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Subject:
Banks, too much HP?
ok so i was torching a enimy bank with 5 pikes and a TC with 19 Xbows, the xbows took out the TC in the time the pikes took about 2/3 of the bank. should banks have quite so much hp?
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Subject:
Re: Banks, too much HP?
tank_:they are no longer updating vanilla (I think?) but in TAD they just decreased bank hp for dutch.
you're half right. looks like vanilla and TWC wont get anymore patches but banks on TAD has the same HP they had before, the only change is that the exp you get by building/destroying one was cut by half but i think the banks have a good amout of HP, they are expensive, but vital to Dutch, so they shouldn't be destroyed easily. also, i've learned that if i place my bans on the front of the base, against a civ whose main units doen't have a good siege, they'd try to destroy the banks, while i have time to build and army, it's a great trick against rushes

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Subject:
Re: Banks, too much HP?
clue for all those wanting to rush a Dutch: destroy the market, this way all gold they get on banks will be useless, and then, go to the banks

EnsembleStudios.com: We hope to keep entertaining you and playing games with you for many years to come.
ES_Lethe: Ensemble Studios is being closed. It's true.
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Subject:
Re: Banks, too much HP?
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banks are fine
jack: cool dude: fudging noobs 3 vils just makes my otto's villie cap fill up faster
build a house then
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