Did this so much lol. You want to see what your starting crates are. If you start with enough wood crates, send all your vills to food, and que up 4 vills. If u don't have enough wood, send all to wood, and gather until you have enough for 10 vills. as soon as you hit 10/10 pop, all to food. Make sure you're scouting with monks. When you have around 600 food, send one vill to middle of the map. When you hit 800 food, age up with Agra. All vills then go to wood. First card is distributism. Use a vill to build two houses, and then send that vill to help build the agra. Que up vills, then readjust. Your ratio of vills should be around 3:1 As sepoys cost 90 food and 30 coin. As soon as agra is built, que up a sepoy, send the 5 sepoy card, and send the 2 sepoy you got from the wonder to fb position. If done right u can que up 5 sepoys and then receive the 5 sepoy shipment. You now have a force of 12 sepoys+2 monks to rush ur opponent. Hit is eco as hard as ur can, go for vills, houses, and barracks. dont go for the tc right away. Your monks are decent against skirms and archers, and then u have the 4 sowar card you can send. it helps to build a caravanserai. make sure to also build a market so ur eco doesnt fall behind.
Ryz0n:I am not a kindergarten teacher. If you kids can't play nice, I will have to start kicking you out of the classroom.
|