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Last post 08-08-2012, 10:27 AM by ANKUR. 26 replies.
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  •  08-03-2012, 12:48 AM 963751
    mitchslap mitchslap is not online. Last active: 09-23-2012, 1:37 AM
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    Subject: German Treaty Advice (Fighting, Not Boom)

    Hello everyone,

     I am not new to the forums, but this is a new account (forgot info for old one lol)

    I recently got back into this game a couple of weeks ago.

     I have been playing treaty, with Germany as my main civ.

    I boom well, (2400-2600 avg.), but actual fighting I am not as skilled at.

    So here's my question:

    How do I defend my base from a mass assault of skirm, drag, culv, morts, cannon, as Germany.

    This happened to me a few times so far, one when i was against spain (with gay missionaries), and the other against the dutch (tons of cannonzz).

     I unfortunately lost my FB both those times and they took back some map control, forcing me to go on defense.

    besides the obvious (don't lose your fb), what can you tell me for advice for this?

    Basically in the beginning at treaty end I sometimes lose my starting army. Now, if the enemy has moved up to my base and is attacking, i usually am screwed.

    My army pop is down (killed 40 vills b4 treaty end), so i try spawning a new army to keep pop at max.

    however, it takes a long time to train stufff as Germans (yes i have fast training cards),

    and basically my "army" walks out in small groups and just gets destroyed as he mows down each group.

    i cant kill his skirms/cannon with uhlan doppel because he just has a massive army, which i cannot have myself because of limited pop, even with 40 vills gone. Once he pulls out mortars im hosed, because i cant get uhlans out there to flank the morts without them dying, and my culvs are out of range. my own cannon also get owned by the massive drag/skirm/culv army.

    So basically i can't get a big enough army to approach him with to do anything, except try to rebuild while he morts my walls, lose building vills, get ****, and eventually get broken into.

     In a situation like this as German, would it be better to almost just send an entire army from a diff. FB and attack his base somewhre else to distract? has anyone tried this when being attacked? Does/could it work?

    Also, instead of small groups, should i train a LARGE army within base, then attack? instead of small groups? I would do this, but if i dont have constand small groups coming out he can get that much closer while im regrouping.

    Thoughts?

    Any help would be appreciated.


    Thanks,

    Mitchslap

  •  08-03-2012, 4:20 AM 963756 in reply to 963751
    duck_invasion duck_invasion is not online. Last active: 03-31-2013, 2:08 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)

    Make sure your units pop out fast enough. When you have a couple of baracks/stables close to each other you wont have a big problem with grouping your army. Of course it will be hard to keep having you units at the right place, but where other civs use a lot of cannons, germany has his war wagons. You should use some of them to take out the mortars, but also make sure you keep pressure at you opponent. As you said, your boom is pretty good, so you sould be abled to keep spamming units, instead of slowly training some (send faster unit traing shipments and use the curch upgrade of course). In a lot of cases you just have to keep pressure at your opponant. If you do'nt you would loose cause will loose your little groups of units agains his bigger, better grouped army.

    Also, you should think about using the right combinations. Using warwagons ands doppels in the samen time when you face a army of skirms and mortars would make no sence. So just keep an eye on which units he's making and make sure you dont keep spamming the samen unit all the time. Be creative!

  •  08-03-2012, 9:03 AM 963771 in reply to 963756
    jayve98 jayve98 is not online. Last active: 09-07-2014, 8:59 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    duck_invasion:

    Make sure your units pop out fast enough.

    Just by reading that first sentence im not even going to read the rest of the post since he specifically said that hes training more units but they train slow. make culvs to counter art not WW...never WW. maybe uhlans if his flank is exposed, and uhlans are imo the best flanking cav since they have insane attack. to the original poster-defensive unit comp is skirm WW art culvs and pushing combo is dopp skirm uhlan culvs morts. and if hes at ur walls make sure ur skirms are actually behind ur walls, not sitting outside them like idiots. also use attack move(hold alt before right clicking to attack enemy units) oh and btw germany shouldnt use the church card most times.


    dcdonnie4:

    The more costeffective army can win vs a more expensive (better unit) because they can just keep throwing them at the other player.

  •  08-03-2012, 11:15 AM 963782 in reply to 963771
    J McMillin J McMillin is not online. Last active: 03-11-2014, 1:01 AM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    i want to say that germans can delete 70 vils? i think i have read that somewhere. germans do have gay training times. play on andes that helps. but don't fall into the 'oh uhlans and ww insta train, i should just spam them, you drain so hard if you do"

    kittychix:

    If you know your behaviour or language is going to result in a ban, and continue with the actions anyway...you are heading in a direction of less then temporary action.

  •  08-03-2012, 11:37 AM 963783 in reply to 963782
    ozn ozn is not online. Last active: 09-14-2013, 10:52 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    Do the hand infantry atta/hp cards affect the natives?
  •  08-03-2012, 12:12 PM 963785 in reply to 963783
    The Cleaner The Cleaner is not online. Last active: Mon, Dec 23 2013, 1:53 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)

    @ op

    I see a lot of times where when people get behind, they spam out little bits of army.  If you lose a battle and get knocked back.. sit back, collect your army and start over with full pop.  Don't send out little groups.  Then work on your starting army composition so it does not happen.

    Also, not sure if you are doing this.. but a lot of people just let their starting army go at it, while they wall like crazy and try to fb. You really need to concentrate on the starting fight first, then get good enough to fb and wall at the same time. The idea being that fb's are no good without an army there.


