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Last post 07-04-2008, 6:24 PM by Blowgunner. 26 replies.
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Subject:
british muskets
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since british were originally supposed to have the best muskets in the game, mabey they could have an increased cost, 149 resouces, and increased stats. or the other muskets which are better could have a decreased cost and decreased stats.
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Subject:
Re: british muskets
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only better is teh ashi which costs more tho
҉
Q u o t e: school
Q u o t e: fail
two words that were destined to be together.
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Subject:
Re: british muskets
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janisaries eat up british musks at least in vanilla
TRUGADOR!
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Subject:
Re: british muskets
swinehoot:since british were originally supposed to have the best muskets in the game, mabey they could have an increased cost, 149 resouces, and increased stats. or the other muskets which are better could have a decreased cost and decreased stats.
Janissary were for sure designed to be best musks(well if you consider them musk and i do),did you remember the first jan with 18 hand damage and a stronger range attack? I think the only problem is ashigaru(more than unit it's daymo/shogun etc),perhaps only balancers cant understand this or they like to have this umbalanced situation because they abuse of it. Janissary are ok,sepoy the same like brit and porto musks but ashi need a neef,lol skinny weak asian conscript best musks?
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Subject:
Re: british muskets
I've said it before, I'll say it again, Janissaries need a boost already. As the Ottoman economy is much slower than that of Japan or India, and has a less powerful overall unit selection, this unit needs to be changed.
My recommendation is boosting their base stats slightly, but introducing cards to boost them too. It's when the game has gone on for a bit that they become weaker compared to other factions, and the weaker Ottoman economy makes them less cost-effective later on as well.

Yes, please.
I *think* it's a monkey wearing lederhosen.
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Subject:
Re: british muskets
H.R.H. Redemption:
I've said it before, I'll say it again, Janissaries need a boost already. As the Ottoman economy is much slower than that of Japan or India, and has a less powerful overall unit selection, this unit needs to be changed.
My recommendation is boosting their base stats slightly, but introducing cards to boost them too. It's when the game has gone on for a bit that they become weaker compared to other factions, and the weaker Ottoman economy makes them less cost-effective later on as well.
i dont think they need aboost in attack or hp but i reckon a boost to their anticav attack would be good for them. maybe make it 2.5x or 3x cavalry. ottos need a good cav counter in colonial, i believe.
U.S English is NOT a language!!
English is a language.
Mandem: Personally I don't get too concerned with getting a counter wrong when I see an otto barracks.
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Subject:
Re: british muskets
English Shogun: H.R.H. Redemption:
I've said it before, I'll say it again, Janissaries need a boost already. As the Ottoman economy is much slower than that of Japan or India, and has a less powerful overall unit selection, this unit needs to be changed.
My recommendation is boosting their base stats slightly, but introducing cards to boost them too. It's when the game has gone on for a bit that they become weaker compared to other factions, and the weaker Ottoman economy makes them less cost-effective later on as well.
i dont think they need aboost in attack or hp but i reckon a boost to their anticav attack would be good for them. maybe make it 2.5x or 3x cavalry. ottos need a good cav counter in colonial, i believe.
Well the reason I say "no" to the anti-cavalry multiplier being changed up is because with a stat increase, their anti-cav attack would be better than that of musketeers. And since they could beat muskets in shoot outs or melees at that point, I think that kind of solves the problem.
Remember that while Japan and India have very strong economies, the Ottoman Empire does not. As such, even if their economy is boosted (IMO settler production should be made so that it's somewhat slower than that of other factions, but not by very much) Janissaries need to have stats that can match up with those of other units.

Yes, please.
I *think* it's a monkey wearing lederhosen.
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Subject:
Re: british muskets
H.R.H. Redemption:I've said it before, I'll say it again, Janissaries need a boost already. As the Ottoman economy is much slower than that of Japan or India, and has a less powerful overall unit selection, this unit needs to be changed.
My recommendation is boosting their base stats slightly, but introducing cards to boost them too. It's when the game has gone on for a bit that they become weaker compared to other factions, and the weaker Ottoman economy makes them less cost-effective later on as well.
You're wrong,problem is ashigaru not janissary. Janissary is a powerfull unit,dont understimate the advantage high hp give them. Have you ever tried to use some cannons against jans?You would be surprised to see how many jans will survive cannons fire because of their insane hp. Card boost? Well with alcemi(i hope i wrote it well)you pay a janissary 100 res only,outside lame ashigaru i dont think you'll find a more cost effective unit than jan for 100 res. Also jans are the strongest musk in hand combat,in good number they only lose against jaguar prowl and urumi. There is no need to boost all musk because ashigaru is a very lame units,just nerf ashigaru.
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