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Last post 05-09-2008, 11:45 AM by MosheLevi. 3 replies.
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  •  04-28-2008, 9:30 AM 687042
    Xamolxis Xamolxis is not online. Last active: 05 Jul 2008, 2:18 PM
    Member
    Xamo World
    Top 150 Contributor
    Total Posts: 831
    Last Post: 07-05-2008
    Member Since: 10-02-2005
    Subject: Xamo ~ Labyrinth

    Why this game has to be so bloody? I think is time to have a little fun playing a scenario, and i think this one is the one that can finally offer us a little bit of fun.

                            Xamo ~ Labyrinth

    Description: Scenario start with one hussar for every player. This hussar must reach the end point of the outer perimeter, but he can't be hit by the moving effect or he die (don't worry, hussars will re spawn).
    Getting the end point of the outer perimeter, the hussars will activate the Explorer, who must find a way to the center of the map by teleporting himself on the flags.
    Collecting the treasures, Explorer get stronger and faster.
    Under the central treasure is a ring; by stepping into it players can win the game. Have fun!

    Scenario can be downloaded on my site (click on the image below), or at AoE3 Heaven Games Multiplayer Scenarios Section.


    Creator of all XAMO scenarios from AOM/TT/AOE 3/TWC
  •  04-29-2008, 1:20 PM 687456 in reply to 687042
    A414A | Incógnito  A414A | Incógnito  is not online. Last active: Sat, Jul 05 2008, 10:32 AM
    Member
    France
    Top 200 Contributor
    Total Posts: 681
    Last Post: 07-05-2008
    Member Since: 03-02-2008
    Subject: Re: Xamo ~ Labyrinth

    Surprise

    I have that scenario! I got it somehow...

    Didn't play it yet. I'll look into that soon, sounds fun mate, good job.


  •  04-30-2008, 3:08 AM 687676 in reply to 687456
    Xamolxis Xamolxis is not online. Last active: 05 Jul 2008, 2:18 PM
    Member
    Xamo World
    Top 150 Contributor
    Total Posts: 831
    Last Post: 07-05-2008
    Member Since: 10-02-2005
    Subject: Re: Xamo ~ Labyrinth

    Thank you for reply Incógnito.

    I hope you have the good version, because the very first one has a bug that makes the Explorer move automaticaty after taking the treasures.


    Creator of all XAMO scenarios from AOM/TT/AOE 3/TWC
  •  05-09-2008, 11:45 AM 691622 in reply to 687676
    MosheLevi MosheLevi is not online. Last active: Sat, Jul 05 2008, 1:31 AM
    Member
    Dallas, TX
    Top 100 Contributor
    Total Posts: 1,250
    Last Post: 07-05-2008
    Member Since: 12-12-2005
    Subject: Re: Xamo ~ Labyrinth

    Hi Xamo,

     

    Congratulations on your new scenario.

    The map design looks great with lots of eye candy.

     

    I played it once after you updated it and at some point my explorer started to run all over the place on his own.

    He was running through barriers and then at one point he got stuck between two objects.

    Later on he got unstuck and started to run on his own again.

     

    So you may want to look into that.


    My Scenarios:

    Annihilation: KOTH Multiplayer

    More Scenarios
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