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Last post 11-05-2007, 4:39 PM by ES_Thunder. 130 replies.
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  •  10-29-2007, 11:12 PM 600029 in reply to 599994
    [RGJ] Eisenhower [RGJ] Eisenhower is not online. Last active: 10/30/2007, 8:34 PM
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    Subject: Re: Home City Creation Change and Bonus XP

    This is overkill! I personally benefit from this more than most other players (my Ottoman home city is level 113 and my next best home city is 36, looks like I beat out all those people who have 11 level 70 home cities), but this is too much. Practically every decent (2nd Lieut +) player out there has at least one level 70 city. Perhaps if level 70 gave a new home city of HALF of its value, that would be more balanced.

  •  10-29-2007, 11:13 PM 600030 in reply to 600023
    sneaky_squirrel sneaky_squirrel is not online. Last active: Thu, Nov 20 2008, 5:23 PM
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    Subject: Re: Home City Creation Change and Bonus XP

    OMG Im so happy, I jsut read that TAD isn't affected by other homecities (european and TWC ones) yay I can actually train india, all that time was not a waste :p.

    I'll just level india to a decent level (40 or higher) and Im in business.

    Thank you for doing this exception ES, training new civ is fun, I thought you had ruined it, oh well back to training :D.

  •  10-29-2007, 11:14 PM 600031 in reply to 600000
    (Au)Ben_Martin_aoe3 (Au)Ben_Martin_aoe3 is not online. Last active: 03-29-2008, 5:18 AM
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    Subject: Re: Home City Creation Change and Bonus XP
    HappyGoLucky:
    Greekliberty:

    1: NO. DO NOT DO THIS. At least give it some more time to think over the negative ramifications of this!!

    2: Now we have no idea whatsoever if our teammate has played the civ he has picked extensively or not. So that '100 french' could actually just be using the civ for the first time and not have a clue what he's doing, normally, we see these as low hc's and ask people to use higher ones not because they 'have less cards' but because they are most likely better with a higher HC that they have.

    3: Plus this gets rid of an entire gametype of its own...some people prefer to play low HC because you don't have the all-powerful endgame cards like stevastopol or thoroughbreds.

    4: This is going to hurt gameplay big time, and now we will not be able to tell if our teammates can be relied on if they're using a civ. If we're new to a civ, are we just supposed to play against people who have been playing the same HC over and over again??

    5: Why can't you add in the XP bonus without adding in the scaling of HC levels? You are removing an entire game type by forbidding low HC games to anybody except new accounts.
     

    1: Yes do it do it do it just do it.Their is already negative ramifications this will actually reduce them.

    2: Yes it is true you wont know know much experience someone has with a civ but remember experience with a civ does not translate to how good someone is with that civ.I have a low Russian Home City and have the least experience with them but I play the best with them.If you want to know how good someone is with a civ their should be a rating someone has for each civ.

    3: No it doesn't because you can just delete your high Home Cities and start at 10.

    4: It wont hurt game play if anything it will improve it and make multiplayer more popular and stop all the XP games.Looking at XP someone has with a civ doesn't tell you how good they are with it.

    5: If they add the XP bonus wouldn't that still delude how much experience someone has that your complaining about?

    To add to this, you can still see someone's overall XP, this should give you an indication. Also, will it say that the city (if you start at level 40, let's say), has 0 experience, or the correct amount of experience for a level 40 civ leveled from 0?

    Everybody is entitled to their opinion. Some of them are just stupid.

    ESO name = Ben_Martin_aoe3
  •  10-29-2007, 11:20 PM 600036 in reply to 600015
    HappyGoLucky HappyGoLucky is not online. Last active: 11/04/2008, 2:16 AM
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    Subject: Re: Home City Creation Change and Bonus XP
    Greekliberty:
    HappyGoLucky:

    1: Yes do it do it do it just do it.Their is already negative ramifications this will actually reduce them.

    1: What negative ramifications? plant xp and playing low hc games. Oh, god no, make it stop.

    2: Yes it is true you wont know know much experience someone has with a civ but remember experience with a civ does not translate to how good someone is with that civ.I have a low Russian Home City and have the least experience with them but I play the best with them.If you want to know how good someone is with a civ their should be a rating someone has for each civ.

    Yeah? Well, there ISN'T a feature for that so bringing it up is pointless. 

    3: No it doesn't because you can just delete your high Home Cities and start at 10.

    2: Lmfao..delete your home cities?? It could take a long time to get back to 100+ if you deleted all your home cities, and doing that isn't worth it with how few people there would be left to play a low HC game with. You just proved right there that it's really pointless to even bother looking for low HC games now with this change. 

    4: It wont hurt game play if anything it will improve it and make multiplayer more popular and stop all the XP games.Looking at XP someone has with a civ doesn't tell you how good they are with it.

