|
|
Last post 05-23-2008, 8:41 AM by SAOL!. 34 replies.
-
-
-
 |
|
 |
|
Subject:
Re: Petards
nut-K:Ports have got a card that makes mortars to have more range in TWC, right? Soo bad no one plays TWC now....
Yeah, but everyone plays TAD, and TAD has TWC cards...
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Petards
Derek_Zoolander:Petards do 2000 damage in imp age, and I don't know many people who aren't in the 5th age after 40 minutes.
3257 damage in Imp as Spain(with Unction, just need 5 petards to destroy a post imp fort).
Unction Mortar only deals 1426. If it's a land map I use Petards, otherwise I just use three monitors and unction for 7330 damage vs. buildings(733 damage x 10 vs. buildings) using the longshot ability.

The Peoples Hall - TEP, babies eaten to date: 37
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Petards
Jacob Chulainn:Unction Mortar only deals 1426. If it's a land map I use Petards, otherwise I just use three monitors and unction for 7330 damage vs. buildings(733 damage x 10 vs. buildings) using the longshot ability.
Lol, Monster, you've brought that up what... four times now? EDIT: LOL I have exactly 1000 more posts than you
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Petards
Petards are fun little units that take up 1 pop and with civs that have fast infantry training and fast artillery training, train instantly.
I use them especially when there is a large battle near the enemy base; petards work better than mortars in some positions as they are hard to see when surrounded by a large amount of soldiers, and do devastating damage to walls 
It's treaty so you don't have to worry about how much they cost, just don't go overboard and make 50 to destroy 1 wall..
|
|
|
|
|
|
|
 |
|
 |
-
-
-
 |
|
 |
|
Subject:
Re: Petards
petards are and can be used very effectively. for walls no. use mortars but for the civs that have fast train art time instant petards are usefull. i have gotten by someones fb before built a art. i have spammed like 30 petards at once and i send 4 to each barracks/stables assuming some will get killed. when u make them and they have no army at there fb at the precise moment u can instant spamm petards and pretty much take out there whole fb in one blow and quickly. the hard part is seperating them all quickly and sending them all there diff ways.
but for walls yea use mortars.
|
|
|
|
|
|
|
 |
|
 |
-
-
 |
|
 |
|
Subject:
Re: Petards
alpha4:
petards are and can be used very effectively. for walls no. use mortars but for the civs that have fast train art time instant petards are usefull. i have gotten by someones fb before built a art. i have spammed like 30 petards at once and i send 4 to each barracks/stables assuming some will get killed. when u make them and they have no army at there fb at the precise moment u can instant spamm petards and pretty much take out there whole fb in one blow and quickly. the hard part is seperating them all quickly and sending them all there diff ways.
but for walls yea use mortars.
Yeah, use mortars which are 1. expensive 2 easy to kill and 3. give the player the time to react. I'd rather hit them where it hurts and exploit it like no tommorow. Also, if you right click on a building while selecting your artillary foundry, you can send petards there. Right click, click 3 times on petards, right click, repeat. Etc.
Kill a man, you're a murderer. Kill many men, you're a hero. Kill thousands of men, you're a conquerer.
|
|
|
|
|
|
|
 |
|
 |
-
 |
04-18-2008, 11:31 AM |
| | |
|