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Last post 02-24-2008, 12:58 PM by お忍び. 25 replies.
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  •  11-14-2007, 3:33 PM 611569 in reply to 611196
    Иван Грозный Иван Грозный is not online. Last active: 21-08-2008, 6:18 PM
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    Subject: Re: portugal rush
    its not necessary to put men in boats, since the ships cna get destroyed easily and its not needed, hussars faster and they can alone raid with no ships help, but actually its very intelligent to do that in late game.

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  •  11-17-2007, 3:13 PM 613353 in reply to 611569
    anhilator78 anhilator78 is not online. Last active: 29-06-2008, 9:23 PM
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    Subject: Re: portugal rush
    ive always thought about that strat but never had chance. anyway, i couldn't raid cuz it was al walled in.

    if u look above my post or directly below it, u will sight an example of noob communication
  •  11-17-2007, 4:02 PM 613382 in reply to 613353
    Иван Грозный Иван Грозный is not online. Last active: 21-08-2008, 6:18 PM
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    Subject: Re: portugal rush

    anihilator78:
    ive always thought about that strat but never had chance. anyway, i couldn't raid cuz it was al walled in.

    thats my reason of "in late game" almost no one builds walls at the starts of game cause its a bit useless.


    The most annoying website EVA!:

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  •  11-17-2007, 5:00 PM 613425 in reply to 613382
    ES_MrMilo ES_MrMilo is online. Last active: 08/21/2008, 8:08 PM
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    Subject: Re: portugal rush
    Little walls can be incredibly useful early in the game, both to create chokepoints, pathing problems if your opponent has a lot of cav, or just a very cheap way to get some extra LOS.
  •  11-17-2007, 10:11 PM 613518 in reply to 613425
    Иван Грозный Иван Грозный is not online. Last active: 21-08-2008, 6:18 PM
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    Subject: Re: portugal rush

    ES_MrMilo:
    Little walls can be incredibly useful early in the game, both to create chokepoints, pathing problems if your opponent has a lot of cav, or just a very cheap way to get some extra LOS.

    actaully walls LOS arent so good, u need to take a time to build em, it depends how big they are, thoguht they can cost incredibly a lot. I prepfer building outposts. Protects from raids and attacks the opponent units. I like em.

    Oh well, anyway I always use them in maps such as Orinoco, Pampa, Andes (Just if the map have rivers, if it dont, i dont build them, remember, I am mtaning about START.


    The most annoying website EVA!:

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  •  11-18-2007, 12:28 AM 613555 in reply to 613518
    ES_MrMilo ES_MrMilo is online. Last active: 08/21/2008, 8:08 PM
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    Subject: Re: portugal rush

    Walls for LOS is awesome. You spend like 15 wood for a few (one length) wall segments, that don't see super far, but if you space them correctly you basically have a "LOS wall" where if your opponent's units pass through you'll be able to see them, which is crucial in preventing effective raids and knowing when to attack your enemy. I use this all the time in my games and it allows me to play more aggressively, both with my eco (can expand more quickly because I don't have to worry about getting raided) and militarily (because I know I'll have to time react if I'm raided I don't have to worry so much about having military next to my villies to protect them).

    Very few players do this, but in my opinion, it's an incredibly effective use of just a little wood.
     

  •  11-18-2007, 10:33 AM 613800 in reply to 613555
    Иван Грозный Иван Грозный is not online. Last active: 21-08-2008, 6:18 PM
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    Subject: Re: portugal rush
    ES_MrMilo:

    Walls for LOS is awesome. You spend like 15 wood for a few (one length) wall segments, that don't see super far, but if you space them correctly you basically have a "LOS wall" where if your opponent's units pass through you'll be able to see them, which is crucial in preventing effective raids and knowing when to attack your enemy. I use this all the time in my games and it allows me to play more aggressively, both with my eco (can expand more quickly because I don't have to worry about getting raided) and militarily (because I know I'll have to time react if I'm raided I don't have to worry so much about having military next to my villies to protect them).

    Very few players do this, but in my opinion, it's an incredibly effective use of just a little wood.
     

    Walls are destroyed very easy, after they destroyed horses pass, and u cant do anything, exept building outposts. Outposts are a better option, thought walls have got almost no LOS, They take a time to be done, and they take a wood cost, thoguht they are very usefull in maps as orinoco, Saguenay, Andes Rivers versions, Pampas and some others.


    The most annoying website EVA!:

    http://www.bringvictory.com/
  •  11-19-2007, 4:31 PM 614648 in reply to 611196
    AceKiller AceKiller is not online. Last active: 07-03-2008, 10:39 AM
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    Subject: Re: portugal rush
    Why rush with Portuguese, when you can FF? Portuguese have a powerful army at fortress and its better doing then rushing. At fortress, you can make Cassadores, Halbs, Organs, and Dragoons.
  •  02-24-2008, 11:38 AM 658338 in reply to 614648
    お忍び お忍び is not online. Last active: 01 Mar 2008, 11:34 AM
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    Subject: Re: portugal rush

    Walls are effective. You can use em to protect skirms from hand cav. Sorta like this:

    http://z15.invisionfree.com/A414A_clan/index.php?showtopic=347

    Just click the link, and follow instructions.





    I am the original Incognoto. My old account got screwed. My name is "Incognoto" in Japanese. Am I finally clear?
  •  02-24-2008, 11:48 AM 658344 in reply to 658338
    TMOUllrich TMOUllrich is not online. Last active: 08/20/2008, 7:28 PM
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    Subject: Re: portugal rush

    Walls are destroyed very easy, after they destroyed horses pass, and u cant do anything, exept building outposts. Outposts are a better option, thought walls have got almost no LOS, They take a time to be done, and they take a wood cost, thoguht they are very usefull in maps as orinoco, Saguenay, Andes Rivers versions, Pampas and some others.

    Walls are destroyed easy? Early game HP 3500 / Late game 7500. Not exactly what you'd call easy to take down considering it only costs only 5 wood per segemnt. The cost is literally nothing. Walls have got a good LOS and build very quickly. I don't really see your argument.

  •  02-24-2008, 12:58 PM 658364 in reply to 658344
    お忍び お忍び is not online. Last active: 01 Mar 2008, 11:34 AM
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    Subject: Re: portugal rush
    A TC has more HP than that. 6500 I believe. 3500 is OK I guess, but I'd say that it isn't that hard to break through. Although I completely agree that the cost isn't that hard on your econ. Especially if you place the walls RIGHT.




    I am the original Incognoto. My old account got screwed. My name is "Incognoto" in Japanese. Am I finally clear?
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