AOE3 Forums


  advanced
in


Last post 10-07-2008, 3:14 PM by murdilator. 174 replies.
Page 11 of 12 (175 items)   « First ... < Previous 8 9 10 11 12 Next >
Sort Posts:
  •  06-14-2008, 10:37 AM 706765 in reply to 706355
    Português Português is not online. Last active: 10-07-2008, 4:44 PM
    Member
    Portugal
    Not Ranked
    Total Posts: 126
    Last Post: 10-07-2008
    Member Since: 04-27-2008
    Subject: Re: Suggestion to boost Portuguese.

    spinsane:
    you guys need to stop, seriously. An admin really should lock this thread, the suggestions are just declining in quality. Somewhere in their card tree they need a villager or food trickle replacement, at that point Port is far from UP and would easily be just as strong as defensive booming as germany is at aggressive booming. There is nothing aside from that that would make any sense whatsoever.

    The problem with the villagers card and most recently the trickle card is that Ports players have been asking for this 2 changes for a long time and they were never accepted by ES, so we started suggestion all that we could remenber (brainstorming post) so that we could in some other way convince ES to definitely boost Ports.

  •  06-14-2008, 10:43 AM 706768 in reply to 706765
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
    Member
    My name means Ivan the terrible in russian
    Top 10 Contributor
    Total Posts: 6,458
    Last Post: 10-20-2008
    Member Since: 04-27-2006
    Subject: Re: Suggestion to boost Portuguese.

    ES its not stupid...

    ES do knows that ports are a bit UP... 


  •  06-14-2008, 10:48 AM 706772 in reply to 706768
    Português Português is not online. Last active: 10-07-2008, 4:44 PM
    Member
    Portugal
    Not Ranked
    Total Posts: 126
    Last Post: 10-07-2008
    Member Since: 04-27-2008
    Subject: Re: Suggestion to boost Portuguese.
    Иван Грозный:

    ES its not stupid...

    ES do knows that ports are a bit UP... 

    I never said they were stupid.

    It´s just that every patch that comes out Ports changes are minor changes. Last ones were needed but eco changes are the priority.

    They need a Major boost than what they´ve been geting. 

     

     

  •  06-14-2008, 1:02 PM 706810 in reply to 706768
    A414A | IncogNoto A414A | IncogNoto is not online. Last active: Mon, Oct 20 2008, 11:35 AM
    Member
    France
    Top 75 Contributor
    Total Posts: 1,645
    Last Post: 10-20-2008
    Member Since: 03-02-2008
    Subject: Re: Suggestion to boost Portuguese.
    Иван Грозный:

    ES its not stupid...

    ES do knows that ports are a bit UP... 

    Yes, but nothing has changed. We're suggesting things here (some ideas are more or less bleh though..). That's not a problem.

    Although keep them grounded to reality, like spinsane said.



  •  09-02-2008, 5:21 AM 747849 in reply to 706810
    Português Português is not online. Last active: 10-07-2008, 4:44 PM
    Member
    Portugal
    Not Ranked
    Total Posts: 126
    Last Post: 10-07-2008
    Member Since: 04-27-2008
    Subject: Re: Suggestion to boost Portuguese.

    Now that ES must be working in the new patch, let´s revive this thread.

    Almost everyone agrees that Ports are UP.

    With the Xpacks the Upness is even more clear. Ports almost don´t get a chance against OP japan, India and China.

    This thread was kind of a brainstorming, many ideas that were posted here were considered retarded . . .but some were great and the others could be improved and ES could use them.


  •  09-02-2008, 10:14 AM 747913 in reply to 747849
    A414A | IncogNoto A414A | IncogNoto is not online. Last active: Mon, Oct 20 2008, 11:35 AM
    Member
    France
    Top 75 Contributor
    Total Posts: 1,645
    Last Post: 10-20-2008
    Member Since: 03-02-2008
    Subject: Re: Suggestion to boost Portuguese.
    China isn't OP. :S


  •  09-02-2008, 10:17 AM 747915 in reply to 747913
    Marlonsm Marlonsm is not online. Last active: Thu, Nov 20 2008, 6:14 PM
    Member
    Brazil
    Top 50 Contributor
    Total Posts: 2,425
    Last Post: 11-20-2008
    Member Since: 01-21-2008
    Subject: Re: Suggestion to boost Portuguese.

    A414A | Incógnito :
    China isn't OP. :S
    agreed, the OP civs are Japan, India and Aztec, and German is above average.

