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Last post 10-18-2008, 4:46 PM by Иван Грозный. 30 replies.
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  •  10-08-2008, 1:46 PM 761007
    HoHo12333 HoHo12333 is not online. Last active: 12-15-2008, 4:20 PM
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    Subject: Ottoman Infantry Training
    Why do ottomans not have a infantry training card? it becomes a pain making janissarys late game becasue i need so many barracks. So, why don't they have a faster infantry training card? I think all other civs do

    " Time is a great teacher, but unfortunately it kills all it's pupils."

  •  10-08-2008, 2:24 PM 761011 in reply to 761007
    polpettone_della_nonna_2 polpettone_della_nonna_2 is not online. Last active: 10-24-2008, 1:04 AM
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    Subject: Re: Ottoman Infantry Training

    Because in the first release of the game janissary where even more powerfull,they had more ranged attack and melle attack.

    After firts patch they have been nerfed but still they're the stronger heavy infantry in game(not considering expansions).

    they are able to beat anithing in melee and in range attack too(esclusing skirms units)

  •  10-09-2008, 8:24 PM 761301 in reply to 761011
    Arcane Ranger Arcane Ranger is not online. Last active: 11-21-2008, 8:44 PM
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    Subject: Re: Ottoman Infantry Training
    They substituted that for the engineering school I think. Not a very good trade off, but then again, the jannisary lets the ottos have essentially 3 royal guard units, except the jan trains slower.

    I can has cheezburger?

    I'm also active on Heavengames under the same name.
  •  10-09-2008, 8:28 PM 761303 in reply to 761301
    Timrio Timrio is not online. Last active: 11-22-2008, 9:48 PM
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    Subject: Re: Ottoman Infantry Training
    Well its only 1 Unit...you do have a point. Although don't you think a flat 40-% is to much?

    Aww Sad why me...
  •  10-10-2008, 7:23 PM 761534 in reply to 761303
    Иван Грозный Иван Грозный is not online. Last active: 20-10-2008, 3:18 PM
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    Subject: Re: Ottoman Infantry Training

    thats 1 of the reason why ottos are considered very slightly UP, why very slightly, because they got a card that reduces cost instead of that one.

    Also, the card wouldn affect just 1 unit, it would also affect outlaws, natives, mercenaries, abus guns, and grenadiers.


  •  10-13-2008, 7:42 AM 762512 in reply to 761534
    Lojzek Lojzek is not online. Last active: 01/08/2009, 4:23 PM
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    Subject: Re: Ottoman Infantry Training

    FU Ottoman janissary is much more powerfull than any musketeer (even FU British and Portuguese musketeers), but it is still a 1 pop unit. So a janissary army would easily beat a equal pop army of any musketeers. I think this is why Ottomans don't get fencing school card: this way they can train a superior army, but not as frequently as the opponent.

    We can see a similar balance between pop efficiency and training time in case of Russian musketeers: they are very weak for a 1 pop unit, but they can train very fast.


    A person with good tactics can never defeat a person who knows the principles of tactics.
  •  10-13-2008, 8:28 PM 762781 in reply to 762512
    Arcane Ranger Arcane Ranger is not online. Last active: 11-21-2008, 8:44 PM
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    Subject: Re: Ottoman Infantry Training
    Also if they got Ottoman infantry training, they would have instant, or near instant training abus and grens... Nearly instant training jans and abus? I would NOT want to face that.

    I can has cheezburger?

    I'm also active on Heavengames under the same name.
  •  10-13-2008, 8:51 PM 762797 in reply to 761301
    Coal Blooded Coal Blooded is not online. Last active: 08/01/2009, 8:32 PM
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    Subject: Re: Ottoman Infantry Training

    Arcane Ranger:
    They substituted that for the engineering school I think. Not a very good trade off, but then again, the jannisary lets the ottos have essentially 3 royal guard units, except the jan trains slower.
    what do you mean? janissaries are not royal guards, and what does training time have to do with royals?..

    anyways, i dont bother with their training time in early game, its the late-game and treaty games that bothers me most. i think they should have added -20%traintime on the acemi olglan school card (-20% janissary cost) because french has a similar card (thoroughbreds) which subtracts cost AND traintime for cuirassiers (same goes for indians:elephants and japanese:flaming arrows).

    anyway, they kinda add up for it by having battlefield construction. its the same with iro's and sioux's infantry. they train slow as well, but have the battlefield constr card...


    Viking.
  •  10-13-2008, 9:55 PM 762818 in reply to 762797
    Lancelot712 Lancelot712 is not online. Last active: 01-08-2009, 5:39 PM
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    Subject: Re: Ottoman Infantry Training
    I think what he meant is that Janni are very strong to begin with so its almost like having the equivalent in royal guard.  I also definitely agree that the card that makes them cheaper should make them train faster.  I have lost games where i have a lot of barracks but just cant pump them out fast enough if the enemy is pushing.
  •  10-14-2008, 7:11 PM 763100 in reply to 762797
    Arcane Ranger Arcane Ranger is not online. Last active: 11-21-2008, 8:44 PM
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    Subject: Re: Ottoman Infantry Training
    Jannisaries are as good as a royal guard musketeer (around that) so technically ottomans have 2 royal guards + 1 fake, but just as good royal guard.

    I can has cheezburger?

    I'm also active on Heavengames under the same name.
  •  10-16-2008, 5:47 PM 763601 in reply to 763100
    Lojzek Lojzek is not online. Last active: 01/08/2009, 4:23 PM
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    Subject: Re: Ottoman Infantry Training

    Arcane Ranger:
    Jannisaries are as good as a royal guard musketeer (around that) so technically ottomans have 2 royal guards + 1 fake, but just as good royal guard.

    Actually janissaries are much better. Their basic attack*hit points product (ranged mode) is about 50% better than musketeer's. Royal guard musketeers get 20% more hp upgrades and 20% more attack upgrades than janissary, but this is in fact less than 10% relative to upgraded values. So those extra upgrades only increase FU attack*hit points by about 20%, leaving janissary with a big advantage.


    A person with good tactics can never defeat a person who knows the principles of tactics.
  •  10-17-2008, 4:49 PM 763835 in reply to 763601
    Arcane Ranger Arcane Ranger is not online. Last active: 11-21-2008, 8:44 PM
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