    3: THAT IS THE POINT. Now we don't know if someone's 100 civ is legit or just newly made. We don't know if they have veterancy with the civ because you can no longer use HC level as a litmus test for that. Amazing how you are able to point out so much crappy stuff about this change and yet you still voice support for it.

    5: If they add the XP bonus wouldn't that still delude how much experience someone has that your complaining about?

    4: No it wouldn't. Why would it do that? Someone would actually have to play the civ to do that. Sure you can just spam plantation XP, but you're the one losing out if that's the case, people who start their HCs from the bottom up are better off because they knew precisely ahead of time what they needed the cards for. This is what the second poster on this thread meant when he was talking about noobs...They just get all the cards handed to them and don't know WTF to do.

    1: Yes it will reduce all the games that are played just for XP.In addition people will have more similar Home City levels.Look at it like having a salary cap for a team.When their is a salary cap a sport becomes more competitive then when their is no salary cap.With this game people will have more similar Home City levels = more competitive.

    2: Well it wont take as long with the change to get them back up since you will be starting at level 10 in addition to more XP from a game.

    3: My point was you cant tell either way.Maybe someone played unrated XP games to get a high level you just don't know.In addition you cant tell how good someone is by looking at Home City level with a civ.

    4: It would because it would take less total games (less games = less knowledge of playing as the civ) played to get to get your Home City at a higher level.I agree people that do XP spam games are not better off but guess what this new thing ES is doing will get rid of XP spam games (unless they are totally new to the game).


    "If you cant have fun in life its not worth living."
  •  10-29-2007, 11:21 PM 600037 in reply to 600031
    Greekliberty Greekliberty is not online. Last active: 04-06-2008, 1:24 AM
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    Subject: Re: Home City Creation Change and Bonus XP

    Overall XP doesn't matter because we don't know what civ that the XP was obtained with.

    ES don't nerf low HC games!! - 11th hour appeal! 

  •  10-29-2007, 11:27 PM 600039 in reply to 600036
    Greekliberty Greekliberty is not online. Last active: 04-06-2008, 1:24 AM
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    Subject: Re: Home City Creation Change and Bonus XP
    HappyGoLucky:

    1: Yes it will reduce all the games that are played just for XP.In addition people will have more similar Home City levels.Look at it like having a salary cap for a team.When their is a salary cap a sport becomes more competitive then when their is no salary cap.With this game people will have more similar Home City levels = more competitive.

    This not 'negative.' There aren't THAT many plantation xp games, and even if there is, why should that affect you? Why is this a good enough justification for no more Low HC gaming or apprenticeship with new civs?

    2: Well it wont take as long with the change to get them back up since you will be starting at level 10 in addition to more XP from a game.

    The point is this - who is going to want to do that over the way it is now, keeping your home cities and being able to start new ones from the bottom up? Nobody is, especially when nobody else is going to do with and thus you have no one else to play against on an even level...in fact, going this route would encourage plantation xp just to get back up to where you deleted from 

    3: My point was you cant tell either way.Maybe someone played unrated XP games to get a high level you just don't know.In addition you cant tell how good someone is by looking at Home City level with a civ.

    OK so you're saying that I am unable to tell your veterancy with France if you have a level 1 hc or a level 131 hc? There's no difference in the amount of skill you would have in playing the civ? Come on. 

    4: It would because it would take less total games (less games = less knowledge of playing as the civ) played to get to get your Home City at a higher level.I agree people that do XP spam games are not better off but guess what this new thing ES is doing will get rid of XP spam games (unless they are totally new to the game).

    Okay so then it's justifiable to punish all the people who try to legitimately learn a civ from the bottom line up just because, for some strange reason, it is 'unnerving' to some players that there would be plantation XP games hosted?

    If someone wants to do that, fine and dandy for them. I don't wish them any ills. But guess what? They're losing out. They just got a boatload of cards and they don't know all the tricks that they would've or could've by doing it another way. In the process, one less gametype out the window and all 1v1's are reduced to the same BO building with high level cards.

  •  10-29-2007, 11:29 PM 600040 in reply to 600039
    Greekliberty Greekliberty is not online. Last active: 04-06-2008, 1:24 AM
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    Subject: Re: Home City Creation Change and Bonus XP

    For those of you who don't play low HC games - the reason why they are more enjoyable for 1vs1's is because map control matters way more. You can't ship land grab and ignore all the hunts on the map while saving oodles of wood. You can't ship 6 shipments worth of crates in. You actually have to fight for the mines and the hunts or fall behind and you don't have dutch lamers getting 3 banks with skirmishers to defend themselves by 7 minutes with enough food to get to fortress not long after. They don't have the bank wagon. Russians can't spam blockhouses all over the place within 2 seconds for each BH.

    Am I whining about the cards or civs? No i'm not, but low HC games provide a better environment for skilled gameplay rather than shipping that 1 card that makes you own so much more than you would've. 

