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Last post 06-18-2008, 7:43 PM by Fellow. 275 replies.
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Subject:
Re: Age of Empires 3: The Napoleonic Wars
GeneralN20:
Denmark could have the Orlogskibb as a unique unit. It's a sort of ship, could replace the Frigate.
They certainly could, I'll add that into the civilization. 
A bonus to Sweden? The Swedes and the Finns brought the loghouses to North America. (Later widely used by Canadian lumberjacks (at least in my prejudices)) so a bonus to the swedes can be something to do with houses. Maybe that their houses gives a small bonus some resource but cost more wood or gives more population or something like that. Develop?
Okay, I have an idea for that:
House will be called "Loghouse" for the Swedish, their loghouses will cost more resources to build, but in exchange will have the ability to be stronger to attacks, increases the HP of all the units by one point per house, and units can garrison (although not attack) from them.
I think that would be a sweet bonus, what do the rest of you think?
I'ts an awsome idea! But it could be caled "torp"
My name in other alphabets: Chinese (and japanese kana):金 Korean:김 Cyrillic:Ким Arabic:كيم
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Subject:
Re: Age of Empires 3: The Napoleonic Wars
yeah, you're right... But longhouses havent been used since the vikings, if im correct...
but how about this: the swedes can build X longhouses ( depending on the pop support, like if the pop support is 20 they can build 5), wich have the advantages that general came with, and then 10 10pop torps, wich has no advantages... for balancing reasons...
My name in other alphabets: Chinese (and japanese kana):金 Korean:김 Cyrillic:Ким Arabic:كيم
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erock195  |
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Behind that creaky door in your room. |
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Subject:
Re: Age of Empires 3: The Napoleonic Wars
I think we should only have 1 scandivian civ. Also, the consulate for europeans is a bad idea. I think the civs should be Italy (read my post), a scandnavan cointry (Probably Sweden) and either the Inca or an African civ. (I"ve seen some good ideas for Africa, this could be cool)
If it isnt in here, here is my idea fr italy.
First of all, there are 2 unique units (Also RG) and a special healer.
Elemeti
Cost: 125 food, 175 gold
HP: 450 30% RR
Speed: 6.50
Hand Attack: 20 2 Area 3x Infantry
Siege: 25
Papal Guard
Cost: 100 food, 25 gold
HP 180
Speed: 5
Hand Attack: 14 x3 Cav x2 LI x2 HI
Siege: 40
So you would scrap the Papal Gaurd pikes for RG and have the unit above.
Cardinal (insert name)
These guys would be like daimyos, but can only train Papal Guards and Elemeti. They would boost the attack by 10%, but cost 250 gold to replace at cathdral (Italy's church). They would ship with some papal guards. They can also heal units too.
Also, italy would also age differently.
The first is how they age. They would choose a supporting city. Each would provide a bonus. However, when u age, u can choose a different one for a different bouns and a bigger one, or stick wit the same one for a bigger bouns. For example, a ff'er could choose venice for Age2 for better gold gathering, and switch to Rome in Age3 for better soldiers.
Rome would boost soldiers, Venice would boost fishing boats and gold villagers, and maybe Milan or Florence could boost buildings.
Holy shizer! Big GUN! http://en.wikipedia.org/wiki/Image:Jaivana.jpg
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Subject:
Re: Age of Empires 3: The Napoleonic Wars
Felt like write something: WANTED CIVS (this is a summary of some sort! Note that i'm summaring the first page):
so you wont have to look through the whole thread, more info of the civs is on pg1
- Inca (main conversation.. or debate)
- Sweden (main conversation)
- Denmark(main conversation)
- Poland
- Austria
- Italy
and the barely mentioned:
Wanted maps:
Wanted minors, (from africa, oceania and europe, im still only summarising pg1)
European:
Africa:
Oceania:
My name in other alphabets: Chinese (and japanese kana):金 Korean:김 Cyrillic:Ким Arabic:كيم
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Subject:
Re: Age of Empires 3: The Napoleonic Wars
done  ...
My name in other alphabets: Chinese (and japanese kana):金 Korean:김 Cyrillic:Ким Arabic:كيم
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