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Subject:
Banks, too much HP?
ok so i was torching a enimy bank with 5 pikes and a TC with 19 Xbows, the xbows took out the TC in the time the pikes took about 2/3 of the bank. should banks have quite so much hp?
-discuss
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Subject:
Re: Banks, too much HP?
tank_:they are no longer updating vanilla (I think?) but in TAD they just decreased bank hp for dutch.
you're half right. looks like vanilla and TWC wont get anymore patches but banks on TAD has the same HP they had before, the only change is that the exp you get by building/destroying one was cut by half but i think the banks have a good amout of HP, they are expensive, but vital to Dutch, so they shouldn't be destroyed easily. also, i've learned that if i place my bans on the front of the base, against a civ whose main units doen't have a good siege, they'd try to destroy the banks, while i have time to build and army, it's a great trick against rushes
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Subject:
Re: Banks, too much HP?
ES_MrMilo: =)
user friendly LOL. And when your attacking dutch, don't go for the banks, get all of his vills, if you think hes mostly done aging to age 3, get his houses so he can't ship/build units. Also, killing his banks gives him time to rebuild his town while you take forever killing his tc.
 =)
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Subject:
Re: Banks, too much HP?
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banks are fine
jack: cool dude: fudging noobs 3 vils just makes my otto's villie cap fill up faster
build a house then
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