  •  10-29-2007, 11:50 PM 600043 in reply to 599973
    Sims2tyler Sims2tyler is not online. Last active: 10-31-2007, 11:23 PM
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    Subject: Re: Home City Creation Change and Bonus XP
    Greekliberty:

    NO. DO NOT DO THIS. At least give it some more time to think over the negative ramifications of this!!

     Now we have no idea whatsoever if our teammate has played the civ he has picked extensively or not. So that '100 french' could actually just be using the civ for the first time and not have a clue what he's doing, normally, we see these as low hc's and ask people to use higher ones not because they 'have less cards' but because they are most likely better with a higher HC that they have.

    Plus this gets rid of an entire gametype of its own...some people prefer to play low HC because you don't have the all-powerful endgame cards like stevastopol or thoroughbreds.

    This is going to hurt gameplay big time, and now we will not be able to tell if our teammates can be relied on if they're using a civ. If we're new to a civ, are we just supposed to play against people who have been playing the same HC over and over again??

    Why can't you add in the XP bonus without adding in the scaling of HC levels? You are removing an entire game type by forbidding low HC games to anybody except new accounts.
     

     

    Maybe you shouldn't play with random people? It's always going to be a gamble. They might not even live up to their rank. This is great ESO I love IT!!!!!!!!!!!!!!! 

  •  10-29-2007, 11:54 PM 600045 in reply to 600043
    Greekliberty Greekliberty is not online. Last active: 04-06-2008, 1:24 AM
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    Subject: Re: Home City Creation Change and Bonus XP

    lol, the game supports a built-in browser and you're saying 'dont play with random people'? Isn't that what online multiplayer is all about? the abundance of people to play with?
     

  •  10-30-2007, 12:04 AM 600047 in reply to 600039
    HappyGoLucky HappyGoLucky is not online. Last active: 11/04/2008, 2:16 AM
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    Subject: Re: Home City Creation Change and Bonus XP

    Greekliberty:
    HappyGoLucky:

    1: Yes it will reduce all the games that are played just for XP.In addition people will have more similar Home City levels.Look at it like having a salary cap for a team.When their is a salary cap a sport becomes more competitive then when their is no salary cap.With this game people will have more similar Home City levels = more competitive.

    1: This not 'negative.' There aren't THAT many plantation xp games, and even if there is, why should that affect you? Why is this a good enough justification for no more Low HC gaming or apprenticeship with new civs?

    2: Well it wont take as long with the change to get them back up since you will be starting at level 10 in addition to more XP from a game.

    2: The point is this - who is going to want to do that over the way it is now, keeping your home cities and being able to start new ones from the bottom up? Nobody is, especially when nobody else is going to do with and thus you have no one else to play against on an even level...in fact, going this route would encourage plantation xp just to get back up to where you deleted from 

    3: My point was you cant tell either way.Maybe someone played unrated XP games to get a high level you just don't know.In addition you cant tell how good someone is by looking at Home City level with a civ.

    3: OK so you're saying that I am unable to tell your veterancy with France if you have a level 1 hc or a level 131 hc? There's no difference in the amount of skill you would have in playing the civ? Come on. 

    4: It would because it would take less total games (less games = less knowledge of playing as the civ) played to get to get your Home City at a higher level.I agree people that do XP spam games are not better off but guess what this new thing ES is doing will get rid of XP spam games (unless they are totally new to the game).

    4: Okay so then it's justifiable to punish all the people who try to legitimately learn a civ from the bottom line up just because, for some strange reason, it is 'unnerving' to some players that there would be plantation XP games hosted?

    If someone wants to do that, fine and dandy for them. I don't wish them any ills. But guess what? They're losing out. They just got a boatload of cards and they don't know all the tricks that they would've or could've by doing it another way. In the process, one less gametype out the window and all 1v1's are reduced to the same BO building with high level cards.

    1: You don't think their is many but their is more than you think.I have joined games and after it started they said this is a XP game.They do that because they didn't want everyone to see that they were hosting and playing XP games.

    Low level Home City games suck because you cant take full advantage of a civ.Now if someone likes low level Home City games OK their should be a option to chose what level your Home City starts when you create it.

    2: I wont want to start from beginning because you cant take full advantage of a civ at low levels.The change ES is making will reduce XP game not increase it.Again their should be a option to chose what level your Home City starts when you create it.

    3: No you wont be able to tell.Maybe I deleted my French Home City and started a new one.You just don't know until as I said before when their is separate rating system for each civ.

    4: What about the justification of forcing people to play hundreds of games per civ to take full advantage of a civ (everything unlocked)? I don't know about you but I want every option from the start.

    Having every card available from start you can still learn and learn earlier instead of waiting and waiting for every card to be unlocked.How it is now buying a card can be very costly if you turn out to buy a card and it didn't have the effect you were hoping for.I hate that don't you?


    "If you cant have fun in life its not worth living."
  •  10-30-2007, 12:18 AM 600051 in reply to 600047
    blade55555 blade55555 is not online. Last active: 10/28/2008, 4:16 PM