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Last post 04-26-2012, 12:43 PM by Dopellsolder. 60 replies.
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  •  04-21-2012, 12:31 PM 955361
    Dopellsolder Dopellsolder is not online. Last active: 09-21-2013, 10:22 AM
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    Subject: Indian advantages and disadvantages

    Advantages:

    - mosumbara(units from one of wonder - I think its wrong) are very goog on boosting your units

    - good building improvements

    - infinite wood cards

    Disadvantages:

    - elephants are not so good (take lot of pop spaces, expensive(after sending cards too))

    - relatively slow infantry training 


    ESO name: demonkevin
  •  04-21-2012, 12:32 PM 955362 in reply to 955361
    jayve98 jayve98 is not online. Last active: 09-07-2014, 8:59 PM
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    Subject: Re: Indian advantages and disadvantages
    Dopellsolder:

    Advantages:

    - mosumbara(units from one of wonder - I think its wrong) are very goog on boosting your units

    - good building improvements

    - infinite wood cards

    Disadvantages:

    - elephants are not so good (take lot of pop spaces, expensive(after sending cards too))

    - relatively slow infantry training 

    ELEPHANTS NOT THAT GOOD? ARE YOU STUPID? 


    dcdonnie4:

    The more costeffective army can win vs a more expensive (better unit) because they can just keep throwing them at the other player.

  •  04-21-2012, 12:38 PM 955363 in reply to 955362
    Dopellsolder Dopellsolder is not online. Last active: 09-21-2013, 10:22 AM
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    Subject: Re: Indian advantages and disadvantages
    Dude Ive written that theyre not so good - that means ele are good but not so. They take about 5 pop and cost about 500 resources. Good for supporting but bad for main power - your eco will drain quickly.

    ESO name: demonkevin
  •  04-21-2012, 12:41 PM 955364 in reply to 955362
    0xyM0r0n 0xyM0r0n is not online. Last active: 09-25-2013, 10:39 PM
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    Subject: Re: Indian advantages and disadvantages
    jayve98:

    ELEPHANTS NOT THAT GOOD? ARE YOU STUPID? 

    +∞

    Elephants are awesome, 3 mahouts can take on like 50+ skirmishers, and howdahs are multipurpose they kill musketeers as good as cavalry and they have good siege. Siege elephants are good as well, they do about 700-800 damage each shot to buildings and have a multiplier vs artillery. Flail elephants are also somewhat good but dont use them a lot (usually have only 3-5 out for pesky walls) while main army attacks.

    Edit: on some maps they train very fast (Great plains andes unknown) , and monks give them speed aura

    Edit2: Mansabdar units are very good, but cant build bases (mansabdar sepoy)  but try to keep them out at all times.

    And jayve, is it wise to use inspiration on 1st battle ive seen many people use it


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  •  04-21-2012, 12:43 PM 955366 in reply to 955363
    0xyM0r0n 0xyM0r0n is not online. Last active: 09-25-2013, 10:39 PM
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    Subject: Re: Indian advantages and disadvantages

    Dopellsolder:
    Dude Ive written that theyre not so good - that means ele are good but not so. They take about 5 pop and cost about 500 resources. Good for supporting but bad for main power - your eco will drain quickly.

    Lol he means that you need only a few elephants not a "13-mahout box" for siege that's terrible


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  •  04-21-2012, 12:47 PM 955367 in reply to 955366
    ozn ozn is not online. Last active: 09-14-2013, 10:52 PM
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    Subject: Re: Indian advantages and disadvantages

    India is not worth using off andes, any good player will feast on them on andes itself and its worse off andes.  Only civs they ccan beat off andes are probably aztec and maybe otto.

    On andes, they are a really good team civ.  you can't play them like you play a euro civ.  You need to have a different mindset.  Map control is crucial.  Mahouts and Howdas are good; Flail are good at what they do (flank and kill buildings fast).  Seige arent the good when you are trying to push into your enemy base b/c culvs can easily kill them. 

  •  04-21-2012, 12:50 PM 955368 in reply to 955367
    0xyM0r0n 0xyM0r0n is not online. Last active: 09-25-2013, 10:39 PM
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    Subject: Re: Indian advantages and disadvantages
    Hey ozn, ive seen people use flail boxes its so funny; anyways, arent siege elephants tagged as cavalry?

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  •  04-21-2012, 12:57 PM 955370 in reply to 955364
    Dopellsolder Dopellsolder is not online. Last active: 09-21-2013, 10:22 AM
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    Subject: Re: Indian advantages and disadvantages
    skhsri:
    jayve98:

    ELEPHANTS NOT THAT GOOD? ARE YOU STUPID? 

    +∞

    Elephants are awesome, 3 mahouts can take on like 50+ skirmishers, and howdahs are multipurpose they kill musketeers as good as cavalry and they have good siege. Siege elephants are good as well, they do about 700-800 damage each shot to buildings and have a multiplier vs artillery. Flail elephants are also somewhat good but dont use them a lot (usually have only 3-5 out for pesky walls) while main army attacks.

