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Last post 02-13-2010, 5:57 PM by Hidan. 238 replies.
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  •  08-30-2009, 6:16 PM 839540
    Meister_Wolo Meister_Wolo is not online. Last active: 02/17/2010, 12:02 PM
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    Subject: The Forgotten Empires Mod


    Preamble

    Since Age of Empires 3 is getting older and older,and the release of The Asian Dynasties dates back several years, it's time to regenerate this game!
    We started in January 2009 to create our modification The Forgotten Empires.
    Our aim is to include new features, strategies, new units, buildings, technologies and nations by preserving the old ones. Even the game idea and the style should be retained.
    Therefore it is possible in The Forgotten Empires to play old known civilisations like French or Dutch or even one of the eight new ones in mulitplayer games.
    These nations concerning balance, will be adapted to the old ones to allow merging among each other.

    Originalities and Features

    The Forgotten Empires will be created by a team of the German No Rush Community. As the name suggests the modification deals with no rush 40.
    The mod includes an entire new system for choosing your nation. For this reason the final determination for choosing the civilisation occurs primary in game.
    This offers new strategies and and possibilities concerning intelligence and hiding the own nation from the enemies.
    8 complete new nations : Incans, Pirates, Egypts, Mongolians, Italians, East India Trading Company, Western Pacific Railroad Company, United States

    If you be in accordance with your enemies and mates, we make it possible to use the GNRC Rule Unit, which contains unique Rules for every match to generate your own unique game rules.

    for example :
    -use the Incan Chasqui Messenger technology to reduce trainpoints of your units on your current map.
    -use the GNRC Wall System to reduce the number of walls around your town by enhancing the hitpoints and buildpoints and retain the same prevention as before. A more realistic view of your town, more place for creating buildings and much more big awesome battles be the result.
    -etc..

    New treaty maps for no rush 40, 45, and 55 will be included.
    All rated [TFE] mod games will be captured at different rating platforms and even in the GNRC Rating.


    The skinning of Textures ( Buildings ) is finsihed up to 90%.
    The skinning of Textures ( Units) is finsihed up to 50%.
    The unit, building and technology implementation is done for the most part. (95 % ).
    The federations are completly integrated.
    We still work to balance the new and old nations.






    Contact :
    Website : www.gnrc.eu
    Email   : gnrc@online.de
    Skype   : Meister_Wolo
    Skype   : hauketw (The_Hollow)


    Team: Meister_Wolo,The_Hollow,Disco86,Toasteen,Gr4vedigg3r,Seeebiii,Sargan,Mundach,

    Smagjus,hannes17,Honz,IX_Man,Alexander74,General_Blücher,_Whitestar_,Strike92,Ralfmonster

    ----Thx ES for this great game---



  •  08-30-2009, 6:19 PM 839542 in reply to 839540
    Neverseperat Neverseperat is not online. Last active: 03-14-2010, 1:22 PM
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    Subject: Re: The Forgotten Empires Mod
    Good job!


  •  08-30-2009, 6:23 PM 839544 in reply to 839540
    MUZZIES MUZZIES is not online. Last active: 10-13-2009, 10:20 PM
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    [D~T~K] DeStInEd tO KiLl
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    Subject: Re: The Forgotten Empires Mod
    ic some of the creators are german, since its gnrc@online.de

    Canada the true north, strong and free

    A Canadian North wind cuts u down

    We have to wait till spring to Bury YOU
  •  08-30-2009, 6:25 PM 839546 in reply to 839544
    The_Hollow The_Hollow is not online. Last active: 03-18-2010, 8:12 AM
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    Subject: Re: The Forgotten Empires Mod
    The complete team is german, the Mod will be aviable in german and english ;)

  •  08-30-2009, 6:36 PM 839548 in reply to 839546
    Iṽặᾔ Iṽặᾔ is not online. Last active: 08-31-2009, 11:55 PM
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    Subject: Re: The Forgotten Empires Mod

    Ummm, can it be used in rush?

    Or the civs will just be pretty unbalanced?

