AOE3 Forums


  advanced
in


Last post 07-05-2008, 8:30 PM by MU$KY|GeorgeCusterd. 11 replies.
Sort Posts:
  •  06-21-2008, 5:05 PM 710072
    sd2295 sd2295 is not online. Last active: Wed, Jul 02 2008, 10:49 PM
    Member
    Not Ranked
    Total Posts: 3
    Last Post: 07-02-2008
    Member Since: 06-21-2008
    Subject: Ottoman deck and order for rush

    Can you guys tell me a good deck for an ottman rush. Also i was wondering wats the best order to play the cards.

     

     This is my way i play.

     

    • i collect tc resources and the send exploerer to build a trade post.
    • i put all my villies on food and the next villie i get i put on wood.i keep distributing free villies to each.
    •  i age up with 400 wood. i build my fb
    •  next i play the 4 villies card and put all on gold
    • i keep putting the next few villies on gold
    • i keep building houses till i have bout 150 pop.
    • i constantly build janissaries
    • i have 50 janissaries in 14 min.

     

    i usually finish the game with that in the second age. if u can help me with this that would be kool.


    SD
  •  06-22-2008, 12:07 AM 710180 in reply to 710072
    ChainsawManiac ChainsawManiac is not online. Last active: 09-17-2008, 6:41 PM
    Member
    North of Mexico and South of Canada
    Top 500 Contributor
    Total Posts: 298
    Last Post: 09-17-2008
    Member Since: 06-17-2008
    Subject: Re: Ottoman deck and order for rush

    An expert Ottoman player attacks at 5:30-7:00 with 10-15 Janissaries and Abus (if necessary), plus the 3 Hussars shipment.

    I wouldn't call your "play" a rush.

    More like a 10 minute treaty...


    You may be able to prolong your life, but it's not like you can escape your inevitable death, is it?


    Chainsaw Maniac!.
  •  06-22-2008, 12:15 AM 710183 in reply to 710180
    asiel_black asiel_black is not online. Last active: 11-02-2008, 4:09 PM
    Member
    Top 500 Contributor
    Total Posts: 369
    Last Post: 11-02-2008
    Member Since: 10-31-2007
    Subject: Re: Ottoman deck and order for rush
    yeah he is correct, now if you wanna rush in age two dont build  a trading post go mosque and 2 or 1  houses (depending on the starting wood)., age with 400 wood as soon as you age collect 400 wood build a barracks and an artillery foundry. send 5 janissaries  and  start getting producing jans as soon as ur baracks is up. by min 6 you should have 10 jans ready to attack. also get the tech at the mosque to produce vills faster which is really cheap after the patch as soon as you can.
  •  06-22-2008, 11:12 AM 710344 in reply to 710072
    bucky123 bucky123 is not online. Last active: 07-09-2008, 8:43 PM
    Member
    Not Ranked
    Total Posts: 129
    Last Post: 07-09-2008
    Member Since: 03-10-2008
    Subject: Re: Ottoman deck and order for rush
    sd2295:

    Can you guys tell me a good deck for an ottman rush. Also i was wondering wats the best order to play the cards.

     

     This is my way i play.

     

    • i collect tc resources and the send exploerer to build a trade post.
    • i put all my villies on food and the next villie i get i put on wood.i keep distributing free villies to each.
    •  i age up with 400 wood. i build my fb
    •  next i play the 4 villies card and put all on gold
    • i keep putting the next few villies on gold
    • i keep building houses till i have bout 150 pop.
    • i constantly build janissaries
    • i have 50 janissaries in 14 min.

     

    i usually finish the game with that in the second age. if u can help me with this that would be kool.

    14 min is not bad but 7-7:30 is better

    Off the bat (if you get 500 wood) build a trade post/ or two and the send all villagers to food. send either 300 to build a trade post and collect 50 more to get a house. Age up get the 400 wood (quarter master) and use it to get stage coach and a forward base send 5 janissaries and make 5 more. Set 2 trade posts to gold and the rest food (if you get more) and send first attack as normal around 7min. Then you can send silk road. This will keep your rush going after the first attack. Build more janissaries and after about 20 villagers on food send 5 to wood and build a mosque. Build walls so he cannot raid you. All the while build janissaries to attack him. If you are seeing lots of light infantry (crossbows, skirmishers) then build an artillery foundry and make abus guns. You can also set your janissaries to hand mode and attack like that. This strategy will wear them down and you will win because of the trade posts giving you massive amounts of resources. But whatever you do do not lose them because the ottoman economy sucks! So do not let the game drag out too long. Especially against powerhouses like the French and Dutch who will pone you late game!


    Hero's don't win on technicalities the fight for justice
  •  06-22-2008, 11:17 AM 710348 in reply to 710183
    sd2295 sd2295 is not online. Last active: Wed, Jul 02 2008, 10:49 PM
    Member
    Not Ranked
    Total Posts: 3
    Last Post: 07-02-2008
    Member Since: 06-21-2008
    Subject: Re: Ottoman deck and order for rush

    thanks for the help i always had those janissaries at like 6 min i just dont attack yet.again thanks for the help. 

     


    SD
  •  06-22-2008, 11:25 AM 710357 in reply to 710348
    bucky123 bucky123 is not online. Last active: 07-09-2008, 8:43 PM
    Member
    Not Ranked
    Total Posts: 129
    Last Post: 07-09-2008
    Member Since: 03-10-2008
    Subject: Re: Ottoman deck and order for rush
    sd2295:

    thanks for the help i always had those janissaries at like 6 min i just dont attack yet.again thanks for the help. 

