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Last post 10-13-2008, 2:54 PM by Hidan. 12 replies.
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Subject:
40+ Treaty - Best Military
Okey, this is my list of best treaty military, NOT taken economy into consideration, please write what you think about my list and flame as much as you want. if you know more about certain civilisations then i do, feel free to add your thoughts about their military. Dutch: First of all, they have 150 pop for their military. they have the best halberdiers in the game, with royal upgrade, plus cards: military reforms, combat, HP, attack and military drummers. their ruyters can also be great, if microed well. their skirmishers are also strong FU, and with european artillery i say they have the strongest, most OP military for treaty. Japanese: 125 pop. if u use all daimyo´s, u will "loose" 16 in pop, and only have 109 left for the rest, contrary to the normal 101. still, daimyo´s can be OP, and not to mention the rest of the gang. ashigaru´s are the most ironic aoe unit ever, as they in fact were conscript musketeers. naginata´s works generally like a hussar, give or take, but theyve got bonus vs ranged inf. the rest of their military is also great. (yumi, fl arrow etc etc) French: 120 pop. Gendarmes never dies (which is also ironic since they were the police in reality, just playin), their skirmishers are among the best, they have artillery training, halberdiers, musketeers and dragoons. in other words, many units you can choose amongst. Russian: their blockhouse units (i wont say infantry, because of grenadiers) are weak, but cheap. they have the ransack card, OPrichniks and OP mortars, which makes them excellent at destroying buildings. they also have forts, faster inf training, and royal cav archers. Their military is better the faster you are with them. perhaps the best military at offense. Spanish: unction. lancers. european artillery ftw Sioux: teepees, warchief, rifle riders, axe riders, dog soldiers if u have any... Portuguese: pretty similar to the french and dutch military, but with less pop. but, although they lack nassauers and gendarmes, they have a few other goodies. they have better skirms (cassadores are better if used right), better dragoons, better mortars, organ guns and better musketeers. they also have artillery training, halbs and decent hussars. Ottoman: Very good military. abus guns, if microed well, janissaries FTW! good hussars and cav archers, good artillery, plus infinite grenadiers, which can be very useful. Chinese: 121 pop. because of the banner army system, and slower training, you must know what youre doing. if you micro well, you can do an excellent job with chinese military. they have old han reforms which makes their chu ko nu´s OP, plus repelling volley, which gives chu´s and arques +1x against HI AND LC. i wont go on about the other units. their consulate is great, because it spams out soldiers in 0 secs, and german allies are great. German: pop ineffective army, but strong doppels, war wagons which can be great, uhlans which can be great, tilly´s discipline and a few other good stuff... British: lbows. redcoats. king´s life guards. rockets. still, their army is weak compared to many other civs, and they lack good anti-cav. Aztec: This is the civilisation that has the least variety of units for treaty. when i play them, i make the 3 noble hut units, and on rare occasions coyote runners. however, their 3/4 units are great. ERKs are the best LC in the game, and can also be used as (weak, but still) skirms. jaguar prowls works pretty much like strong halbs, but with multiplier vs HI as well as STEALTH. coyote runners are like HC, and work far better with cards. arrow knights are rather weak anti-artillery/anti-building units, but is still a helpful hand. two other things that are great with aztecs is that they can get 300 pop at the beginning of the battle, plus war priests which i use every time. Iroquois: light cannons pwns. tomas are OK. kenya are weak but IMO necessary at times. forest prowls are stealthy... Indian: sepoys. gurkha. rajputs (actually not that bad FU, i think they are underplayed!) the bad things are slow unit training, lack of artillery and GOOD cavalry.....
thanks for reading...
Viking.
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Subject:
Re: 40+ Treaty - Best Military
Personally, i would put them in this order:
France
Japan
Port
Germany
India
China
and so on, This is if its just military that we are talking about, and if this is the case then it would depend on eco IMO, since you would be countering you opponant constantly, your eco would be put to the test and the one with the better eco and better military is usually the victor.
kind of like putting france up against japan...many would say japan would own france because of thier army, but those that know better, know that france owns any civ. Main reason this is true is because of their eco, they just mass horse artillary and spam skirms and cav and its GG, no matter what civ they are up against...they can defend or be very aggressive and push well past the point the other team is out of reasources. God I hate this civ, it takes no skill and no brains to use them...lol, but if u look at the higher ranks, most got there using france.
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Subject:
Re: 40+ Treaty - Best Military
Not a bad list I will say however a few changes personally. . .
For the best Military civ I would have to give the Japanese the nod sure Dutch have 150 pop but Japan seems like they have 150 pop when they have 4 units that can make other units and can come at you from all sides.
Dutch are probably second simply because of sheer mass of army
France third I think thats a good choice for them
However Sioux should be very far up here they dont have walls however that doesnt factor into this conversation as it is only military and Sioux are very strong military wise their units are really rather good.
I also think the British are ranked to low the British have a pretty basic army so it is somewhat unexciting but it is actually rather formidable.
Spain should also be up ahead of these other civs in fact I would put spanish as 4th strongest as Unction is really dominant and Lancers just take out anything infantry wise especially with cards and unction
Ottomans units train real slow so it really hurts and its a shame because the Ottomans are spectacular military wise so I would give them a nod over Iroquois who honestly dont have anything going for them other than the Cannon and Prowlers.
