I actually played ports today and I realized only minor changes are needed. I am a decent Portuguese player (though rusty, I am trying to get
up again), was in the top 10 in WC, and I think that I have an idea
what I am talking about on this issue. I have played 50+ games with
Portugal on supremacy.
1) 1 more starting wood crate
Why another wood crate? This will help much more than any of you think. You can be able to build more than just a house; you could build towers easier, you could even build a market, you could also build a dock and a house, you could be able to get an FB at the same rate other do, or lastly, you could afford a trading post more easily.
2) TEAM Cheap outposts - Card
Added effect - Now gives -10% train points reduction for blockhouses, castles, outposts, and war huts in addition to the -30% cost reduction.
Why this? Many times I have had an outpost than is at least 80% done and my opponent comes and burns it down with 10 pikes or musks before it can do any damage. This also hurts the Portuguese as well as every European team who attempts to turtle or bunker down. This helps set up outposts quicker, and can just save the day!
3) TEAM Fishing Markets - Card
Effect - Now provides 15% boost to fishing.
Why? This is the only economic card that was not boosted in the past 13 patches. Its competitor, Fish Market, provides 25% faster fishing rates. There is no comparison between these cards, especially if you think of +0.05 more resources per second compared to +0.125 more resources per second. Making this card more efficient will give +0.075 more resources per second. You can currently think that the TEAM Fishing Markets gives half the resources a shrine gives regularly per second. What a wimpy card (especially since two people on the same team usually don't water turtle at the same time)!
4) House of Bricangana - Card
Effect - Now provides a 40% boost to trade route effectiveness IN ADDITION to free trade route upgrades. Also, move down to age 3 so that is can be used more often.
Why? Anyone who uses this card in a real game must be a noob. This card is practically USELESS and must be improved; especially since it is a level 40 homecity card. Modifying this card might make it a bit OP, but it should still be ok if it stays in age 4.
Any bigger changes will make these guys OP. Maybe one of the balance team could respond to some of these changes, especially the first one.
from the hand of,
murdilator