     

    anything for another ottoman, but I usually play as dutch/ french

    French - pones with skirmisher/ gendarme.

    Dutch - heavy cannon and ruyter can't be beat. They are also ok at rushes but it is hard to master a dutch rush. Cause you need early skirmishers and the banks are essential! The key is to age up in a good time so you have units to defend with.


    Hero's don't win on technicalities the fight for justice
  •  06-22-2008, 4:06 PM 710457 in reply to 710357
    _tank _tank is not online. Last active: 12-03-2008, 8:12 PM
    Member
    Tank ownzz you.
    Top 200 Contributor
    Total Posts: 807
    Last Post: 12-03-2008
    Member Since: 10-13-2007
    Subject: Re: Ottoman deck and order for rush

    Good otto guide:

    http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,31313,0,10

     

    some tips, make tp with explorer with starting crates, ALL vills to food until you click to age, no exceptions. You wait WAY too long to make janns, you dont need 150 pop to attack, instead try to get a barracks up ASAP and start making jans. I am not an otto player so i cant tell you goood villy allocation past when you click, but this much im 100% sure.



    =)
  •  06-25-2008, 10:36 PM 712201 in reply to 710072
    Mr. Moustache Mr. Moustache is not online. Last active: 07-01-2008, 7:52 AM
    Member
    Not Ranked
    Total Posts: 39
    Last Post: 07-01-2008
    Member Since: 05-19-2008
    Subject: Re: Ottoman deck and order for rush
    sd2295:

    Can you guys tell me a good deck for an ottman rush. Also i was wondering wats the best order to play the cards.

     

     This is my way i play.

     

    • i collect tc resources and the send exploerer to build a trade post.
    • i put all my villies on food and the next villie i get i put on wood.i keep distributing free villies to each.
    •  i age up with 400 wood. i build my fb
    •  next i play the 4 villies card and put all on gold
    • i keep putting the next few villies on gold
    • i keep building houses till i have bout 150 pop.
    • i constantly build janissaries
    • i have 50 janissaries in 14 min.

     

    i usually finish the game with that in the second age. if u can help me with this that would be kool.

    All villagers go to food immediately, and stay there if you want a decent age time.

    While aging if your doing pure Jannisary, you should have 1-4 settlers on gold, 1-3 on wood (optional), and the rest on food

    You should not send 4 settlers second, instead go with 5 Jans, 3 Hussar, or Silk Road.

    Build houses as you need them, getting a bunch of wood and getting 150 pop is ridiculous,

    Attack right away with your first batch of Jans+Shipment if possible.

    Learn to Build an Artillery foundry or stable shortly after your barracks too :-)
     



    :
    Since I'm not playing a English Version , and I can't find this word on dictionary . So anybody would tell me .....what's "ruyters "means?
  •  07-05-2008, 3:53 PM 717266 in reply to 710072
    blueoko blueoko is not online. Last active: 07-05-2008, 5:20 PM
    Member
    Not Ranked
    Total Posts: 2
    Last Post: 07-05-2008
    Member Since: 07-05-2008
    Subject: Re: Ottoman deck and order for rush

    Why do people like the otty rush so much? Its not that good. Well not that good against dutch. Ottomen rush is only good when you are vs. a newb or some1 who can't play if his life depended on it.

  •  07-05-2008, 3:56 PM 717271 in reply to 710072
    GTM GTM is not online. Last active: 11-22-2008, 3:28 AM
    Member
    Somewhere Better - http://nmaps.net
    Top 10 Contributor
    Total Posts: 4,087
    Last Post: 11-22-2008
    Member Since: 02-22-2008
    Subject: Re: Ottoman deck and order for rush
    sd2295:

    Can you guys tell me a good deck for an ottman rush. Also i was wondering wats the best order to play the cards.

     

     This is my way i play.

     

    • i collect tc resources and the send exploerer to build a trade post.
    • i put all my villies on food and the next villie i get i put on wood.i keep distributing free villies to each.
    •  i age up with 400 wood. i build my fb
    •  next i play the 4 villies card and put all on gold
    • i keep putting the next few villies on gold
    • i keep building houses till i have bout 150 pop.
    • i constantly build janissaries
    • i have 50 janissaries in 14 min.

     

    i usually finish the game with that in the second age. if u can help me with this that would be kool.

    Within 10 minutes I could get up 10 falconets, 20 vet skirmishers and a Fort with a Dutch Semi FF, which would beat 50 Janissaries In the 14 minutes u take, I could have 15 Field Guns and 30 Guard Skirmishers. Conclusion, ur rush needs to be faster than this. As soon as u have 10 Jannies, harass the opponents eco whilst u send more and some abus. Ive never played otto, but i assume thats a good idea from the games Ive played against them.

     




    Click it and find the reason why Im no longer active here...
  •  07-05-2008, 7:49 PM 717356 in reply to 717271
    Disturbed_Entity Disturbed_Entity is not online. Last active: 07-17-2008, 10:32 AM
    Member
    The Point of no return
    Not Ranked
    Total Posts: 4
    Last Post: 07-17-2008
    Member Since: 07-03-2008
    Subject: Re: Ottoman deck and order for rush

    Well from what I'v learned the Ottomans are the best civ ever, Sorry no strategy just wanted to show how much I like the ottomans.Stick out tongue


    I'm that kid your parents warned you about ^_^