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Last post 07-10-2008, 2:43 PM by Marlonsm. 14 replies.
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Subject:
Re: what you think next patch should have
1. How will es stop this in the next patch? Like when your tc is down as u have less than 10 villies you're dead? What if ur opponent has an army 2 times stronger than you but just hadnt used it?
2. IMO there wont be a next patch for TWC. ES is very buesy fixing TAD OP civs (japan-india-german) and they dont have time for TWC. Wwhen TAD will be balanced, something like AOE 4 will come out and there'll be more balacing problems..
aka Jack Bones, 1647 Hall o'Famer
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Иван Грозный  |
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My name means Ivan the terrible in russian |
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Subject:
Re: what you think next patch should have
@ThelilRatchet. I think that he is talking about aoe3 vanilla... if he would be talking of TWC, wouldnt he put it in the TWC forum, dont you think so? Oh and something, thats why the spies tech is there, reach imperial and build a capitol, then research spies tech to know where are ALL opponent units or buildings.
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Subject:
Re: what you think next patch should have
Mr_Mario:I dont see your point
One day you will, one day you will, one day you will, one day you will.
Ofb Terminator0: Yet another first for AOE....somebody sexually aroused by the leader of the Spanish civ.
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Subject:
Re: what you think next patch should have
Well since this topic is about asking us what we'd like to see in the next patch.. I'd like to see..... 1) I'd like Explorers to be more useful in fighting. (like the asian and native "heroes") 2) The slow HI (4.0 and 4.5 speed) should have a speed boost, as they are just too slow for their role. 3) The units that have 4+ HC upgrade cards should either get some HC upgrade cards combined or the units boosted in their base stats and just remove some of their upgrade cards. As 4+ HC cards are way too much to ship in a game. Some units even have 6!!
4)This one just bugs me, and it's really not a problem in the game, but i'd like to see the Spanish Missionary unit limit cut in half, and the Missionaries hp, healing,Unction strength , and cost doubled. With this it's the exact same thing. Just that you get the same benefits of 10 Missionaries with just 5. I think having 10 missionaries is too much.
Born for the front lines.
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Subject:
Re: what you think next patch should have
Zweihander:Well since this topic is about asking us what we'd like to see in the next patch.. I'd like to see..... 1) I'd like Explorers to be more useful in fighting. (like the asian and native "heroes") 2) The slow HI (4.0 and 4.5 speed) should have a speed boost, as they are just too slow for their role. 3) The units that have 4+ HC upgrade cards should either get some HC upgrade cards combined or the units boosted in their base stats and just remove some of their upgrade cards. As 4+ HC cards are way too much to ship in a game. Some units even have 6!!
4)This one just bugs me, and it's really not a problem in the game, but i'd like to see the Spanish Missionary unit limit cut in half, and the Missionaries hp, healing,Unction strength , and cost doubled. With this it's the exact same thing. Just that you get the same benefits of 10 Missionaries with just 5. I think having 10 missionaries is too much.
1) learn to hit and run guardians, an explorer can easily kill atleast 3 bears w/o dieing or having to heal. 2)HI are fast enough and if u really feel the need for them to be faster then send advanced arsenal 3)the cards exist to appeal to peoples different playstyles and so that they have options, no1 is saying that u have to use them all 4)missionaries and monks are already underused in the original, if anything they need a boost

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