|
|
Last post 05-18-2008, 10:18 AM by GTM. 27 replies.
-
 |
|
 |
|
Subject:
Thoroughbreds
Some people are happy with this card from 1.04. Other say that makes currassiers even worse enemies because of monster economy and almost momental training time.
I have idea
============================================================== Thoroughbreds
change cuirassier population count from 3 to 2
and add 300% to trainpoints base%. ============================================================== My idea is that it should be great card for French(its still lvl 40),but every great card should have some but, like Solingen steel for doppelsoldner.It increase hitpoints and damage 50%, like imperial upgrade, but it change speed -33%.
so if you need to train extra units to stop great French gendarme voltiquer army, you have still time to act before he comes again, even on great planes.
What you think?
Here are your ideas and ideas what you gave to me when i was reading your posts =============================================================== Thoroughbreds – Cuirassier change population count from 3 to 2, set food cost to 175, set gold cost to 175
Thoroughbreds – Cuirassier change population count from 3 to 2, set food cost to 175, set wood cost to 175
Thoroughbreds – Cuirassier change population count from 3 to 2, curassier change cap limit(probably not over 30)
Thoroughbreds – Cuirassiers change movement speed +10%
Thoroughbreds – Cuirassiers change range reseist+10
Converting
AgeI-IV Thoroughbreds – convert all your hussars to cuirassiers, can be sent one time
Age IV Thoroughbreds – convert all your hussars to cuirassiers, can be sent infinite time cost 6000 gold
AgeI-IV Insanity – convert all your musketers to cuirassiers, can be sent one time, cost some resources(maybe a little OP )
Age I Early cuirassier – you can train cuirassiers in colonial
Thoroughbreds – Cuirassier change population count from 3 to 2, cuirassier change movement speed -20%(perhaps -25%) =============================================================== Lets see what ES think about that.
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Thoroughbreds
|
or make genarms just 15 percent cheaper and train 5 percent slower.
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Thoroughbreds
swinehoot:or make genarms just 15 percent cheaper and train 5 percent slower.
WHY would you make them cheaper and 5% slower. There still going to train pretty fast. I say You make them more "Expansive." I say around 175-200 food and gold.
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Thoroughbreds
|
You could also put a cap limit on them, so you could only make 10. :o
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Thoroughbreds
susi:Some people are happy with this card from 1.04. Other say that makes currassiers even worse enemies because of monster economy and almost momental training time.
I have idea
============================================================== Thoroughbreds
change cuirassier population count from 3 to 2
and add 300% to trainpoints base%. ==============================================================
so if you need to train extra units to stop great French gendarme voltiquer army, you have still time to act before he comes again, even on great planes.
What you think?
i love eating gendarmes....the faster they come...the faster i eat them.... just build walls everywhere to buy you some time.
|
|
|
|
|
|
|
 |
|
 |
-
-
-
-
 |
|
 |
|
Subject:
Re: Thoroughbreds
spinsane:I always thought it should be a hussar->cuirassier convert...
That's not such a bad idea at all....
But the card is already pretty good as it is at the moment. Lets boost Ports instead. : )
|
|
|
|
|
|
|
 |
|
 |
-
 |
|
 |
|
Subject:
Re: Thoroughbreds
Black13hawk: I say You make them more "Expansive." I say around 175-200 food and gold.
Thats good idea, this may work. You gave me another idea, why not change their cost wood instead of gold, that could be fun.  BritsDutchPlaya:You could also put a cap limit on them, so you could only make 10. :o
I like that, but isn't 10 a bit small, i think maybe something between 20 and 30.
indian.sepoy:i love eating gendarmes....the faster they come...the faster i eat them....
just build walls everywhere to buy you some time.
bon appetit GuitarHeroMatt:Theres a very simple solution to all of this. Instead of Throughbreds making Cuirassiers train faster, just make them 5% or 10% faster, and we could stop all of the OP instant cav. Or increase the cost by 25 resources each and give them 10% more ranged resist.
Thats pretty good, especially resist part. spinsane:I always thought it should be a hussar->cuirassier convert...
So you can get 60 cuirs once, and once more in Imperial age if you send it again. What you think if this can be sent infinite time but, it cost 2000 gold?
|
|
|
|
|
|
|
 |
|
 |
-
-
|
|