#1= You could use a timer condition.. Maybe along with a quest var check..Or a units in area..
Effect..Counter :add timer and Set player defeated..Note.. This could require a two trigger sequence to work..Trigger 1..You could use the condition always..The effect would be counter: add timer also.. fire event to trigger2..
Trigger2..Use the Timer condition set the same as timer:add counter effect in trigger1..Along with units in area..Use a set player defeated effect for each player you want to be defeated..This will require a little experimentation to get to what you wish.I'm just giving you some ideas..Keep in mind..If you're going to have six players..You'd need to illustrate this for each player..Or if you go with a team configeration..Three teams..Three triggers.
#2=Player unit count condition might work?.You'd need to use it for each different unit you would have in your unit total..E.G..If you have three different kind of units that make up the total amount ..You'd need to have three player unit count conditions in your trigger..Again..Experiment.
#3= Condition:Always..Player set home city access effect..Set access to off..You can try in the player data panel..The button that says reset homecity..Don't reset..Again experimentation would be required..I'm just offering you ideas.
#4=You set the teams in the player data panel..if diplomacy is what you're after there is the diplomacy effect..with this you can even change the teams involved at any specified time you wish..
#5=Modify Protounit effect..Some fields do work..Or..Try the set tech status effect..You'd need to know the names of the techs to make them unobtainable..E.G..If you want to suspend five techs..You'd need to have five set tech status effects in the trigger for that player.
#6=Player set age effect..It's illustrated at the wiki and the two pinned scenerio design threads in this category..E.G.If you want to start in age 2..You'd need to enter a player set age effect for age 0-1-2 into the trigger.
It's very difficult to give you an exact way to do things..There's so many ways to achieve the various things you wish..It takes time to experiment and to achieve the results that are desired..Only you know what you want to do for sure..You'll find a decent list of the conditions and effects illustrated in the heavengames wiki..Take time to read the explanations there about what a trigger is..It may be most helpful to you..You'll find the link in the pinned nine most asked questions thread at the top of this category( page one)..The rest is up to you..Experiment!
I've included a link
http://wiki.heavengames.com/age/Triggers
Regards!
Blowgunner:"Who cares..This will be electronic dust in 5 months!"
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