I've stated many times..Cinematics can and will cause you problems..It is best when using a cinematic is that you make it seperate of your scenerio..There is an custom effect "load scenerio"
This would need to be typed into your typetest.xml for what ever version you wish..Under the effect section of the typetest..
Load Scenario
<Effect name= "$$18441$$LoadScen">
<Param name="ScenName" displayName="$$18971$$Filename" varType="string">Name</Param>
<Command>trGameLoadScenario("%ScenName%");</Command>
</Effect>
Just pay close attention to the spacing and the capitol letter in the existing codes, for the other Effects in the typetest..
Use that to advance after the cinematic ends..I don't mess with cinematics at all..Therefore..I cannot give you any more info on this subject.. if you would have tried the search at the top of your page you'd have gotten this
http://forum.agecommunity.com/search/SearchResults.aspx?q=Cinematics
I've also included a link for the wiki
http://wiki.heavengames.com/age/FAQ#How_do_I_make_a_Cinematic_Movie.3F
I hope this can help.
Regards!
Blowgunner:"Who cares..This will be electronic dust in 5 months!"
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