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Last post 11-07-2009, 7:30 PM by Gomz3454. 28 replies.
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Subject:
Re: India vs Japan
Right right. India is OP at the early levels, but as the game prolongs it certainly is not the winner. I do think people in supremacy like to win the game by level IV. Now my point is that once both parties hit level V the difference starts to show. More upgrades to the next guy will make the opponents army stronger and more agile than India's. Also, personnally I do not like the idea of loosing let's say 7-10 elephants in battle and going back to 130 pop in matter of seconds. IMO the setting is just all wrong -- India has too much of volatility!
Now this brings back the argument of unit pop costs. How many elephants would you suggest using in attack. I try to make it 10, (6 Howdah and 4 Siege) as close as to the cap as possible, but maybe my approach is all wrong. Maybe I should use max. 5 elephants and the rest on sepoy or gurkha. I really can't tell, because the India gets rammed by any other civ army regardless of choices.
Also how many of you use the infinite 3 Howdah card. I use it every now and then, but it spends ridiculous amount of time to deliver the elephants in critical moments.
Sorry I love the micro management aspect of India, but I think the CIV has too many weaknesses to overcome.
ChiefM
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Subject:
Re: India vs Japan
SunilD93:if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600 Villager Cost = 100 food & HP = 150 (202 after upgrade) What is easier to kill, 1 shrine or 1 villager ???
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Subject:
Re: India vs Japan
JRFoxe:I was playing against Japan earlier. He had his first attack on me. He had like 26 jap musketeers, and 5 samurai. I had 18 of those Indian Skirms and 11 sepoys. His army crushed mine. How is that possible? Sepoy and Musketeers should be a close match, and the skirms should destroy them, and the samurai. What should I do next time to counter those units?
You must have an awful micro, lol.
Banned til 2163.. ESO banned til June. See ya in summer, lol. TAD: Supremacy Rank: Major, 29 Vanilla: Supremacy Rank: Captain, 26 TAD: Treaty Rank: Major, 29 Vanilla: Deathmatch Rank: 1st Lieutenant, 23
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Subject:
Re: India vs Japan
Babri: SunilD93:if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600 Villager Cost = 100 food & HP = 150 (202 after upgrade) What is easier to kill, 1 shrine or 1 villager ???
The shrine of course. It can't run away and if the Jap player wants it alive he needs to fight... which can be to your advantage, if you're smart. Villies are easy to garrison and Japanese vills are particularly hard to kill. Thanks for the insightful post Sunil. ;)
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Subject:
Re: India vs Japan
お忍び: Babri: SunilD93:if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600 Villager Cost = 100 food & HP = 150 (202 after upgrade) What is easier to kill, 1 shrine or 1 villager ???
The shrine of course. It can't run away and if the Jap player wants it alive he needs to fight... which can be to your advantage, if you're smart. Villies are easy to garrison and Japanese vills are particularly hard to kill. Thanks for the insightful post Sunil. ;)
Actually I was specifically comparing killing hunters as compared to Shrines. I made the point that Jap have no hunters so difficult to raid. Thats why I posted all this calculation. And remember hunters are usually away from TC.
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Subject:
Re: India vs Japan
Babri: お忍び: Babri: SunilD93:if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600 Villager Cost = 100 food & HP = 150 (202 after upgrade) What is easier to kill, 1 shrine or 1 villager ???
The shrine of course. It can't run away and if the Jap player wants it alive he needs to fight... which can be to your advantage, if you're smart. Villies are easy to garrison and Japanese vills are particularly hard to kill. Thanks for the insightful post Sunil. ;)
Actually I was specifically comparing killing hunters as compared to Shrines. I made the point that Jap have no hunters so difficult to raid. Thats why I posted all this calculation. And remember hunters are usually away from TC.
Remember that good players herd their hunts so they're right next to or behind the TC. Remember that villies can run away and can garrison, Shrines cannot. It's probably easier to kill a shrine than hunting villies. :/
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Subject:
Re: India vs Japan
お忍び: Babri: お忍び: Babri: SunilD93:if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600 Villager Cost = 100 food & HP = 150 (202 after upgrade) What is easier to kill, 1 shrine or 1 villager ???
The shrine of course. It can't run away and if the Jap player wants it alive he needs to fight... which can be to your advantage, if you're smart. Villies are easy to garrison and Japanese vills are particularly hard to kill. Thanks for the insightful post Sunil. ;)
Actually I was specifically comparing killing hunters as compared to Shrines. I made the point that Jap have no hunters so difficult to raid. Thats why I posted all this calculation. And remember hunters are usually away from TC.
Remember that good players herd their hunts so they're right next to or behind the TC. Remember that villies can run away and can garrison, Shrines cannot. It's probably easier to kill a shrine than hunting villies. :/
Taunt 1 unless back herding happens :( :(
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Subject:
Re: India vs Japan
SunilD93: お忍び: Babri: お忍び: Babri: SunilD93:
if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600
Villager Cost = 100 food & HP = 150 (202 after upgrade)
What is easier to kill, 1 shrine or 1 villager ???
The shrine of course. It can't run away and if the Jap player wants it alive he needs to fight... which can be to your advantage, if you're smart. Villies are easy to garrison and Japanese vills are particularly hard to kill.
Thanks for the insightful post Sunil. ;)
Actually I was specifically comparing killing hunters as compared to Shrines. I made the point that Jap have no hunters so difficult to raid. Thats why I posted all this calculation. And remember hunters are usually away from TC.
Remember that good players herd their hunts so they're right next to or behind the TC. Remember that villies can run away and can garrison, Shrines cannot. It's probably easier to kill a shrine than hunting villies. :/
Taunt 1
unless back herding happens :( :(
japan can;t hunt, and most smart japan players make thier cherry orchards next to their TC so they can easily jump straight into the TC and allow less space for quick sieging.
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Subject:
Re: India vs Japan
Im_not_1x1: SunilD93: お忍び: Babri: お忍び: Babri: SunilD93: if you can't get at his villagers go harass his shrines, those are part of his eco as well. You should also take map control as you will be faster.
Shrine Cost = 125 wood & HP = 1600 Villager Cost = 100 food & HP = 150 (202 after upgrade) What is easier to kill, 1 shrine or 1 villager ???
The shrine of course. It can't run away and if the Jap player wants it alive he needs to fight... which can be to your advantage, if you're smart. Villies are easy to garrison and Japanese vills are particularly hard to kill. Thanks for the insightful post Sunil. ;)
Actually I was specifically comparing killing hunters as compared to Shrines. I made the point that Jap have no hunters so difficult to raid. Thats why I posted all this calculation. And remember hunters are usually away from TC.
Remember that good players herd their hunts so they're right next to or behind the TC. Remember that villies can run away and can garrison, Shrines cannot. It's probably easier to kill a shrine than hunting villies. :/
Taunt 1 unless back herding happens :( :(
japan can;t hunt, and most smart japan players make thier cherry orchards next to their TC so they can easily jump straight into the TC and allow less space for quick sieging.
damn, i always build forward cherry orchards for map control :(
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