refuse to learn...lol. Anyway i won't give up and maybe one day i'm going to have my own RM map.

    Best regards,

    Xamolxis

    P.S. You're still number one for me, M0nTy_PyTh0n

    Creator of all XAMO scenarios from AOM/TT/AOE 3/TWC/TAD
  •  11-30-2005, 11:00 AM 60462 in reply to 58756
    Great2play Great2play is not online. Last active: 09/09/2006, 7:33 AM
    Member
    Not Ranked
    Total Posts: 19
    Last Post: 09-09-2006
    Member Since: 11-29-2005
    Subject: Custom Map Tutorial out!
    Good Job, you a programmer :P i would like to be a programmer
  •  11-30-2005, 1:35 PM 60551 in reply to 58756
    ES_Thunder ES_Thunder is not online. Last active: 08/19/2011, 1:26 AM
    Member
    Dallas, TX
    Top 500 Contributor
    ES Moderator
    Total Posts: 577
    Last Post: 08-19-2011
    Member Since: 11-22-2005
    Subject: Custom Map Tutorial out!
    That looks like a great read M0nTy, well done.

    I played TWIII online the other day and had a blast. I'm generally a standard suprem player, but it was a nice change of pace. :)
  •  11-30-2005, 11:41 PM 60886 in reply to 60551
    3liminator 3liminator is not online. Last active: 07/07/2008, 5:06 PM
    Member
    Not Ranked
    Total Posts: 63
    Last Post: 07-07-2008
    Member Since: 11-13-2005
    Subject: Custom Map Tutorial out!
    I want to learn scripting to build multiple genrated maps. I know how to use basic triggers on set maps (army move to area, modify protounit etc.). Could you please email me your tutorial to brandonnik@hotmail.com
  •  12-01-2005, 9:47 AM 61073 in reply to 60886
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: May 20, 2011, 11:18 PM
    Member
    Hyena Studios
    Not Ranked
    Total Posts: 92
    Last Post: 05-20-2011
    Member Since: 10-02-2005
    Subject: Custom Map Tutorial out!
    @ES_Thunder:
    Hello Thunder, and congratulations to your new job here and at ES. It is nice to see more staff here to help out with the forum. Maybe you can make a sticky thread in the "OffTopic" cathegory, where we can post suggestions for this forum to improve it. BTW, what was your HG nickname?

    @3liminator:
    There is no need to send you an email. Read the topic and click the link. It's that easy!

  •  12-02-2005, 12:28 PM 61898 in reply to 61073
    DesperadoSpike DesperadoSpike is not online. Last active: 01/25/2006, 1:18 PM
    Member
    Not Ranked
    Total Posts: 27
    Last Post: 01-25-2006
    Member Since: 11-25-2005
    Subject: Custom Map Tutorial out!
    I unerstood everything in that tutorial, its like VB scripting if not vb scripting, only in XML.

    im in VB courses in college right now so i know what it all meant, i might try and make one over the next few days or so.

    im glad you found this cause i had no idea where to start when doing this.
  •  12-02-2005, 3:15 PM 62002 in reply to 60399
    papadan_ papadan_ is not online. Last active: 01/18/2008, 5:18 PM
    Member
    Not Ranked
    Total Posts: 23
    Last Post: 01-18-2008
    Member Since: 11-09-2005
    Subject: Custom Map Tutorial out!
    hi,
    you have maded a super job with your tutorial of rms of aoe3,
    but i am still having problems with the creation of a traderoot ,
    i am not able to put the waypoint in a manner so that they stay connected together....could you please explain more in details
    the way to put them so it is sur that they will be connected together
    and that we will be able to put them where we want them on the map...
    i am using the sonora map to try to put on it so new way point but
    i can not succeed to be able to have my waypoint to be joined together
    thanks...
  •  12-02-2005, 3:16 PM 62003 in reply to 60399
    papadan_ papadan_ is not online. Last active: 01/18/2008, 5:18 PM
    Member
    Not Ranked
    Total Posts: 23
    Last Post: 01-18-2008
    Member Since: 11-09-2005
    Subject: Custom Map Tutorial out!
    hi,
    you have maded a super job with your tutorial of rms of aoe3,
    but i am still having problems with the creation of a traderoot ,
    i am not able to put the waypoint in a manner so that they stay connected together....could you please explain more in details
    the way to put them so it is sur that they will be connected together
    and that we will be able to put them where we want them on the map...
    i am using the sonora map to try to put on it so new way point but
    i can not succeed to be able to have my waypoint to be joined together
    thanks...
  •  12-02-2005, 6:17 PM 62110 in reply to 62003
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: May 20, 2011, 11:18 PM
    Member
    Hyena Studios
    Not Ranked
    Total Posts: 92
    Last Post: 05-20-2011
    Member Since: 10-02-2005
    Subject: Custom Map Tutorial out!
    I will explain features for traderoutes and natives and treasures soon in the tutorial. Not all is tested, and there is no help file from ES for the new rm commands, so takes some time.

  •  12-02-2005, 10:07 PM 62233 in reply to 62110
    3liminator 3liminator is not online. Last active: 07/07/2008, 5:06 PM
    Member
    Not Ranked
    Total Posts: 63
    Last Post: 07-07-2008
    Member Since: 11-13-2005
    Subject: Custom Map Tutorial out!
    right sorry, i missed the link
  •  12-03-2005, 11:05 PM 62867 in reply to 62233
    3liminator 3liminator is not online. Last active: 07/07/2008, 5:06 PM
    Member
    Not Ranked
    Total Posts: 63
    Last Post: 07-07-2008
    Member Since: 11-13-2005
    Subject: Custom Map Tutorial out!
    read it all , still majorly confused on the acual order and stuff. Wish it was easier to foll around with but ty,
  •  12-05-2005, 8:13 PM 64619 in reply to 62867
    M0nTy_PyTh0n M0nTy_PyTh0n is not online. Last active: May 20, 2011, 11:18 PM
    Member
    Hyena Studios
    Not Ranked
    Total Posts: 92
    Last Post: 05-20-2011
    Member Since: 10-02-2005
    Subject: Custom Map Tutorial out!
    @3liminator:
    The order, yes this is a good point. I will add some more explanations then soon. Thanks.

  •  12-05-2005, 8:46 PM 64649 in reply to 64619
    MarshDarsh MarshDarsh is not online. Last active: 12/11/2005, 12:40 AM
    Member
    Not Ranked
    Total Posts: 5
    Last Post: 12-11-2005
    Member Since: 12-06-2005
    Subject: Custom Map Tutorial out!
    I still have one question. I keep making sockets for trading posts, but in the game I can't build them. It won't let me. Is this a glitch? Is there a patch I can download to fix it?

    thanks guys
Page 1 of 12 (167 items)   1 2 3 4 5 Next > ... Last »
View as RSS news feed in XML