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Subject:
Aztec "ZAP" Rush
Hey. This is the largely unknown aztec big button rush invented by F1RE_FLY. I have no idea why it's unknown cause its the most freaking awesome strategy on the face of the earth. But before I begin, let me alert you that this rush only works on TWC, due to the fact that the 6/12 jaguar warrior big button upgrades were removed on TAD. Age 1: Gather all crates except for coin with 2 villagers; the rest herd huntables. Build 2 houses and a fire pit as soon as you can. When they are finished, put the builder on food as well. Send the warrior priest on the fire pit and perform the XP dance the entire game. THIS IS ESSENTIAL TO THE RUSH. If you don't, you will not win the game. The explorer should go around gathering treasures and converting a miniature army of guardians. Make sure he doesn't die, as he is very useful in the battle. Your first card should be 3 villies. Age with 16 (17 population (the WP takes up one too) on the fast aging politician. As you age, send 12 of your villagers onto coin and leave the rest on food. Age 2: You should have at least one shipment by now. Ship 10 maceualtins. As the maceualtins ship, train a villager onto food for a total of 5. By the time the maceualtins arrive, you should have 500 coin for 11 rodelero shipment. By the time THAT one arrives you should have 450 food for first TC big button. Have your explorer and his army meet the soldiers ad the enemy town. Attack with 11 rodeleros, 3 jaguar warriors, 10 macehualtins, guardians, and the XP doubling explorer. The time should be arround 5:30-6:00. While the attack is happening, ship 9 "ZAP"otec warriors for 500 coin. After you click this shipment, set some villagers on foor "for a 10 food 7 gold ratio). As the shipment arrives, you should be able to click the next big button for 450 coin and 450 food. Keep up the rush- dont build a WH. After you click the big button, change some villies onto wood (the last big button). Next shipment is 5 jaguars (they are actually pretty strong, and have no counter). After this arrives, send all off coin for an eventual forward warhut and some houses. Send the last big button for 12 jaguar warriors. This is usually a game finisher, but if it is not, ship 9 maceualtins or 6 puma spearmen and train maces and coyote runners from your warhut. "This is an all-or-nothing strategy, so have fun when you win (all of the time, right?) and don't get too mad if you lose" - F1RE_FLY
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Subject:
Re: Aztec "ZAP" Rush
Aoe3_Proz:I know sergs dont know to play... thats why I compared you to one if you can only get 5 uhlan 8 xbow and 6 MM in 5:30... ive faced ppl with 20 LB 3 hus 6 MM at 5:30... and won.
5 uhlan 8 bow and 6 mm is with a eco build/semi ff where you send the 8 bows if being rushed.. Of course you can get more if you're doing a pointless little rush. Rushing with aztecs and sending unit cards asap has been known for along time. They have much better warrior priest builds which are much better in different situations, and can transition into many builds as well. Rushing is so overrated.
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Subject:
Re: Aztec "ZAP" Rush
No I don't want to know this "new" strat, nor would I want others to see and think its "the best strat in the world". Rushing is overrated and doesn't teach one anything, go ahead and keep doing this strat. At some point while you progress through the ranks you're vs, this strat will come around and slap you in the face and become unviable, and you will have to start over again trying to understand how to actually play.
gg no re.
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