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Last post 05-23-2008, 10:03 AM by Marlonsm. 29 replies.
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  •  05-16-2008, 10:06 PM 694027 in reply to 693909
    tank_ tank_ is not online. Last active: 10-08-2008, 1:40 PM
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    Tank ownzz you.
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    Subject: Re: If you could how would you modify the game?

    garrison units in houses.

    10 vills can garrison in a house at a time. (omg op!)
     



    =)
  •  05-18-2008, 11:00 PM 694744 in reply to 694027
    Mr. Moustache Mr. Moustache is not online. Last active: 07-01-2008, 7:52 AM
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    Subject: Re: If you could how would you modify the game?

    Have garrisonable Wagons or something along those lines.

    If I remember correctly, I think you could garrison military units in battering rams or something In Age 2, maybe giving all civs war wagons that are able to garrison 10 infantry units?
     



    :
    Since I'm not playing a English Version , and I can't find this word on dictionary . So anybody would tell me .....what's "ruyters "means?
  •  05-19-2008, 10:41 AM 694868 in reply to 694744
    GuitarHeroMatt GuitarHeroMatt is not online. Last active: 10-10-2008, 3:13 PM
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    Subject: Re: If you could how would you modify the game?
    Lol, a noob sees 3 War Wagons coming up to his base in an nr40 game, laughs it off, then wets himself as he realises they are each filled with 10 Doppels. Lol gg.

  •  05-19-2008, 11:16 AM 694882 in reply to 694868
    Marlonsm Marlonsm is online. Last active: Fri, Oct 10 2008, 7:14 PM
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    Subject: Re: If you could how would you modify the game?

    GuitarHeroMatt:
    Lol, a noob sees 3 War Wagons coming up to his base in an nr40 game, laughs it off, then wets himself as he realises they are each filled with 10 Doppels. Lol gg.

    or better, 5 WW with canons, hussars, and whatever all garissoned in one WW -> OOOP

     

    but i do think it's a decent idea, at least to speed up troop transporting...

     

    BTW, another idea(this one could really be done)

    the Dutch explorer being able to train envoys, not the TC, this way, you don't need to stop vil production to make envoys... 



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  •  05-19-2008, 11:39 AM 694891 in reply to 694882
    GuitarHeroMatt GuitarHeroMatt is not online. Last active: 10-10-2008, 3:13 PM
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    Subject: Re: If you could how would you modify the game?
    s0me0ne-else:

    GuitarHeroMatt:
    Lol, a noob sees 3 War Wagons coming up to his base in an nr40 game, laughs it off, then wets himself as he realises they are each filled with 10 Doppels. Lol gg.

    or better, 5 WW with canons, hussars, and whatever all garissoned in one WW -> OOOP

     

    but i do think it's a decent idea, at least to speed up troop transporting...

     

    BTW, another idea(this one could really be done)

    the Dutch explorer being able to train envoys, not the TC, this way, you don't need to stop vil production to make envoys... 

    +1

    Also, the German Explorer should get a shipment in Age V (Age IV but cant be sent until Age V) called Explorers War Wagon, which basically gives him these stats, compared to a normal explorer...

    HP:1600

    Speed: 5.5

    RR: 40%

    Siege Attack: 200 (x2 vs Infantry, x2 vs Artillery, x2 vs Ships) Range 26

    Ranged Attack: 45 (x3 vs Cavalry, x2 vs Light Infantry) Range 18

    So basically it can switch between siege and ranged with the tactics button, and can counter anything, but the downside is theres only one of them. Also costs 1000 Wood and 2 minutes to respawn and cannot be revived on the battlefield (how r u gonna fix a war wagon with a skirm lol).


  •  05-21-2008, 11:33 AM 695479 in reply to 693909
    ShagNasty ShagNasty is not online. Last active: 10/02/2008, 6:43 PM
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    Subject: Re: If you could how would you modify the game?
    I would give abus back there range, skrims should not have better range than abus.



  •  05-21-2008, 11:49 AM 695480 in reply to 695479
    indian.sepoy indian.sepoy is not online. Last active: 08-30-2008, 7:54 PM
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    Subject: Re: If you could how would you modify the game?

    how about if you out number the enemy, you can offer him to surrender his troops to you and avoid any warfare for 5 mins.

     we just need more diplomacy in this game.

     


  •  05-21-2008, 11:53 AM 695482 in reply to 695480
    GuitarHeroMatt GuitarHeroMatt is not online. Last active: 10-10-2008, 3:13 PM
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    Subject: Re: If you could how would you modify the game?

    Stupid diplomatic feature #36125: Ur able to swap sides at any time in the game. Lol @ rated 1v7 games.

    The most important rule of the game is not to let ur opponent use his mouse...


  •  05-21-2008, 12:40 PM 695489 in reply to 695482
    Marlonsm Marlonsm is online. Last active: Fri, Oct 10 2008, 7:14 PM
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    Subject: Re: If you could how would you modify the game?
    why not to include traiding caravans like on AOM and AOE2?


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  •  05-21-2008, 5:23 PM 695544 in reply to 695489
    Rico The Great Rico The Great is not online. Last active: 06-12-2008, 4:38 PM
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    Subject: Re: If you could how would you modify the game?
    Because we have trade routes, which i like better because you can choose between food, wood, coin, and XP. It does suck that there is suchb a small limit of trade posts in any given trade route

    NR is for NOOBS
  •  05-21-2008, 6:56 PM 695556 in reply to 695544
    Hanzo  Hanzo  is not online. Last active: Oct 07, 2008, 2:50 PM
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    Subject: Re: If you could how would you modify the game?
    No caravans because theres plantations(the sole purpose of caravans was to supplie a player with gold)besides caravans would be such a terrible thing, they would cost pop giving you so little room for army in treaty games where they would be needed.

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  •  05-21-2008, 7:41 PM 695569 in reply to 693435