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Last post 07-21-2008, 9:21 AM by A414A | Fliegen nusmann. 32 replies.
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  •  07-02-2008, 4:59 PM 715709
    voodoo6000 voodoo6000 is not online. Last active: 07/17/2008, 8:03 PM
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    Subject: Ekanta UI Mod cheating??
    Ekanta UI Mod is considered cheating??
  •  07-02-2008, 5:13 PM 715714 in reply to 715709
    Mccoy07 Mccoy07 is not online. Last active: 01-09-2009, 6:46 PM
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    Subject: Re: Ekanta UI Mod cheating??
    no lol i remember u from the agesanctuary u tried to ask voodoo_boss the same question...of course its not lol just download it...its just very helpful

    I Am The Real IrishArmy And Also The Real McCoy
    www.fearlesscutthroats.com
    Best Clan Website
    FCT Ranked 3rd on AoE3 SUP.
  •  07-02-2008, 5:18 PM 715716 in reply to 715714
    voodoo6000 voodoo6000 is not online. Last active: 07/17/2008, 8:03 PM
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    Subject: Re: Ekanta UI Mod cheating??

    yea......i cuestion again because i search in the forum and found and old topic from 2006 that say that ekanta was cheating because it tells you military and economy score separately....... some ESO moderator could say the final true....

  •  07-02-2008, 5:46 PM 715731 in reply to 715716
    Mccoy07 Mccoy07 is not online. Last active: 01-09-2009, 6:46 PM
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    Subject: Re: Ekanta UI Mod cheating??
    i doubt it..its just a good advantage to have in-game

    I Am The Real IrishArmy And Also The Real McCoy
    www.fearlesscutthroats.com
    Best Clan Website
    FCT Ranked 3rd on AoE3 SUP.
  •  07-02-2008, 7:16 PM 715782 in reply to 715709
    Ekanta Ekanta is not online. Last active: 12/27/2008, 3:33 AM
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    Subject: Re: Ekanta UI Mod cheating??

    I actually saved some screenshots where ES talked about it. If ES havent changed their minds it should be ok...  Stick out tongue

    http://img370.imageshack.us/img370/2024/uimodsolusbi7.jpg
    http://img395.imageshack.us/img395/1347/uimodthunderqe5.jpg

    ----

    On a side note: The separate eco/mili score thing was removed like 2 years ago (when ES stated it was not ok) and then ES blocked the use of it in a patch.


    Try my AoM/AoE3 customized User Interface and Hotkey Editor:
    http://www.geocities.com/ek4nt4/

  •  07-03-2008, 5:00 AM 715883 in reply to 715782
    Fedayeen_Hagop Fedayeen_Hagop is not online. Last active: 10-11-2008, 12:00 PM
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    Subject: Re: Ekanta UI Mod cheating??
    where can i download this from?

  •  07-03-2008, 12:00 PM 716020 in reply to 715883
    Xentelian Xentelian is not online. Last active: 01/09/2009, 8:22 AM
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    Subject: Re: Ekanta UI Mod cheating??

    www.geocities.com/ek4nt4

    or Qazitory's via http://aoe3.heavengames.com/qazitory/uimods.shtml

    or mine via my signature redirect below under all age 3 heading

    There are all acceptable to ES by my knowledge and yes, we are removed the eco/military score thing as soon as ES stated it was cheating and then they fixed it in a patch as well.

    We do not want to include anything in our mods considered bannable by ES.


    Tools for Age of Empires Series at http://members.shaw.ca/markstrawson

  •  07-03-2008, 12:04 PM 716022 in reply to 716020
    Marlonsm Marlonsm is online. Last active: Fri, Jan 09 2009, 7:34 PM
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    Subject: Re: Ekanta UI Mod cheating??

    i've made a thread about that some time ago, and one of the mods said it's ok to use a custom UI as long as it doesn't show the militar and eco scores separated.

    and i'm using Ekanta's UI and most of Xentallian's mods, they are great, help a lot




    Download Now!
  •  07-03-2008, 1:29 PM 716045 in reply to 716022
    A414A | IncogNoto A414A | IncogNoto is not online. Last active: Mon, Oct 20 2008, 11:35 AM
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    Subject: Re: Ekanta UI Mod cheating??

    Nice topic. Didn't know that custom UI's good be cheating. I use Ekanta's, it's fcking OP, though hard to get used to. The idle villies is in an excellent spot. The one thing I don't like is the scrunched up unit stats...but ah well, it's good enough as it is. ^^

    Beer Ekanta



  •  07-03-2008, 2:52 PM 716085 in reply to 716045
    voodoo6000 voodoo6000 is not online. Last active: 07/17/2008, 8:03 PM
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    Subject: Re: Ekanta UI Mod cheating??

    thanks for the replys.....in conclusion.....there isn't any problem to use ekanta ui mod.......

    the things that more like me are the 2 performance trick:

    _ disable the homecity animation when press H........this is great for low pcs......

    _ the other graphics trick....what is available when i click in the upper right corner.......

     

    Can i get these two functions through user.cfg commands or something???????

  •  07-03-2008, 3:04 PM 716089 in reply to 716085
    Ekanta Ekanta is not online. Last active: 12/27/2008, 3:33 AM
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    Subject: Re: Ekanta UI Mod cheating??
    voodoo6000:

    _ disable the homecity animation when press H........this is great for low pcs......

    _ the other graphics trick....what is available when i click in the upper right corner.......

    Can i get these two functions through user.cfg commands or something???????

    HC animation u cant get like that (pretty sure of that)

    I give u the commands for user.cfg though when it comes to graphic particles:

    +HideParticles [removes particles fully from game, but kind of booring]

    maxParticles=1000 [sets the limit to particles at a give time, thus reducing lag. I set my own to 1000, but u can try another number. By default its "-1", which means no limit]


    Try my AoM/AoE3 customized User Interface and Hotkey Editor:
    http://www.geocities.com/ek4nt4/

  •  07-03-2008, 3:14 PM 716093 in reply to 716089
    voodoo6000 voodoo6000 is not online. Last active: 07/17/2008, 8:03 PM
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    Subject: Re: Ekanta UI Mod cheating??
    Ekanta:
    voodoo6000:

    _ disable the homecity animation when press H........this is great for low pcs......

    _ the other graphics trick....what is available when i click in the upper right corner.......

    Can i get these two functions through user.cfg commands or something???????

    HC animation u cant get like that (pretty sure of that)

    I give u the commands for user.cfg though when it comes to graphic particles:

    +HideParticles [removes particles fully from game, but kind of booring]

    maxParticles=1000 [sets the limit to particles at a give time, thus reducing lag. I set my own to 1000, but u can try another number. By default its "-1", which means no limit]

    Wuuuouu!! man thanks for the ultra fast reply!! :)