To resume my ideas on Ports changes and some of the contributions other guys made:
Cards That could change:
To improve early economy:
Bishop Politician - 3 / 4 settlers or the 500 food - 600 food card
Team Fish Market - 15% Gather rate instead of 10
House of Bragança - Trickle card for resources or XP for TC, a villager card, or lower costs of villies or military units.
Medicine - Villagers train points decrease 20%
Ports can train villies while moving to Age II (in water maps we can build boats while aging, that´s one reason why we are better in water maps)
To improve Defenses:
Team Cheap Outposts : faster building 15%-20% and - 30% wood cost.
2 Outposts card - Make it 3 Outposts and 25% more Hitpoints (for all civs who don´t
have Extensive Fortifications)!!!
TC could have more Anti ship Attack, before the Patch Ports had one (rare) advantadge over the other civs.
To improve Military:
Team Infantry Gunpoweder turns into Team Gunpowder Unit making Ports Dragoon the BEST in game like ES says they are (Fully upgraded Jinetes only have more range than the british dragoons)!!!
Also moving this card to age III or II. One of the military upgrades for Ports must go to Age II . . .at least one. In Age 4, (if Ports manage to achieve that stage) . . .the shipments cost more XP points takes more time to send 1. And we send the 2 factories, perhaps the heavy cannon or a resource card, by the time we send an upgrade card the game is over for ports!!!
Team Artillery - 15% hitpoints and 15% Damage - improving our organ guns!!! It would be fantastic!!!
Dragoon Combat was an excellent boost in the patch, but cassadors just need 1 more point damage to 18.
Church Card: Lower the cost of the units or change Wood for Food. Also if at least the Black Riders could be substituted by Mamelukes (8 for 2000 food perhaps)!!!
Besteiros . . . infinite card in Age III as suggested by GuitarHeroMatt!!!
The 3 Iroquois Mantlets and 2 scouts Politician - Does anyone use this Guy? Another Politician maybe sending Hussars?
And 6 cassadores politician could send 7-8 cassadores.
Ragefinding - Could also affect Monitors since it is a Mortar on a ship. It would be logic.
Useless cards that could be much better and give Ports a more variable deck:
White Fleet - A joke card. In Age 4 the food is gone!!! and the few whales can only have 4 boats gather. In Water maps Ports have schooners making boats to cost only 40 wood.
A card Like this should move to age III and instead of the boats could give us a Caravel wich could fish or attack. If this card remained in age IV then each Dock would spam an Upgraded Caravel with 25%(or less) more Hitpoints and Damage!!! White Fleet could be a bit like The Spanish Armada only not so powerful!!!
Bandeirantes: Why not make the 2 new explorers the ability to train colonial Militia. It would be Fantastic. Or maybe a boost becoming like powerful musks that can´t die, or like unction card making nearby soldiers more powerful. (Pick one)!!!
PS: don´t let this Post die. . .Ports really need a boost. Almost everyone agrees . . .just ES don´t!!!