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Last post 08-31-2008, 8:08 PM by KingErick. 59 replies.
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Subject:
My russian treaty playing style.
I consider myself to be quite good with russia because its the only civ i use and i would like to know if my stratagy is good in any of your opinions. First thing is when the treaty ends my score is sitting somewhere around the 1300 mark. I have no idea if this is a good score or not but id like to think so :)
At the end of treaty i have:
50 villies on mills, 40 villies on plantation, 9 on wood and factories on wood. The nine on wood i send out to build and what not. Russia is not a very wood dependant civilization, some will argue this but from my playing with them i have found i dont need very much wood. I usually have around 20k food, 15k gold and about 8k wood. please tell me if you think these numbers are good or not.
Anyway i for one do use strelets, when you have all advanced arsenal improvements and the 3 cards improving strelets they can be very very effective. I played my friends in a 2v1 and i used strelets to fight aztec and another low levelled russian city. I won....of course by using strelets. They get up to 220 health i think and like 23 attack, those figures could be very wronge but i think they are about right.
I use horse artillery, mortars and culverin. I mainly use strelets and musketeers, because strelets for infantry and muskets for cav. Hals and grenadiers are like my clean up crew for destroying bases. Orchpriniks and for distractions hehehe. And cav archers and purely for french cav. I just fill my walls with em and watch the gendarms fall.
Anyway please comment on my stratagy, because i want to know how i can perfect it. Also add me and look at my decks so you can see my cards if you want. My online name is just DarkHex.
thx
 wtf is up with this ^^
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Subject:
Re: My russian treaty playing style.
You figure yourself quite good with the Russians, though you don't get a higher score than 1300?? You should be able to get up to 1800/1900 after 40 mins treaty. Simple strat:
1. Put vills food. Build 17 vills. Age. 2. Put 10 vills food, 7 coin. Build 3 additional vills on gold. Age. Put gold vills on wood. 3. Build 2 extra tc's. Then build 10 on coin. Now you have 10/10/10. 4. Spam vills till you can age to 4. Age. 5. Get 50 vills on food. 30 on coin and 20 on wood. You should be able to get around 60k food, 20k wood and 30k coin after 40 mins. You will need alot of wood cause the main Russian strategy is fort-hopping and any player over mst serg will be able to get your fort down without too much trouble. And you use alot of Strelets you said. They cost wood. Now... Use a combo of Strelets and Musks. Use Oprichniks and Halberdiers for sieging. Build a couple of blockhouses near their base and spam some artillery. Win.
Rule on Capitalism, who wants to share with the poor guys?
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Subject:
Re: My russian treaty playing style.
Sorry to put u2 down, but neither of these stratagies are too good. 1300 is a very low score, and i believe that your problem is most likely your aging times/maxing out vills. At 40 minutes, i NEVER have under a 2000 score with my russians. I have come by very few people who can compete with my russian eco at 40 minutes. The main reason that people have diffuculty geeting a good eco with them is their villie production.
This is the first time i am writing about my russsain strat at all, so if you dont believe me ask any good player about my russians.
ANway,
Age 1 make 26 vills befor u age. I understand that you can age way before that, but it serves no purpose, aside form slowing you down form booming. All vills u start wiht go to food after collecting starting eco. First 3 made go to food also. Next 3 to gold, next 3 to wood, 3 to food, next 6 to gold, last 3 to food. this gives 14 on food, 9 on gold, and 3 on wood. The 3 on wood should cut 100 by the time u need a house. When u are aging, take 3 off gold and pt to wood, and send the wood card to age. When u hit age 2, u should immedietlly age to 3 and send sevestapool at the same time. When u hit age 3, u should have enouh wood to make your 3 tc's and have pleanty of food to spam 9 vills at a time. U sually first 9 go to food also, so i can keep making vills. The rest depends on map and resources needed at time. Get market upgrades asap. Hit industrial with 27-26 minutes left in treaty (at least), Imperial with 23-22(at least). Many maps differ and some are slower than others, but russain have a great boom if done this way and you max out vills fast.
Russains should be very wood dependent, and that is not because of forts, it is for stretlets. If you dont use stretlets against a descent player he will own you. Muskets mixed in with the very underated Russian artillery.
Hope this is clear enough for you. If you need any help, post or whisper me online, or check my decks for card help.
_gitzco
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Subject:
Re: My russian treaty playing style.
Personally I rather use Grenadiers instead of Strlets as they have better siege and kill infantry faster. Well this is my strat which can get you upto a 2100 score on Andes.
Age 1 make 29 villes. First off 3 villes on food 2 on wood. Then next 6 on food, next 3 on gold, next 3 on food, next 6 on gold and next 3 to wood. You should finish all the age 1 market upgrades. When you click age to II, organise your villes into 11 on food, 14 on wood and 4 on gold. You should just age straight upto age III. While you age to III, get age 2 wood and food upgrade. Send sevastapol while aging to III. Build 2 Tcs AFTER the card send. Then put 3-5 on wood, 7-8 on gold and rest on food. All tc on food until you get around 33 villes on food then switch all tcs to gold. Then spam villes and control your resources to get u age up to V fast.
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Subject:
Re: My russian treaty playing style.
1300 at treaty end isnt so good, some players reach age five with alot of time left in treaty with a score similar to that, with those resources along with the russians weak units I dont think you will hang with any of the better civs with a player with 2000 plus at treaty end and with some players like french they may have 2700 or more at treaty end
Russia has a good eco and you should be able to score much higher, listen to eliotyuhin99 and Gitzco posts. You may be sitting at age one while everybody else is at two or maybe even three because it takes longer to produce the extra villies but you will catch up in age and maybe pass others later because you will have more villies early and more resources gathered to age to 3 4 and 5 quickly, it is a race to age 5 but if you are aging with not enough villies and proper market upgrades your eco will suffer later
Strelets weakest skirm in the game but if you dont make them other civs skirms will own your muskets and halds and strelets cost wood so you do need a fair amount of wood to fight Opris yea great siege but against a good player using say dragoons (especially port jintes) they cut through them like butter actully i agree with earlier post that their best unit may be grenadiers I see many Russian players not use grenadiers but the good ones always seem to use them
Bottom line is Russia is designed for quick spamming (thats why you have fast training cards) of what might be the weakest units of any civ in the game and fort hopping and that takes a strong eco (alot higher than 1300 at treaty end) to support (because your gonna lose lots of units) so if you dont overpower a good player early on your gonna get owned becuase your eco will fail
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Subject:
Re: My russian treaty playing style.
There is no way you play Captains and Lts and not seen them with a score of 2000 or more after treaty ends, that is not possible especially with french civ a score of 2000 is almost automatic with fur trade, a decent french player will have atleast 100,000 gold after fur trade
2000 or more is easy with French, Germans, Ports, Indians, Russians
And sorry but Strelets are the weakest skirm in the game, not to say dont use them but they arnt really really good
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Subject:
Re: My russian treaty playing style.
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SO many of you are way off, stretlets are one of the best infantry for the cost. How can you go wrong for so cheap. And for that guy that said musks are string, you must be pretty awful playing russains. Making 29 vills is too much, and slows down your max vill time and age 5 time a lot. Grenadiers are a great anti infantry unit, but are very tough to protect. Tarters do not ki9ll cav fast enough unless maxed. Stretlet with musk tarter and artillery is so strong.
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