    ESO: Cleaner666
    Treaty Rank: 1st Lt
    Supremacy: Terrible
  •  08-03-2012, 1:15 PM 963791 in reply to 963785
    NoxInvictum NoxInvictum is not online. Last active: 04-09-2013, 2:22 AM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)

    The Cleaner:
    lso, not sure if you are doing this.. but a lot of people just let their starting army go at it, while they wall like crazy and try to fb. You really need to concentrate on the starting fight first, then get good enough to fb and wall at the same time. The idea being that fb's are no good without an army there.

    sounds completely like me Crying

    I always lose the first fight.


    TacticalWillie:
    Troll should be banned, not only do they lower the quality of help, especially for new player asking for help or reading the forums they won't know what is viable strategy or a troll strategy.
  •  08-03-2012, 2:28 PM 963801 in reply to 963791
    TacticalWillie TacticalWillie is not online. Last active: 12-26-2013, 9:58 AM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)

    NEVER DELETE YOUR VILLAGERS, I don't know how many players I see right at the end of the treaty just start killing their villagers off in cold blood.

    Always give your villagers a fighting chance! If your going to delete 50 villagers, then send them up to the flank of your enemies starting army and play WW by them, then take your normal starting army and place them in front. Your enemy will instantly focus all his attention on killing the villagers while your starting army can then kill his army off.

    The bonus is  you have maybe like 10-20 villagers that will probably survive and can they can build a fwd base and wall, and you don't feel guilty for ordering the execution of 50+ civilans.


    RainbowZ:
    TacticalWillie should stop noobbashing colonels.
  •  08-03-2012, 2:34 PM 963803 in reply to 963801
    WTF_FTW WTF_FTW is not online. Last active: 01-16-2013, 9:20 AM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    TacticalWillie:

    NEVER DELETE YOUR VILLAGERS, I don't know how many players I see right at the end of the treaty just start killing their villagers off in cold blood.  

    Gather for my signature. Ty

    See some high players records and learn pls! Agecommunity going to be a place for noobs!

  •  08-03-2012, 4:25 PM 963813 in reply to 963756
    mitchslap mitchslap is not online. Last active: 09-23-2012, 1:37 AM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    duck_invasion:

    Make sure your units pop out fast enough.

    yeah...ya kind of totally ignored that i said that was part of the problem lol...

    jayve98 jayve98 is not online. Last active: 08-03-2012, 12:41 PM& The Cleaner, thank you for the advice; helpful.

    J McMillan, i think you may be confusing that 70 vill # a little bit. The minimum amount of settlers you should usually have as germs should be 70 (including SW's) in order to sustain your eco. Any less than that and you'll start draining a bit.

     30-40 is a good number to delete though.

     

    WTF_FTW:

    TacticalWillie:

    NEVER DELETE YOUR VILLAGERS, I don't know how many players I see right at the end of the treaty just start killing their villagers off in cold blood.

    Gather for my signature. Ty

    See some high players records and learn pls! Agecommunity going to be a place for noobs!

    Dude, Tactical is obviously trolling/joking lol.

    Hey Willie, along with my vill army/sacrifices/fb builders, should i spam petard to take out enemy's cav as well?

    XD

  •  08-03-2012, 4:47 PM 963822 in reply to 963813
    TacticalWillie TacticalWillie is not online. Last active: 12-26-2013, 9:58 AM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    No only use the petard spam attack if you are Ports, they have instant train times. Pretty much you just use your 20000 wood that you have at the end of the tr and spam them till you are down to 5k wood.

    RainbowZ:
    TacticalWillie should stop noobbashing colonels.
  •  08-03-2012, 6:49 PM 963831 in reply to 963751
    knight_br knight_br is not online. Last active: 12-26-2013, 9:16 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    mitchslap:

    :

    How do I defend my base from a mass assault of skirm, drag, culv, morts, cannon, as Germany.

    Towers,  lots of canons. range units and always sending vills to rebuild walls.

    If your enemy dont have patience, he gona lost tons of units/eco trying to invade u


    MTSP_Fuher

    http://www.youtube.com/watch?v=gInNcSiT74w

    http://www.mediafire.com/folder/dtdqjyg99m0r8/RGs_AOE3
  •  08-03-2012, 7:30 PM 963840 in reply to 963831
    jayve98 jayve98 is not online. Last active: 09-07-2014, 8:59 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    knight_br:
    mitchslap:

    :

    How do I defend my base from a mass assault of skirm, drag, culv, morts, cannon, as Germany.

    Towers,  lots of canons. range units and always sending vills to rebuild walls.

    If your enemy dont have patience, he gona lost tons of units/eco trying to invade u

    do towers make that much of a significant difference? as i usually try to build them but foget most times =/ 


    dcdonnie4:

    The more costeffective army can win vs a more expensive (better unit) because they can just keep throwing them at the other player.

  •  08-03-2012, 8:07 PM 963843 in reply to 963840
    Magnam Magnam is not online. Last active: 10-04-2014, 6:57 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)

    Most player underrate tower a lot...

     They do arround 70 dmg x1,5(sth arround that not 100% sure) vs cav and splash damage.

     So towers are pretty good imo build them when ever you can afford to make them.


    Da_bawwss:
    My rank is stuck on 0, I am a very skilled player but this gets me kick out of every game.
  •  08-03-2012, 8:25 PM 963844 in reply to 963822
    Imperial Redcoat Imperial Redcoat is not online. Last active: 03-03-2013, 7:41 PM
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    Subject: Re: German Treaty Advice (Fighting, Not Boom)
    TacticalWillie:
    No only use the petard spam attack if you are Ports, they have instant train times. Pretty much you just use your 20000 wood that you have at the end of the tr and spam them till you are down to 5k wood.
    You're running out of ideas aren't you?

    ESO - RoberttheGreat12
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