  •  08-30-2009, 6:40 PM 839549 in reply to 839546
    James James is not online. Last active: 08-31-2009, 4:16 PM
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    Subject: Re: The Forgotten Empires Mod
    will this mod contain any thought other game types or is it just treaty 40?

    awww Aloysius banned me. Sad
    hes so mean... does anyone actually read this?
    if you're reading this know that i would probably have something to say to you if i could...
  •  08-30-2009, 6:41 PM 839550 in reply to 839548
    Meister_Wolo Meister_Wolo is not online. Last active: 02/17/2010, 12:02 PM
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    Subject: Re: The Forgotten Empires Mod
    Our whole community which includes 20 clans is a no rush association. This mod is even a no rush mod. We are sure it isnt't playable in rush .

  •  08-30-2009, 6:43 PM 839551 in reply to 839550
    James James is not online. Last active: 08-31-2009, 4:16 PM
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    Subject: Re: The Forgotten Empires Mod
    ok just checking. this does sound pretty good tho. will there be a way to easily switch between this mod and aoe3 TAD in case you want to play with someone who doesnt have the mod or just want a change of pace?

    awww Aloysius banned me. Sad
    hes so mean... does anyone actually read this?
    if you're reading this know that i would probably have something to say to you if i could...
  •  08-30-2009, 6:50 PM 839553 in reply to 839549
    The_Hollow The_Hollow is not online. Last active: 03-18-2010, 8:12 AM
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    Subject: Re: The Forgotten Empires Mod

    @James: It will require many new strategies. For example hit-n-run will become more important in our treaty mod and we will implement many new features, buildings, units, abilities, ...

    This Mod will be activated with a mod enabler with allowes you to switch very easy between TAD and TFE 


  •  08-30-2009, 6:57 PM 839555 in reply to 839553
    James James is not online. Last active: 08-31-2009, 4:16 PM
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    Subject: Re: The Forgotten Empires Mod
    excellent. that sounds wonderful. will this be a free mod, a payment based mod, or a donation based one.

    awww Aloysius banned me. Sad
    hes so mean... does anyone actually read this?
    if you're reading this know that i would probably have something to say to you if i could...
  •  08-30-2009, 7:01 PM 839556 in reply to 839555
    Meister_Wolo Meister_Wolo is not online. Last active: 02/17/2010, 12:02 PM
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    Subject: Re: The Forgotten Empires Mod

    Thx we try our best! It will be completely free !


  •  08-30-2009, 7:01 PM 839557 in reply to 839555
    Iṽặᾔ Iṽặᾔ is not online. Last active: 08-31-2009, 11:55 PM
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    Subject: Re: The Forgotten Empires Mod

    I see...

    Anyway, can you provide come pics? Or we can download it right now?

  •  08-30-2009, 7:16 PM 839558 in reply to 839557
    James James is not online. Last active: 08-31-2009, 4:16 PM
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    Subject: Re: The Forgotten Empires Mod

    read Ivan. they're not done yet

    and 9th account?


    awww Aloysius banned me. Sad
    hes so mean... does anyone actually read this?
    if you're reading this know that i would probably have something to say to you if i could...
  •  08-30-2009, 7:25 PM 839560 in reply to 839558
    BlazerX2.0 BlazerX2.0 is not online. Last active: 08-31-2009, 6:55 PM
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    Subject: Re: The Forgotten Empires Mod

    ok this seems pretty cool so since TAD u can get 14 Civilizations and are these 8 an add on'

    and  if i like this mod a will spread it around onn ESO for u guys

     

    Edit: My new account till BlazerX is unbaned for a month 

  •  08-30-2009, 7:28 PM 839561 in reply to 839560
    James James is not online. Last active: 08-31-2009, 4:16 PM
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    Subject: Re: The Forgotten Empires Mod
    you got banned? lolz. why?

    awww Aloysius banned me. Sad
    hes so mean... does anyone actually read this?
    if you're reading this know that i would probably have something to say to you if i could...
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