AOE3 Forums


  advanced
in


Last post 05-17-2008, 12:33 AM by Rico The Great. 7 replies.
Sort Posts:
  •  05-14-2008, 7:15 PM 693494
    cody hawk insdevinhester cody hawk insdevinhester is not online. Last active: 08-28-2008, 8:45 PM
    Member
    Not Ranked
    Total Posts: 35
    Last Post: 08-28-2008
    Member Since: 01-10-2008
    Subject: points and ranking
    How does the points in the game work and how exactly does the points work in ranking
  •  05-14-2008, 7:20 PM 693497 in reply to 693494
    MrMario MrMario is not online. Last active: 09-04-2008, 5:26 PM
    Member
    Box by I-40
    Top 150 Contributor
    Total Posts: 1,160
    Last Post: 09-04-2008
    Member Since: 11-04-2007
    Subject: Re: points and ranking

    From FAQ

    Power Ratings - How they work

    Probable Skill - (K * Variance) = Points

    Probable Skill - The average skill level of the player before the game.

    Points - Your points represent where you are on the skill ladder. You get points for wins and lose points for losses. The number of points that you win or lose for a specific game depends on several factors below, including the ranking points of the player(s) you are playing against. Similar to other rating systems, high level players gain very few points for defeating players of significantly lower level and therefore will advance in rank very slowly if these are the types of players that they seek out.

    K - This variable determines how much of an impact you want Variance to have.

    Variance - Each player is assigned a level of variance when they start playing. This number starts high, representing the system's lack of familiarity with your actual skill level to start with. As you play more games, this number will get smaller as your rating is refined. This number is largely responsible for the big jumps up or down that your rating can initially take. These jumps decrease as you play more games.

    Home City Level - Home Cities are divided into three tiers, much like the cards in your deck. A player using a level 1 Home City is at a disadvantage when playing against a level 40 Home City, so he should earn more points if he wins. The reverse is also true, so the player with the level 40 Home City will lose slightly more points if he loses this match-up. The tiers are broken down like this:

    Tier / Home City Levels
    Tier 1: 0-9
    Tier 2: 10-24
    Tier 3: 25-100+

    The players in each of the tiers have access to cards that are considered equally powerful. The Home City factor cancels out if you are playing someone who is using a Home City is in the same tier as you, as we assume you have the best cards for your level.

    Civilization Tiers - The Power Rating system rates the civilizations in tiers. When playing a multiplayer game, the civilization you use is also rated in that game. All Spanish players, for example, will affect the ranking of the Spanish civilization by winning or losing games. The civilization ranking looks something like this (only two civilizations are used to keep the example simple):

    Spanish Tier 3 (level 25+)
    Spanish Tier 2 (level 10-24)
    British Tier 3
    British Tier 2
    Spanish Tier 1 (level 0-9)
    British Tier 1

    This ranking is dynamic and is updating constantly throughout a day, adjusting to game results.

    In the example above, Spanish tier 3 (levels 25+) is rated the highest while British tier 1 (levels 0-9) is rated the lowest. A player using a higher ranked civilization who defeats a player using a lower ranked civilization will gain slightly fewer points, and vice versa. The idea being that players that use the civilization that wins the most will be more likely to win the game, and so will earn fewer points.

    Ranks - We use your skill level, which is points rounded up to the nearest Integer, to assign you a rank title that represents your skill. The rank ladder looks like this:

    Skill Level / Rank Title

    50 Field Marshal
    47-49 General
    44-46 Lieutenant General
    41-43 Major General
    38-40 Brigadier
    35-37 Colonel
    32-34 Lieutenant Colonel
    29-31 Major
    26-28 Captain
    23-25 1st Lieutenant
    20-22 2nd Lieutenant
    17-19 Master Sergeant
    14-16 Sergeant
    11-13 Corporal
    8-10 Lance Corporal
    3-7 Private
    0-2 Conscript

    Why not use the ELO system? - We have used a 1600 based ELO rating system for our past games and have switched to the new Power Rating system for Age of Empires III. Why the change? The ELO system starts players at 1600 points, and below average players end up dropping below that mark right away. This can be very discouraging to players who may improve over time and turn them off of competitive play completely. Additionally, the number of points lost by a player who is rated 2000+ on ELO when he plays against someone who is one-hundred points below is substantial, however, a difference of 100 points often does not mean a substantial difference in ability, so high rated players have nothing to gain and everything to lose. With the Power Rating system, high ranked players will still lose ground, but the results are not nearly as catastrophic to their ranking.

    Note:
    A player who goes into negative points is still displayed as a Conscript and is still level 0 though. He's not making progress, but he isn't being visibly set back. (Unless he happens to figure out what the points mean in his HC tab) Looking at it another way, you have to work your way up to be average in the Power Rating system, so for less skilled players it still rewards them, unlike ELO. So the majority of players will be gaining levels, not going into negative points.

     




    Have A computer Problem Come Join Tech Web support We have all your answer here
    http://www.techwebsupport.com/
  •  05-15-2008, 5:24 AM 693560 in reply to 693497
    tank_ tank_ is not online. Last active: 09-04-2008, 2:07 PM
    Member
    Tank ownzz you.
    Top 200 Contributor
    Total Posts: 614
    Last Post: 09-04-2008
    Member Since: 10-13-2007
    Subject: Re: points and ranking
    unquoteSmile


    =)
  •  05-15-2008, 6:05 AM 693562 in reply to 693560
    A414A | MaxJ A414A |  MaxJ is not online. Last active: 05/09/2008, 11:57 AM
    Member
    The Netherlands
    Top 200 Contributor
    Total Posts: 797
    Last Post: 09-05-2008
    Member Since: 09-19-2006
    Subject: Re: points and ranking
    I would like to see a new option like "Fair teams" so the game makes the teams as fair as possible because sometimes you get the lowest vs the highest in a random game...
  •  05-15-2008, 5:15 PM 693683 in reply to 693562
    tank_ tank_ is not online. Last active: 09-04-2008, 2:07 PM
    Member
    Tank ownzz you.
    Top 200 Contributor
    Total Posts: 614
    Last Post: 09-04-2008
    Member Since: 10-13-2007
    Subject: Re: points and ranking
    in that case have the two lowest (or highest) go to different teams, but leave everyone else random.


    =)
  •  05-17-2008, 12:19 AM 694055 in reply to 693683
    Rico The Great Rico The Great is not online. Last active: 06-12-2008, 4:38 PM
    Member
    Top 500 Contributor
    Total Posts: 522
    Last Post: 06-12-2008
    Member Since: 03-02-2008
    Subject: Re: points and ranking
    or pick the teams before you start a match.

    NR is for NOOBS
  •  05-17-2008, 12:28 AM 694058 in reply to 694055
    dictator of world dictator of world is not online. Last active: 06-24-2008, 12:30 PM
    Member
    Top 500 Contributor
    Total Posts: 487
    Last Post: 06-24-2008
    Member Since: 12-16-2007
    Subject: Re: points and ranking
    well that is kinda hard alot of times.
  •  05-17-2008, 12:33 AM 694059 in reply to 694058
    Rico The Great Rico The Great is not online. Last active: 06-12-2008, 4:38 PM
    Member
    Top 500 Contributor
    Total Posts: 522
    Last Post: 06-12-2008
    Member Since: 03-02-2008
    Subject: Re: points and ranking

    how?

    Cause people dissagree?

    Then boot them and if your not hosting then find a new game

    People how vote for unfair teams are noob bashers anywaz


    NR is for NOOBS
View as RSS news feed in XML