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Last post 06-06-2008, 2:58 PM by GTM. 14 replies.
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Subject:
Trample Attack = Friendly Fire????
So I had about 5 uhlans raiding villagers that were hunting. I set the uhlans to trample and the villagers didnt fight back. However, my uhlans took a lot of damage. Since there were no other units nearby, the only explanation I can think of is that the uhlans were damaging each other.
If trample attack creates friendly fire then shouldnt cannons and guns etc do the same????
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Subject:
Re: Trample Attack = Friendly Fire????
Very good point, it should be considered.
The one and only. ~Pegasus~
Україна Моя Надія (By the way this means Ukraine is my hope, in Ukrainian)
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Subject:
Re: Trample Attack = Friendly Fire????
My point was I'd like to see friendly fire eliminated from the trample attack. Trample attack is completely useless since your units end up killing each other.....
It would be kind of cool to incorporate friendly fire for other units but ES would never do it since it would be such a drastic change.
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Subject:
Re: Trample Attack = Friendly Fire????
spinsane:IIRC it isn't friendly fire. Trample mode reduces the speed of the horse in exchange for a cuirassier-esque area attack, with the penalty of dealing damage to itself. It is an extremely useless function, as the speed reduction and HP loss are far greater a hindrance than the benefit of Area damage (the base attack is reduced anyways, so it isn't likely that you'll deal more damage overall w/trample anyways).
Ummmmmmm, thats the worst kind of friendly fire. "suicide fire"
ES should fix crap like this
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Subject:
Re: Trample Attack = Friendly Fire????
Cavalry in trample mode suffers 50% of the damage it causes to the enemy (in addition to enemy's normal attack). The benefit is much smaller: cavalry gets area damage, but the direct attack is reduced and the attack rate is also reduced, resulting in a minimal benefit relative to the normal mode which can't balance the penalty.
The best case to use trample mode is a fight when your cavalry's attack is far lower than enemy's so that the penalty only causes a very small decrease of cavalry's lifetime: like mamelukes when heavily outnumbered by powerfull anti-cavalry units (IN THIS CASE TRAMPLE DAMAGE IS NEARLY EFFICIENT!!!).
The worst case to use trample mode is a fight when your cavalry's attack is far higher than enemy's so that the penalty causes huge decrease of cavalry's lifetime: like hackapells against small army of tough, low attack units: USE HACKAPELLS IN TRAMPLE MODE VS. CREE TRACKERS AND SEE HOW THEY COMMIT SUICIDE!
A person with good tactics can never defeat a person who knows the principles of tactics.
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Subject:
Re: Trample Attack = Friendly Fire????
Some units are better than others in trample mode. For instance, a Spanish veteran lancer only loses about 7 HP every time he tramples; this makes lancers really good. Oprichnicks are OP on trample (they can kill 10 vils in 4 seconds), as well as cossacks (don't lose much HP, plus a higher attack). from the hand of, murdilator

That's right! I wrote it by hand .
My current Scenarios: 1v1OntarioV2 (http://aoe3.heavengames.com/downloads/showfile.php?fileid=2213)
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Subject:
Re: Trample Attack = Friendly Fire????
Put Oprichniks on trample while surround a group of villagers equal a rapping rampage.
Put Cossacks on trample and you will see a lot of +10 from LI.
I only use trample if my cavalry surround the enemy.
Build a man a fire, he'll be warm for a day. Set a man on fire, he'll be warm the rest of his life.
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Subject:
Re: Trample Attack = Friendly Fire????
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