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Last post 03-27-2008, 1:05 PM by GuitarHeroMatt. 7 replies.
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  •  03-27-2008, 9:18 AM 671342
    GuitarHeroMatt GuitarHeroMatt is online. Last active: 05-17-2008, 1:45 PM
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    Subject: Why never to leave ur base unguarded

    Add ur own reasons as u want.

    1. Ur settlers could decide "Hey, Im not getting paid for any of this labouring!" and revolt burning down ur TC in a self destructive rampage.
    2. The opponent could be trying a petard rush (Haha I blew up your Home Center tactic).
    3. The settlers could find ur explorers secret rum ration, get drunk, and start to pick fights with the Swiss Pikemen at the saloon.
    4. The settlers would demand better services if there were no political goons there to maintain order. Game slowly turns into Black and White 2, without the creatures, god, or war and soldiers, just a massive impressiveness contest.
    5. The opponent managed to sneak ninjas into ur base in treaty, and then u walled them in. Stupid.

    Wilson_teh_Great:

    What the shiznits.




  •  03-27-2008, 12:20 PM 671387 in reply to 671342
    ChaobSiroc ChaobSiroc is not online. Last active: 05-17-2008, 10:50 AM
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    Subject: Re: Why never to leave ur base unguarded
    That was random. Surprise

    If you want to play me online my name is the same as it is in here.
  •  03-27-2008, 12:29 PM 671391 in reply to 671387
    GuitarHeroMatt GuitarHeroMatt is online. Last active: 05-17-2008, 1:45 PM
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    Subject: Re: Why never to leave ur base unguarded
    Not really, in context to my other conversations...

    Wilson_teh_Great:

    What the shiznits.




  •  03-27-2008, 12:37 PM 671394 in reply to 671391
    ChaobSiroc ChaobSiroc is not online. Last active: 05-17-2008, 10:50 AM
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    Subject: Re: Why never to leave ur base unguarded

    point taken. Yes

    P.S. can't wait to play you in AOE !


    If you want to play me online my name is the same as it is in here.
  •  03-27-2008, 12:39 PM 671395 in reply to 671391
    Phoenixwi Phoenixwi is not online. Last active: 04-04-2008, 5:25 PM
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    Subject: Re: Why never to leave ur base unguarded

    Yeh lol I've read all those threads:

    1. They could decide to fire themselves out of a cannon into a lake
    2. they could steal all your resources and sell them to the enemy, then se the money they got fro the sale to hire mercs from the saloon and kill you.

  •  03-27-2008, 12:39 PM 671396 in reply to 671394
    H.R.H. Redemption H.R.H. Redemption is not online. Last active: 05-01-2008, 3:26 PM
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    Subject: Re: Why never to leave ur base unguarded

    I remember someone once snuck a group of Hatamoto Samurai into a forest in Great Plains, before spies had been researched. He managed to get into my partner's base, but fortunately since I had a group of Volts not far off I managed to wipe them out before they did much.

     If I didn't though, had he been smarter he could've really done a lot of damage.




    Hey kids, do you like CHINPOKOMON?!
  •  03-27-2008, 12:50 PM 671401 in reply to 671342
    Wojek_Siren Wojek_Siren is not online. Last active: 05-13-2008, 5:54 PM
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    Subject: Re: Why never to leave ur base unguarded

    Here my reasons how you don't leave you base unguarded

    1. My Oprichniks come, r@pes your villgars, and sings; Oh yes, it's ladies night and the feelins right. Before you know it your base burnt to ashes.

    2. Your villager will start there own country like the americans.

    3. Your army will disbanded because they miss there families.

    4. Barbarains, Indians, and the drunken one eye sailor will attack your base.

    5. Chuck Norris


    Build a man a fire, he'll be warm for a day.
    Set a man on fire, he'll be warm the rest of his life.
  •  03-27-2008, 1:05 PM 671412 in reply to 671401
    GuitarHeroMatt GuitarHeroMatt is online. Last active: 05-17-2008, 1:45 PM
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    Subject: Re: Why never to leave ur base unguarded

    Chuck Norris isnt a reason, hes a threat to society. [8o|] And why would the villies decide to fire themselves out of cannons...

    1. They have a gardening contest, and magic mushrooms start to grow (coz they suck and dont have seed drill yet). These alter the minds of the villies, and...

    You know the rest...

    Then the army find the magic mushrooms and decide to have a stag night. Chaos and Boogie Wonderland ensues.


    Wilson_teh_Great:

    What the shiznits.




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