Aztec seemed to be over ranked they really dont have such a amazing military other than ERK and Skulls I find them rather weak. Jags are ok and the Arrow Knights do their job but I think the Aztecs can't deal with HI Jags do ok but not really well and also a weak Cavalry unit in the Coyote runner really hurts. I think perhaps a fix to the Arrow Knights to be able to kill HI a little better would be really rather beneficial to the Aztec.
Well for a quick list I'll just post it here:
Japan-Dutch-France-Spain-Russia-Sioux-Portugual-Britian-China-German-India-Aztec-Ottoman- Iroquois
yyyyyyyyyyyy: organ guns are best against asian civs cause of their area damage their the best counter ive found for asian artillary like flaming arows or those piece of sht hand mortars(china) (lol thats the finest strategy i have ever found.)
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Subject:
Re: 40+ Treaty - Best Military
Well yeah, I mostly agree with that. But the reason i put spanish, british and the rest so low was simply because i go too tired to write about them..I wrote about half of the civs (7 of 14), and then I just put the rest in random order with shorter comments... But my list isnt so different from yours: Dutch/Japan, French, Russian, Spanish, Sioux, Portuguese, Ottoman, Chinese, German, British, Aztec, Iroquois & Indian.
Viking.
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Subject:
Re: 40+ Treaty - Best Military
French - Easy to use, very effective.
Japan - Most units are op, good mortars.
Sioux - Teepee spam.
Dutch - Huge amount of units.
Spain - Missionaries makes their units op, but if the units aren't by the 10 missionaries their army sucks.
Russia - Strelets pwn and fort hopping is op but not as much as it used to be.
The rest aren't worth a mention.

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Subject:
Re: 40+ Treaty - Best Military
i would say that the military goes like this:
ports (if played well)
russia (if units used well)
then french (OP cav)
then japs (cuz of OP agurishari's)
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Subject:
Re: 40+ Treaty - Best Military
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Id say something like this...
Jap - Ashigarus are a musketeer, so they are a good anticav unit, and with daimyos nearby they can easily keep up with skirms, also flaming havent been mentioned yet...basically combine a culverins range with a horse cannon and youve got an arrow.
Dutch - 150 pop is very overpowering, the only way to really beat a dutch is to drain them then push them.
French - Heavy cav spam...Only civs this doesnt really work against are port, jap, and probably germans, but well timed spam will still win almost every time.
Russia - Although weak, instant units and fort hopping make russia probably the lamest civ to go against, but if you can get them to fight linear than you can beat them quite easily.
Spain - Missionaries, make cannons terribly strong, allowing for less needed and more pop for other units, also natives should be taken into consideration as they get a boost also.
Sioux - Teepees buildable by infantry = op...lol...but a civ with good mortars can still beat them quite easily, dog raid is a *** first up though.
China - If you know your armies and your counter rules well china is a powerful civ, however a civ with strong cavalry and a decent eco can beat china quite easily, just takes a while.
Iro - Id put iro quite high as the only map they are used in is andes, and although they do take a fair bit of effort, if you combine your native shipments (huron and cherokee) to your base army (canons/mants/prowlers) than it is going to be tough to push you, thats 130 pop, and the army can rebuild anything that dies, so as long as you arent just spamming than they are a good civ. Although wood units are very gay, and as far as i know (could be wrong) iro musks (tomahawks) are they only musk which requires wood?
Brits - Although like someone mentioned a very boring army, they have good hussars, good musks and longbowmen to add to that, used correctly they are going to be bard to beat.
After that its all pretty much equal
Aztecs first hit is impressive, but without ally support aztecs will generally just get skirmed by any civ which has them.
India - Can raid well but other than that its just a slow training russia on most maps. (except they use elecannons to raid and not grens/ops)
Port - Well balanced units but other than the mortars nothing which is overly op, it takes good balance to get port right.
German - Taking only military into consideration they are quite weak, but obviously its not their military which helps them across the line. And dopple rushes are annoying lol
I like having a noob rank, It means I can go up against up-themselves master sergeants like savory beef and completly own them.
Lol super decay?
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Subject:
Re: 40+ Treaty - Best Military
Sioux are the strongest when played right, decent teammate to support you makes them virtually indestructible in the hands of a good player. Prone to misuse after dogs though, I've seen plenty of people who can only do dog rush properly and after that they're terrible. Some even just resign if you stop their dogs. Good player makes Sioux the best military civ, hands down. Their eco holds surprisingly well too, since their kill ratio is almost always very positive.
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Subject:
Re: 40+ Treaty - Best Military
The threatmaker said best mili, eco is out of the picture.
So sioux mili is the best by far.
2nd spain
3rd french
4th japan
5th dutch
this list is made based on head on army fights were the units matter, not the resources. Sioux 1st coz teepees makes their units sooo strong, they're army woulkd kill all others head on. 2nd spain coz of unction, this gives them the 2nd best skirm (after wakina), very strong goons and lancers..3rd french coz their skirms and gends are very powerfull + they have slightly better art than most other european civs.
Japan and dutch 4th and 5th.. this could be turned around coz i think head on dutch would kill japan. But in general i think japan's army can hold their own better than Dutch.
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Subject:
Re: 40+ Treaty - Best Military
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Iro has OP one pop mantlets.
Mantlets first are wood heavy units, and die fast from ranged inf..
Иван Грозный: I have kissed girls (and boys) before...
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