    Edit: on some maps they train very fast (Great plains andes unknown) , and monks give them speed aura

    Edit2: Mansabdar units are very good, but cant build bases (mansabdar sepoy)  but try to keep them out at all times.

    And jayve, is it wise to use inspiration on 1st battle ive seen many people use it

    Edit: monk aura boost only elephants speed 

    Edit2 is not edit. You only add some informations LOL 


    ESO name: demonkevin
  •  04-21-2012, 1:00 PM 955372 in reply to 955370
    0xyM0r0n 0xyM0r0n is not online. Last active: 09-25-2013, 10:39 PM
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    Subject: Re: Indian advantages and disadvantages
    Dopellsolder:

    Edit: monk aura boost only elephants speed 

    Edit2 is not edit. You only add some informations LOL 

    It counts as edit because i clicked the edit button

    Edit: by they i meant elephants lol


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  •  04-21-2012, 1:01 PM 955373 in reply to 955370
    Dopellsolder Dopellsolder is not online. Last active: 09-21-2013, 10:22 AM
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    Subject: Re: Indian advantages and disadvantages
    Try to train still elephant - good way to destroy your eco.

    ESO name: demonkevin
  •  04-21-2012, 1:05 PM 955374 in reply to 955373
    0xyM0r0n 0xyM0r0n is not online. Last active: 09-25-2013, 10:39 PM
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    Subject: Re: Indian advantages and disadvantages

    ?? What do you mean still elephant, they move dont they?? 1-2 mahouts/howdah isnt so bad compared to spamming sepoy constantly

    Edit: Doppelsoldner are you online i wanna play


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  •  04-21-2012, 1:53 PM 955375 in reply to 955374
    Dopellsolder Dopellsolder is not online. Last active: 09-21-2013, 10:22 AM
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    Subject: Re: Indian advantages and disadvantages
    Do you know google translate? Write there word STILL and word in your language appear. If youre English or American maybe your mum didnt teach you this language very well. 

    ESO name: demonkevin
  •  04-21-2012, 1:58 PM 955376 in reply to 955374
    LordStefanIII LordStefanIII is not online. Last active: 03/07/2014, 4:07 PM
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    Subject: Re: Indian advantages and disadvantages

    Ozn is right, you cant play them like euro civs. this is where I fail.

    Advantages:

    Very good at map control.

    Very good at running.

    Can last a very long time off their fur trade.

    Disadvantages:

    Can't fight heads up against almost any civ.

    Can't support natives for more than 1 minute before running out of food. regardless of 103 vills on food.

    Mahouts get stuck very easy in tight situations.

    Can't deal with a good amount of artillery. Seige eles are bad.

  •  04-21-2012, 2:11 PM 955379 in reply to 955376
    Thranduil81 Thranduil81 is not online. Last active: 05-25-2013, 6:43 AM
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    Subject: Re: Indian advantages and disadvantages
    @Dopp Still is defined as: 
    Adjective:
    Not moving or making a sound: "the still body of the young man".
    Noun:
    1. Deep silence and calm; stillness: "the still of the night".
    2. An apparatus for distilling alcoholic beverages such as whiskey.
    Adverb:
    Without moving: "the sheriff commanded him to stand still and drop the gun".
    Verb:

    Make or become still: "she raised her hand, stilling Erica's protests"; "the din in the hall stilled".

    None of those make sense for training eles. particularly the one that grammatically correct, which is an adjective.

     

    To respond to the thread, Ozn and Stefan have pretty much said everything. Siege eles aren't that great because their range is too short to counter culvs effectively, and they don't do well enough vs inf (especially since they have a light cav tag for some reason) 

  •  04-21-2012, 2:19 PM 955380 in reply to 955379
    Dopellsolder Dopellsolder is not online. Last active: 09-21-2013, 10:22 AM
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    Subject: Re: Indian advantages and disadvantages
    Thranduil81:
    @Dopp Still is defined as: 
    Adjective:
    Not moving or making a sound: "the still body of the young man".
    Noun:
    1. Deep silence and calm; stillness: "the still of the night".
    2. An apparatus for distilling alcoholic beverages such as whiskey.
    Adverb:
    Without moving: "the sheriff commanded him to stand still and drop the gun".
    Verb:

    Make or become still: "she raised her hand, stilling Erica's protests"; "the din in the hall stilled".

    None of those make sense for training eles. particularly the one that grammatically correct, which is an adjective.

     

    To respond to the thread, Ozn and Stefan have pretty much said everything. Siege eles aren't that great because their range is too short to counter culvs effectively, and they don't do well enough vs inf (especially since they have a light cav tag for some reason) 

    It is adverb, dudes. For example: However I still prefer eating chcolate. :D


    ESO name: demonkevin
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