    China is balanced



    EnsembleStudios.com:

    We hope to keep entertaining you and playing games with you for many years to come.
    ES_Lethe:

    Ensemble Studios is being closed. It's true.
  •  09-02-2008, 10:23 AM 747919 in reply to 747915
    A414A | IncogNoto A414A | IncogNoto is not online. Last active: Mon, Oct 20 2008, 11:35 AM
    Member
    France
    Top 75 Contributor
    Total Posts: 1,645
    Last Post: 10-20-2008
    Member Since: 03-02-2008
    Subject: Re: Suggestion to boost Portuguese.
    A414A | Marlonsm:

    A414A | Incógnito :
    China isn't OP. :S
    agreed, the OP civs are Japan, India and Aztec, and German is above average.

    China is balanced

    Azzy aren't OP though, they're same level as Germans.



  •  09-02-2008, 10:59 AM 747930 in reply to 747919
    Português Português is not online. Last active: 10-07-2008, 4:44 PM
    Member
    Portugal
    Not Ranked
    Total Posts: 126
    Last Post: 10-07-2008
    Member Since: 04-27-2008
    Subject: Re: Suggestion to boost Portuguese.

    (. . .Imo aztecs are OP. I hate playing against them. They can mass tons of warriors with little cost.)

    But let´s keep the ports as the main reason this thread was created.

     Economy (few ideas...not all to be applied choose the best)

     Early eco is what "kills" Ports. They need a boost to compensate the lack of settlers cards.

     Food gathering bonus (similar to dutch for gold)

     Settlers cost reduced to 90 food or training time reduced.

     Trickle card (Ports are the only civ without it) perhaps House of bragança.

     Ports can train villies while aging up to colonial

    Military

    14 Musks card Age IV could turn into an 7 Musks Age II (In age IV ports already have 14, 16 and infinite 10 musks. This could help defend the colony.

    24 Pikes Age IV turns into 8 pikes Age II

    Cassadores attack increased 1 or 2 points.

    Besteiros cost and ship number reduced.

    1 Infantry upgrade moved to age III at least.

    Defence

    2 Outposts - 3 outposts

    Extensive fortifications could be given to Ports. 

    General changes

    TC and outposts building time decreased

    Useless / Ilogical cards in Ports Deck

    House of Bragança

    1 Covered wagon

    Bandeirantes

    White fleet

    Ecomienda Manor < = Food Silos and is an Age II church tech

     

     

     

     

  •  09-04-2008, 7:32 PM 749128 in reply to 686695
    TheLilRatchet TheLilRatchet is not online. Last active: 11-08-2008, 6:25 PM
    Member
    In front'o'me computa..
    Top 500 Contributor
    Total Posts: 386
    Last Post: 11-08-2008
    Member Since: 07-03-2008
    Subject: Re: Suggestion to boost Portuguese.
    Tarkus:

    Hello ES. I have a modest suggestion.

     The situation with Portuguese is that they have a weak early economy but can turtle efficiently.

    To address this issue I suggest the following. Make 3 villagers a viable for Portuguese in Discovery Age. This will result in the following.

     1) You send 3 villagers instead of Colonial Militia.

    2) Your early economy will be better, allowing you to compete with other civilizations in early Colonial Age.

    3) Since you probably wont send Colonial Militia your turtle ability will be nerfed.

     
    As additional suggestions I suggest that the infantry combat card are moved to Colonial Age to actually make Portuguese competitive in Colonial.

     

    1) I never send colonial militia.. thats quite a noob card you know..

     

    2) Your early eco will be better, but 2 minutes later ur opponent would say ur laming an OP civ... you know, 2 tcs boom isnt something that everyone has.

     

    3) I dont see many people send in colonial militia and their turtle is still powerful.. thats like the worst card: once I see 16 militias out, I would back.. and u can chase me and kill 2 more units... but after that ur dead. 800 ressources wasted; then what? I come back and u call 16 out again?!?!? damit man: thats what i call SUCKS.

     

    Port FF is quite powerful once its a succes. Cassadors push back ur army quite well and then its a 3 tcs boom. GG

     

    IMO port is rather more a pro's civ: if u watch their records, they dont like to rush heavily (perhaps trying to disturb the other's eco with their army): just sit back and boom.. 


    aka Jack Bones, 1647 Hall o'Famer

  •  09-04-2008, 8:03 PM 749144 in reply to 749128
    Marlonsm Marlonsm is not online. Last active: Thu, Nov 20 2008, 6:14 PM
    Member
    Brazil
    Top 50 Contributor
    Total Posts: 2,425
    Last Post: 11-20-2008
    Member Since: 01-21-2008
    Subject: Re: Suggestion to boost Portuguese.

    ^CM also boosts the TC atk, making it enough to 1 hit strelets and russian musks.

    and i don' think it's a noob card, it already saved me many times when i played Dutch



    EnsembleStudios.com:

    We hope to keep entertaining you and playing games with you for many years to come.
    ES_Lethe:

    Ensemble Studios is being closed. It's true.
  •  09-04-2008, 8:43 PM 749153 in reply to 749144
    Hanzo